Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
Akozmik
Cu Chulainn
Gold V
Level 142
God Stats
0W - 1L
1,259 SR
Queue Stats
45W - 48L
1,435 MMR
Party 2
Atlas
Atlas
Bronze III
CatWeinerIsHot
Atlas
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
ConfirmationBias
Cupid
Bronze III
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
JBGrip
Fenrir
Gold III
Level 76
God Stats
9W - 6L
1,815 SR
Queue Stats
203W - 200L
1,502 MMR
Solo
Nu Wa
Nu Wa
Gold IV
LTFx LORD
Nu Wa
Gold IV
Level 164
God Stats
3W - 1L
1,500 SR
Queue Stats
446W - 477L
1,574 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,515 SR
1,502 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,554 SR
1,503 MMR
Yemoja
Yemoja
Bronze III
 
Yemoja
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Discordia
Discordia
Gold V
CowboyMini
Discordia
Gold V
Level 68
God Stats
1W - 1L
1,244 SR
Queue Stats
117W - 124L
1,306 MMR
Party 1
Thanatos
Thanatos
Bronze III
CrazyCandyCane
Thanatos
Bronze III
Level 128
God Stats
2W - 1L
1,564 SR
Queue Stats
26W - 21L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold I
Giantkillker
Danzaburou
Gold I
Level 121
God Stats
7W - 3L
1,961 SR
Queue Stats
73W - 68L
1,707 MMR
Party 1
Chaac
Chaac
Bronze III
Luuuuxeee
Chaac
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Akozmik
Cu Chulainn
10
0 / 1 / 0
5,757
576
5,451
8,641
7,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 2 / 0
4,636
464
3,122
9,210
4,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 0
4,957
496
3,236
6,933
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
JBGrip
Fenrir
8
0 / 4 / 0
4,901
490
3,360
9,095
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
LTFx LORD
Nu Wa
9
0 / 3 / 0
5,320
532
3,658
4,172
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
He BoAgniThorIzanami

VS

Bans
MerlinAchillesSolSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 0 / 5
5,105
511
957
2,704
1,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
CowboyMini
Discordia
10
1 / 0 / 5
5,847
585
2,729
3,996
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
11
10 / 0 / 1
6,766
677
8,802
6,851
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Giantkillker
Danzaburou
10
0 / 0 / 3
5,498
550
4,447
6,584
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Luuuuxeee
Chaac
10
0 / 0 / 1
5,519
552
5,018
10,095
7,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
11
11
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
5
2.5
L
Cu Chulainn
Akozmik
Cu Chulainn
0
1
0
0
L
0
2
0
0
L
0
1
0
0
W
Discordia
CowboyMini
Discordia
1
0
5
3.5
W
Thanatos
10
0
1
10.5
W
Danzaburou
Giantkillker
Danzaburou
0
0
3
1.5
L
Fenrir
JBGrip
Fenrir
0
4
0
0
L
Nu Wa
LTFx LORD
Nu Wa
0
3
0
0
W
Chaac
Luuuuxeee
Chaac
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,827
Damage
21,953
38,051
Taken
30,230
17,076
Mitigated
16,216
10,553
Healing
20,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
957
331
1,125
1,425
2,704
1,751
0
1,205
1,499
9,792
0
L
Cu Chulainn
Akozmik
Cu Chulainn
5,451
1,368
0
2,666
8,641
7,278
0
0
8,641
0
41,919
L
3,122
1,231
939
1,507
9,210
4,215
0
1,051
8,159
15,311
0
L
3,236
1,229
51
3,485
6,933
2,149
0
261
6,672
0
32,816
W
Discordia
CowboyMini
Discordia
2,729
234
0
500
3,996
1,142
0
1,529
2,467
46,090
0
W
Thanatos
8,802
3,601
0
9,391
6,851
3,087
0
1,823
5,028
0
45,482
W
Danzaburou
Giantkillker
Danzaburou
4,447
1,678
0
3,880
6,584
2,701
0
1,830
4,754
0
42,538
L
Fenrir
JBGrip
Fenrir
3,360
1,150
0
1,275
9,095
2,784
0
1,623
7,472
0
32,072
L
Nu Wa
LTFx LORD
Nu Wa
3,658
448
0
630
4,172
650
0
751
3,421
35,930
0
W
Chaac
Luuuuxeee
Chaac
5,018
1,324
0
3,993
10,095
7,535
0
393
8,986
0
41,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,571
Gold Earned
28,735
281
Minions Killed
318
0
Camps Cleared
0
990,736
Distance Traveled
1,005,526
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,105
511
17
2
0
199,745
0
L
Cu Chulainn
5,757
576
82
8
0
168,913
2
L
Atlas
4,636
464
14
1
0
199,638
0
L
Cupid
4,957
496
61
6
0
190,029
0
W
Discordia
5,847
585
98
10
0
194,262
2
W
Thanatos
6,766
677
67
7
0
223,789
1
W
Danzaburou
5,498
550
73
7
0
183,765
3
L
Fenrir
4,901
490
49
5
0
227,327
0
L
Nu Wa
5,320
532
75
8
0
204,829
4
W
Chaac
5,519
552
63
6
0
203,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role