Player Matchup

Mercury
Mercury
 
Mercury
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
B_oh3ck
Anhur
Level 149
God Stats
3W - 5L
1,288 SR
Queue Stats
78W - 75L
1,499 Elo+
Party 2
Kuzenbo
Kuzenbo
Jehoffen
Kuzenbo
Level 47
God Stats
2W - 1L
1,704 SR
Queue Stats
39W - 62L
1,369 Elo+
Party 3
Poseidon
Poseidon
MoonBaboon86
Poseidon
Level 18
God Stats
2W - 1L
1,723 SR
Queue Stats
7W - 20L
1,232 Elo+
Party 3
Surtr
Surtr
NcKK-0
Surtr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 29L
1,474 Elo+
Party 2
Team Averages
Level 78
1,543 SR
1,415 Elo+

VS

Team Averages
Level 105
1,521 SR
1,493 Elo+
Ao Kuang
Ao Kuang
HugoAG_09
Ao Kuang
Level 88
God Stats
10W - 8L
1,736 SR
Queue Stats
146W - 117L
1,495 Elo+
Party 1
Xbalanque
Xbalanque
MichaelJ72
Xbalanque
Level 147
God Stats
8W - 13L
1,481 SR
Queue Stats
101W - 91L
1,498 Elo+
Solo
Ra
Ra
destoyerex
Ra
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 140L
1,485 Elo+
Party 1
Osiris
Osiris
mmc_0707
Osiris
Level 69
God Stats
3W - 3L
1,386 SR
Queue Stats
374W - 360L
1,467 Elo+
Party 4
Artio
Artio
papito-stru
Artio
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 71L
1,521 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 5 / 0
6,358
424
3,815
13,175
4,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
B_oh3ck
Anhur
12
1 / 1 / 1
7,039
469
5,995
11,887
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
Jehoffen
Kuzenbo
10
1 / 1 / 1
6,549
437
3,085
11,938
11,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
MoonBaboon86
Poseidon
11
0 / 4 / 0
6,553
437
1,851
8,288
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Surtr
NcKK-0
Surtr
13
0 / 4 / 0
7,144
476
3,383
12,633
9,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HugoAG_09
Ao Kuang
14
4 / 0 / 4
8,668
578
7,407
10,948
4,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
MichaelJ72
Xbalanque
13
1 / 0 / 4
7,860
524
9,700
6,597
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 0 / 4
9,504
634
8,216
5,582
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
mmc_0707
Osiris
15
3 / 0 / 3
9,476
632
7,736
9,404
8,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 2 / 1
7,923
528
4,655
16,007
14,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
14
15
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
5
0
0
L
Anhur
B_oh3ck
Anhur
1
1
1
1.5
W
Ao Kuang
HugoAG_09
Ao Kuang
4
0
4
6
L
Kuzenbo
Jehoffen
Kuzenbo
1
1
1
1.5
W
Xbalanque
MichaelJ72
Xbalanque
1
0
4
3
L
Poseidon
MoonBaboon86
Poseidon
0
4
0
0
L
Surtr
NcKK-0
Surtr
0
4
0
0
W
4
0
4
6
W
Osiris
mmc_0707
Osiris
3
0
3
4.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,129
Damage
37,714
57,921
Taken
48,538
34,642
Mitigated
31,805
15,137
Healing
24,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,815
1,591
0
885
13,175
4,987
0
5,624
7,205
0
44,454
L
Anhur
B_oh3ck
Anhur
5,995
2,870
0
2,426
11,887
4,792
0
4,991
6,896
0
58,218
W
Ao Kuang
HugoAG_09
Ao Kuang
7,407
1,726
0
4,938
10,948
4,301
0
292
10,646
72,747
0
L
Kuzenbo
Jehoffen
Kuzenbo
3,085
1,767
2,209
3,150
11,938
11,930
0
2,165
9,773
13,616
0
W
Xbalanque
MichaelJ72
Xbalanque
9,700
4,537
0
4,599
6,597
2,805
1,196
836
5,761
0
70,321
L
Poseidon
MoonBaboon86
Poseidon
1,851
55
0
1,100
8,288
3,157
0
5,570
2,480
40,031
0
L
Surtr
NcKK-0
Surtr
3,383
1,402
0
5,367
12,633
9,776
0
1,019
10,792
350
54,447
W
8,216
297
839
2,785
5,582
2,345
215
1,457
3,791
84,289
0
W
Osiris
mmc_0707
Osiris
7,736
1,878
0
2,791
9,404
8,207
0
122
9,282
0
72,357
W
4,655
1,082
478
7,829
16,007
14,147
87
2,604
13,403
20,726
457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,643
Gold Earned
43,431
383
Minions Killed
482
0
Camps Cleared
0
1,412,536
Distance Traveled
1,525,449
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,358
424
68
5
0
346,060
0
L
Anhur
7,039
469
116
8
0
245,959
0
W
Ao Kuang
8,668
578
89
6
0
340,452
0
L
Kuzenbo
6,549
437
16
1
0
292,648
6
W
Xbalanque
7,860
524
112
7
0
269,588
4
L
Poseidon
6,553
437
87
6
0
255,576
0
L
Surtr
7,144
476
96
6
0
272,293
2
W
Ra
9,504
634
136
9
0
312,670
0
W
Osiris
9,476
632
120
8
0
300,258
0
W
Artio
7,923
528
25
2
0
302,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role