Player Matchup

Medusa
Medusa
Bronze III
Frostystarts
Medusa
Bronze III
Level 108
God Stats
5W - 13L
1,253 SR
Queue Stats
17W - 55L
714 MMR
Party 2
He Bo
He Bo
Silver II
Hawk Pride319
He Bo
Silver II
Level 173
God Stats
4W - 5L
1,601 SR
Queue Stats
771W - 799L
734 MMR
Solo
The Morrigan
The Morrigan
Silver IV
IIII-RIP-KD-IIxD
The Morrigan
Silver IV
Level 102
God Stats
1W - 5L
1,554 SR
Queue Stats
179W - 235L
759 MMR
Solo
Odin
Odin
Silver V
K0X Kommando
Odin
Silver V
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 55L
804 MMR
Party 2
Sobek
Sobek
Silver V
Vold8250
Sobek
Silver V
Level 158
God Stats
2W - 2L
1,583 SR
Queue Stats
186W - 206L
700 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 132
1,498 SR
742 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,541 SR
898 MMR
Sun Wukong
Sun Wukong
Silver V
 
Sun Wukong
Silver V
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
Bcbeats239
Ratatoskr
Silver III
Level 65
God Stats
1W - 2L
1,289 SR
Queue Stats
96W - 113L
799 MMR
Party 1
Ishtar
Ishtar
Bronze II
GhostHawk285
Ishtar
Bronze II
Level 64
God Stats
12W - 22L
1,448 SR
Queue Stats
135W - 156L
675 MMR
Solo
Merlin
Merlin
Silver III
TypicalProphet
Merlin
Silver III
Level 116
God Stats
3W - 2L
1,685 SR
Queue Stats
88W - 114L
768 MMR
Party 1
Bacchus
Bacchus
Silver IV
xxmachemanxx
Bacchus
Silver IV
Level 148
God Stats
7W - 7L
1,782 SR
Queue Stats
161W - 193L
747 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 4 / 1
8,897
523
6,696
15,615
6,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
3 / 9 / 3
9,200
541
8,889
12,656
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
IIII-RIP-KD-IIxD
The Morrigan
15
6 / 5 / 3
9,618
566
13,413
12,495
6,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
0 / 1 / 0
9,087
535
8,253
12,105
12,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sobek
Vold8250
Sobek
12
0 / 4 / 4
7,797
459
6,204
18,788
22,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
HadesThorThanatosFenrir

VS

Bans
AgniAo KuangOlorunSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
1 / 0 / 2
9,518
560
8,574
13,175
11,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Bcbeats239
Ratatoskr
15
8 / 3 / 7
9,998
588
10,490
14,858
7,151
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
16
8 / 1 / 5
9,985
587
10,533
13,337
6,520
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 12
9,274
546
12,764
9,903
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
xxmachemanxx
Bacchus
13
5 / 3 / 13
9,143
538
7,223
12,812
15,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
10
Kills
23
23
Deaths
11
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
2
2
W
Ratatoskr
Bcbeats239
Ratatoskr
8
3
7
3.83
L
Medusa
1
4
1
0.38
W
Ishtar
8
1
5
10.5
L
3
9
3
0.5
L
The Morrigan
IIII-RIP-KD-IIxD
The Morrigan
6
5
3
1.5
L
0
1
0
0
W
1
4
12
1.75
L
Sobek
Vold8250
Sobek
0
4
4
0.5
W
Bacchus
xxmachemanxx
Bacchus
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,455
Damage
49,584
71,659
Taken
64,085
51,866
Mitigated
45,489
19,280
Healing
18,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,574
1,835
0
7,307
13,175
11,751
77
1,611
10,385
0
75,523
W
Ratatoskr
Bcbeats239
Ratatoskr
10,490
2,866
0
1,211
14,858
7,151
105
6,256
8,420
0
86,443
L
Medusa
6,696
2,953
136
7,851
15,615
6,111
2,588
2,543
13,072
0
77,497
W
Ishtar
10,533
6,800
0
5,145
13,337
6,520
1,255
4,974
8,172
0
60,506
L
8,889
247
0
371
12,656
4,609
0
3,239
9,318
61,301
0
L
The Morrigan
IIII-RIP-KD-IIxD
The Morrigan
13,413
3,311
0
1,110
12,495
6,356
0
7,053
5,442
61,740
5,986
L
8,253
1,307
0
4,605
12,105
12,348
0
68
10,828
801
74,422
W
12,764
715
548
2,153
9,903
4,137
428
5,948
3,915
71,325
0
L
Sobek
Vold8250
Sobek
6,204
537
191
5,016
18,788
22,442
0
7,084
11,652
25,741
0
W
Bacchus
xxmachemanxx
Bacchus
7,223
1,330
0
1,914
12,812
15,930
155
7,937
4,660
19,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,599
Gold Earned
47,918
441
Minions Killed
459
0
Camps Cleared
0
1,576,326
Distance Traveled
1,759,558
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,518
560
129
8
0
337,481
6
W
Ratatoskr
9,998
588
103
6
0
416,254
1
L
Medusa
8,897
523
109
6
0
304,856
5
W
Ishtar
9,985
587
88
5
0
352,635
2
L
He Bo
9,200
541
101
6
0
325,742
1
L
The Morrigan
9,618
566
102
6
0
292,151
6
L
Odin
9,087
535
111
7
0
321,460
3
W
Merlin
9,274
546
117
7
0
296,911
0
L
Sobek
7,797
459
18
1
0
332,117
2
W
Bacchus
9,143
538
22
1
0
356,277
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role