Player Matchup

Zeus
Zeus
Brad1278
Zeus
Level 133
God Stats
3W - 2L
1,500 SR
Queue Stats
115W - 104L
1,498 Elo+
Party 3
Surtr
Surtr
Ganon1313
Surtr
Level 60
God Stats
25W - 34L
1,458 SR
Queue Stats
89W - 77L
1,509 Elo+
Party 3
Anubis
Anubis
MandoDaDon
Anubis
Level 80
God Stats
1W - 2L
1,631 SR
Queue Stats
7W - 7L
1,363 Elo+
Party 1
Fenrir
Fenrir
SYB Chulo
Fenrir
Level 87
God Stats
0W - 1L
1,601 SR
Queue Stats
7W - 12L
1,363 Elo+
Party 1
Bacchus
Bacchus
SaltyTactician
Bacchus
Level 129
God Stats
2W - 1L
1,737 SR
Queue Stats
126W - 123L
1,567 Elo+
Party 3
Team Averages
Level 98
1,585 SR
1,460 Elo+

VS

Team Averages
Level 116
1,443 SR
1,324 Elo+
Ares
Ares
GunGraveXHonor
Ares
Level 119
God Stats
3W - 1L
1,759 SR
Queue Stats
9W - 11L
1,408 Elo+
Party 2
Skadi
Skadi
HolyRegicide
Skadi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,256 Elo+
Party 2
Ymir
Ymir
Mooosasa
Ymir
Level 85
God Stats
13W - 15L
1,260 SR
Queue Stats
13W - 15L
1,281 Elo+
Party 2
Zeus
Zeus
SINFUL V3NDETTA
Zeus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,298 Elo+
Party 2
Ne Zha
Ne Zha
llZEUSlI
Ne Zha
Level 143
God Stats
3W - 3L
1,195 SR
Queue Stats
32W - 39L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
0 / 2 / 2
7,126
648
8,065
6,611
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Surtr
Ganon1313
Surtr
14
1 / 4 / 3
7,363
669
5,037
11,597
6,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
MandoDaDon
Anubis
14
3 / 4 / 5
8,136
740
10,590
9,832
3,885
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
SYB Chulo
Fenrir
14
3 / 3 / 1
7,937
722
5,729
11,720
4,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 2 / 3
7,723
702
6,703
9,774
10,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
8,359
760
3,646
7,316
6,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 3 / 4
7,568
688
3,977
6,050
2,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
15
3 / 2 / 5
8,542
777
6,815
12,043
11,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
3 / 2 / 4
8,850
805
9,636
6,262
2,647
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
llZEUSlI
Ne Zha
15
4 / 1 / 7
8,407
764
17,485
11,664
5,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
8
Kills
15
15
Deaths
8
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
2
2
0.5
L
Surtr
Ganon1313
Surtr
1
4
3
0.63
W
3
0
6
6
W
2
3
4
1.33
L
Anubis
MandoDaDon
Anubis
3
4
5
1.38
W
Ymir
3
2
5
2.75
W
3
2
4
2.5
L
Fenrir
SYB Chulo
Fenrir
3
3
1
1.17
L
1
2
3
1.25
W
Ne Zha
llZEUSlI
Ne Zha
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,124
Damage
41,559
49,534
Taken
43,335
28,059
Mitigated
28,472
9,547
Healing
5,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
8,065
482
0
250
6,611
2,149
0
2,656
3,955
31,806
0
L
Surtr
Ganon1313
Surtr
5,037
1,684
0
2,127
11,597
6,534
0
5,564
6,033
400
13,838
W
3,646
0
0
972
7,316
6,914
242
3,902
3,414
8,928
0
W
3,977
1,304
0
470
6,050
2,512
94
4,243
1,807
0
23,186
L
Anubis
MandoDaDon
Anubis
10,590
866
0
3,599
9,832
3,885
0
2,597
7,235
25,111
0
W
Ymir
6,815
552
0
2,129
12,043
11,119
0
9,014
3,025
15,277
0
W
9,636
912
0
305
6,262
2,647
1,170
2,916
3,346
48,386
0
L
Fenrir
SYB Chulo
Fenrir
5,729
1,550
0
1,118
11,720
4,764
0
5,215
6,505
0
17,300
L
6,703
1,078
0
2,453
9,774
10,727
14
4,065
5,709
11,031
517
W
Ne Zha
llZEUSlI
Ne Zha
17,485
3,951
0
2,046
11,664
5,280
0
4,932
6,732
0
42,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,285
Gold Earned
41,726
148
Minions Killed
230
0
Camps Cleared
0
1,038,295
Distance Traveled
1,112,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,126
648
42
4
0
207,405
0
L
Surtr
7,363
669
29
3
0
210,876
0
W
Ares
8,359
760
10
1
0
236,985
0
W
Skadi
7,568
688
44
4
0
217,860
0
L
Anubis
8,136
740
42
4
0
190,889
0
W
Ymir
8,542
777
24
2
0
208,129
0
W
Zeus
8,850
805
95
9
0
200,006
0
L
Fenrir
7,937
722
22
2
0
203,070
0
L
Bacchus
7,723
702
13
1
0
226,055
0
W
Ne Zha
8,407
764
57
5
0
249,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role