Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
OptimuS_AleX21
Hachiman
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
503W - 495L
1,555 Elo+
Solo
Ganesha
Ganesha
Zorlakk
Ganesha
Level 145
God Stats
5W - 1L
1,712 SR
Queue Stats
306W - 278L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
dovaogedot
Kuzenbo
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 174L
1,507 Elo+
Solo
Anhur
Anhur
uBauLo
Anhur
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,316 Elo+
Solo
Team Averages
Level 118
1,542 SR
1,480 Elo+

VS

Team Averages
Level 98
1,546 SR
1,530 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Lychar35000
Achilles
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
369W - 366L
1,438 Elo+
Party 1
Raijin
Raijin
SenorPony
Raijin
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 52L
1,726 Elo+
Solo
Bacchus
Bacchus
Slurrrp
Bacchus
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 287L
1,457 Elo+
Solo
Martichoras
Martichoras
theodysseyworld
Martichoras
Level 148
God Stats
5W - 5L
1,730 SR
Queue Stats
305W - 297L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
9 / 3 / 10
10,225
930
19,870
14,035
7,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
16
3 / 3 / 10
9,326
848
13,233
9,184
4,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Zorlakk
Ganesha
15
0 / 3 / 19
9,410
855
8,162
16,792
17,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
dovaogedot
Kuzenbo
16
4 / 4 / 13
9,066
824
9,075
13,646
12,457
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anhur
uBauLo
Anhur
16
6 / 0 / 8
9,438
858
8,398
6,705
3,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
1 / 3 / 7
8,092
736
11,219
10,505
5,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Lychar35000
Achilles
13
2 / 7 / 6
7,868
715
8,997
19,634
28,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
SenorPony
Raijin
11
0 / 3 / 3
6,975
634
8,232
6,306
2,623
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Slurrrp
Bacchus
15
4 / 4 / 7
8,855
805
5,937
15,597
18,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
theodysseyworld
Martichoras
14
3 / 5 / 7
8,188
744
13,229
13,083
7,622
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
40
22
Kills
10
13
Deaths
22
60
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
9
3
10
4.67
L
Jing Wei
 
Jing Wei
1
3
7
1.5
L
Achilles
Lychar35000
Achilles
2
7
6
0.71
W
Hachiman
3
3
10
2.67
L
Raijin
SenorPony
Raijin
0
3
3
0.5
L
Bacchus
Slurrrp
Bacchus
4
4
7
1.88
W
Ganesha
Zorlakk
Ganesha
0
3
19
3.17
W
Kuzenbo
dovaogedot
Kuzenbo
4
4
13
2.63
L
Martichoras
theodysseyworld
Martichoras
3
5
7
1.3
W
Anhur
uBauLo
Anhur
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,738
Damage
47,614
60,362
Taken
65,125
44,838
Mitigated
62,734
23,000
Healing
19,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
19,870
7,236
1,456
4,449
14,035
7,526
2,406
2,860
10,821
0
39,547
L
Jing Wei
 
Jing Wei
11,219
5,615
618
3,564
10,505
5,967
169
4,211
6,293
0
30,075
L
Achilles
Lychar35000
Achilles
8,997
888
584
4,623
19,634
28,111
0
4,398
15,232
0
11,083
W
Hachiman
13,233
4,717
2,074
1,626
9,184
4,494
1,758
3,142
5,950
0
24,654
L
Raijin
SenorPony
Raijin
8,232
482
61
1,154
6,306
2,623
172
1,571
4,735
16,396
0
L
Bacchus
Slurrrp
Bacchus
5,937
745
618
3,568
15,597
18,411
0
3,225
12,369
8,754
0
W
Ganesha
Zorlakk
Ganesha
8,162
570
3,277
4,512
16,792
17,061
424
2,631
13,854
13,232
0
W
Kuzenbo
dovaogedot
Kuzenbo
9,075
2,289
850
1,221
13,646
12,457
325
3,366
10,092
16,429
0
L
Martichoras
theodysseyworld
Martichoras
13,229
4,712
2,136
2,715
13,083
7,622
0
3,817
9,259
0
27,538
W
Anhur
uBauLo
Anhur
8,398
4,793
1,373
2,162
6,705
3,300
1,751
2,170
4,401
0
17,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,465
Gold Earned
39,978
120
Minions Killed
108
0
Camps Cleared
0
1,094,708
Distance Traveled
1,080,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,225
930
44
4
0
212,921
0
L
Jing Wei
8,092
736
49
4
0
222,956
0
L
Achilles
7,868
715
11
1
0
256,215
0
W
Hachiman
9,326
848
24
2
0
206,419
0
L
Raijin
6,975
634
19
2
0
117,986
0
L
Bacchus
8,855
805
3
0
0
220,779
0
W
Ganesha
9,410
855
1
0
0
218,365
0
W
Kuzenbo
9,066
824
20
2
0
223,314
0
L
Martichoras
8,188
744
26
2
0
262,332
0
W
Anhur
9,438
858
31
3
0
233,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role