Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
NeieN
Geb
Level 129
God Stats
4W - 5L
1,527 SR
Queue Stats
208W - 225L
1,437 Elo+
Party 1
Maui
Maui
Reft MzS
Maui
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 123L
1,584 Elo+
Solo
Tsukuyomi
Tsukuyomi
joaozinhojpg
Tsukuyomi
Level 149
God Stats
8W - 19L
1,382 SR
Queue Stats
809W - 897L
1,424 Elo+
Solo
Izanami
Izanami
nascimentod-_-b
Izanami
Level 107
God Stats
0W - 1L
1,247 SR
Queue Stats
37W - 42L
1,434 Elo+
Solo
Team Averages
Level 120
1,431 SR
1,476 Elo+

VS

Team Averages
Level 110
1,500 SR
1,527 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
MaestroPiero
Bastet
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
360W - 327L
1,666 Elo+
Solo
Fenrir
Fenrir
Whit3_Punk_888
Fenrir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,559 Elo+
Solo
Kuzenbo
Kuzenbo
dUhh
Kuzenbo
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
0 / 6 / 3
6,688
743
6,116
10,732
6,013
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Geb
NeieN
Geb
13
1 / 3 / 2
6,736
748
7,420
9,335
10,652
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
8
0 / 1 / 0
5,897
655
994
3,797
3,463
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
joaozinhojpg
Tsukuyomi
11
0 / 6 / 2
6,083
676
5,784
8,651
4,134
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 4 / 1
7,911
879
5,787
8,652
4,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
7 / 0 / 10
9,317
1,035
10,849
6,570
3,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
 
He Bo
16
9 / 1 / 9
9,277
1,031
11,918
9,149
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
12
2 / 1 / 11
7,378
820
6,100
7,195
3,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 11
7,074
786
2,469
8,748
10,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kuzenbo
dUhh
Kuzenbo
15
2 / 0 / 15
9,104
1,012
6,964
10,244
13,761
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
76
3
Kills
20
20
Deaths
3
8
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
6
3
0.25
W
Neith
 
Neith
7
0
10
12
W
He Bo
 
He Bo
9
1
9
13.5
W
Bastet
2
1
11
7.5
L
Geb
NeieN
Geb
1
3
2
0.67
L
Maui
0
1
0
0
W
0
1
11
5.5
W
Kuzenbo
dUhh
Kuzenbo
2
0
15
9.5
L
Tsukuyomi
joaozinhojpg
Tsukuyomi
0
6
2
0.17
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,101
Damage
38,300
41,167
Taken
41,906
28,314
Mitigated
36,062
5,731
Healing
17,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,116
3,538
0
1,420
10,732
6,013
0
6,002
4,730
0
16,902
W
Neith
 
Neith
10,849
4,085
690
1,068
6,570
3,751
3,047
1,844
4,726
0
29,082
W
He Bo
 
He Bo
11,918
258
4,662
3,452
9,149
4,498
917
1,671
7,478
22,981
0
W
Bastet
6,100
988
94
1,428
7,195
3,413
644
811
6,384
0
7,940
L
Geb
NeieN
Geb
7,420
382
0
1,205
9,335
10,652
0
3,324
6,011
12,924
0
L
Maui
994
118
470
827
3,797
3,463
0
1,777
2,020
2,244
0
W
2,469
461
1,006
1,697
8,748
10,639
107
2,496
6,252
0
8,211
W
Kuzenbo
dUhh
Kuzenbo
6,964
2,357
1,027
1,984
10,244
13,761
851
1,592
8,652
11,423
0
L
Tsukuyomi
joaozinhojpg
Tsukuyomi
5,784
765
534
299
8,651
4,134
0
3,629
5,022
0
12,048
L
5,787
3,710
0
976
8,652
4,052
0
4,150
4,502
0
18,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,315
Gold Earned
42,150
80
Minions Killed
99
0
Camps Cleared
0
705,624
Distance Traveled
885,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,688
743
27
3
0
151,264
0
W
Neith
9,317
1,035
40
4
0
168,657
0
W
He Bo
9,277
1,031
33
4
0
199,063
0
W
Bastet
7,378
820
4
0
0
144,824
0
L
Geb
6,736
748
4
0
0
160,749
0
L
Maui
5,897
655
2
0
0
75,330
0
W
Fenrir
7,074
786
16
2
0
175,226
0
W
Kuzenbo
9,104
1,012
6
1
0
197,328
0
L
Tsukuyomi
6,083
676
12
1
0
158,246
0
L
Izanami
7,911
879
35
4
0
160,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role