Player Matchup

Sol
Sol
BrockNaRock
Sol
Level 129
God Stats
0W - 1L
1,820 SR
Queue Stats
2W - 3L
1,708 Elo+
Party 1
Chiron
Chiron
TaTerGoTcha
Chiron
Level 125
God Stats
0W - 1L
1,731 SR
Queue Stats
10W - 7L
1,493 Elo+
Party 1
Lancelot
Lancelot
V3ng3ful_Wraithz
Lancelot
Level 98
God Stats
1W - 4L
1,750 SR
Queue Stats
61W - 57L
1,685 Elo+
Solo
Team Averages
Level 117
1,767 SR
1,629 Elo+

VS

Team Averages
Level 99
1,406 SR
1,254 Elo+
Zhong Kui
Zhong Kui
JewelThiefChief
Zhong Kui
Level 125
God Stats
1W - 3L
1,219 SR
Queue Stats
5W - 11L
1,193 Elo+
Party 2
Cerberus
Cerberus
StrawHat Lz
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,263 Elo+
Party 2
Martichoras
Martichoras
o SoLRaC o
Martichoras
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,827
588
9,144
12,532
5,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
15
2 / 3 / 0
9,713
648
9,705
12,631
5,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 1 / 1
9,688
646
7,535
12,808
9,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JewelThiefChief
Zhong Kui
16
6 / 1 / 2
10,937
729
21,240
16,455
14,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
StrawHat Lz
Cerberus
15
0 / 1 / 6
9,508
634
4,129
10,622
8,465
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
o SoLRaC o
Martichoras
16
2 / 0 / 5
10,332
689
7,598
9,399
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
8
8
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Zhong Kui
JewelThiefChief
Zhong Kui
6
1
2
7
W
Cerberus
StrawHat Lz
Cerberus
0
1
6
3
L
Chiron
2
3
0
0.67
L
0
1
1
0.5
W
Martichoras
o SoLRaC o
Martichoras
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,384
Damage
32,967
37,971
Taken
36,476
20,207
Mitigated
27,793
7,187
Healing
14,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,144
1,901
0
1,680
12,532
5,009
0
9,091
3,441
30,283
0
W
Zhong Kui
JewelThiefChief
Zhong Kui
21,240
983
1,190
7,007
16,455
14,887
1,430
3,186
13,269
50,970
0
W
Cerberus
StrawHat Lz
Cerberus
4,129
267
0
2,817
10,622
8,465
327
3,225
7,397
21,790
0
L
Chiron
9,705
3,275
1,112
2,195
12,631
5,576
0
8,716
3,915
0
55,602
L
7,535
710
0
2,200
12,808
9,622
0
7,613
5,195
0
34,417
W
Martichoras
o SoLRaC o
Martichoras
7,598
1,150
0
3,479
9,399
4,441
1,194
3,008
6,391
0
55,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,228
Gold Earned
30,777
197
Minions Killed
198
0
Camps Cleared
0
813,105
Distance Traveled
808,299
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,827
588
41
3
0
256,843
0
W
Zhong Kui
10,937
729
60
4
0
266,448
0
W
Cerberus
9,508
634
58
4
0
286,267
0
L
Chiron
9,713
648
91
6
0
276,376
0
L
Lancelot
9,688
646
65
4
0
279,886
5
W
Martichoras
10,332
689
80
5
0
255,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role