Player Matchup

Cliodhna
Cliodhna
Cash Carti4373
Cliodhna
Level 63
God Stats
1W - 1L
1,753 SR
Queue Stats
217W - 229L
1,507 Elo+
Party 2
Sun Wukong
Sun Wukong
EL RATON 93
Sun Wukong
Level 145
God Stats
4W - 5L
1,773 SR
Queue Stats
209W - 192L
1,582 Elo+
Party 2
Amaterasu
Amaterasu
El MacK
Amaterasu
Level 124
God Stats
4W - 4L
1,461 SR
Queue Stats
136W - 123L
1,533 Elo+
Party 2
Geb
Geb
Iconistic
Geb
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,526 Elo+
Solo
Xbalanque
Xbalanque
JCPilon23
Xbalanque
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
12W - 16L
1,446 Elo+
Party 2
Team Averages
Level 87
1,554 SR
1,519 Elo+

VS

Team Averages
Level 137
1,471 SR
1,462 Elo+
Cernunnos
Cernunnos
DarcKnyt
Cernunnos
Level 156
God Stats
3W - 5L
1,323 SR
Queue Stats
423W - 419L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JAG7368
Ah Muzen Cab
Level 157
God Stats
16W - 12L
1,448 SR
Queue Stats
1,218W - 1,219L
1,504 Elo+
Solo
Fenrir
Fenrir
Sgt_Odd-Ballx
Fenrir
Level 120
God Stats
3W - 5L
1,265 SR
Queue Stats
403W - 381L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tu Shoty
Morgan Le Fay
Level 125
God Stats
11W - 3L
1,819 SR
Queue Stats
369W - 368L
1,451 Elo+
Party 1
Hou Yi
Hou Yi
Way2Nice4U
Hou Yi
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
250W - 247L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
19
5 / 5 / 0
11,266
704
12,941
16,557
8,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
EL RATON 93
Sun Wukong
18
1 / 6 / 6
10,159
635
22,698
25,718
42,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
El MacK
Amaterasu
18
2 / 8 / 4
9,977
624
12,978
25,206
31,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 3 / 0
7,522
470
4,029
11,311
5,556
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
JCPilon23
Xbalanque
16
0 / 9 / 3
8,907
557
7,877
16,829
7,178
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarcKnyt
Cernunnos
20
8 / 3 / 14
12,751
797
22,905
16,134
8,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
JAG7368
Ah Muzen Cab
18
3 / 2 / 16
11,302
706
14,256
16,020
15,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
9 / 2 / 13
12,013
751
11,165
26,059
31,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Tu Shoty
Morgan Le Fay
19
5 / 3 / 18
12,140
759
25,069
17,605
9,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Way2Nice4U
Hou Yi
20
6 / 0 / 20
12,373
773
15,014
12,292
6,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
112
8
Kills
31
31
Deaths
10
13
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
5
5
0
1
W
Cernunnos
DarcKnyt
Cernunnos
8
3
14
5
L
Sun Wukong
EL RATON 93
Sun Wukong
1
6
6
0.67
L
Amaterasu
El MacK
Amaterasu
2
8
4
0.5
L
0
3
0
0
W
Ah Muzen Cab
JAG7368
Ah Muzen Cab
3
2
16
5.5
L
Xbalanque
JCPilon23
Xbalanque
0
9
3
0.17
W
9
2
13
7.75
W
Morgan Le Fay
Tu Shoty
Morgan Le Fay
5
3
18
4.67
W
Hou Yi
Way2Nice4U
Hou Yi
6
0
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,523
Damage
88,409
95,621
Taken
88,110
94,830
Mitigated
72,123
23,245
Healing
42,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
12,941
1,735
383
4,259
16,557
8,657
0
4,106
12,451
0
32,029
W
Cernunnos
DarcKnyt
Cernunnos
22,905
11,336
2,460
6,763
16,134
8,239
2,774
1,919
13,974
0
61,815
L
Sun Wukong
EL RATON 93
Sun Wukong
22,698
2,113
336
5,985
25,718
42,127
0
7,731
17,987
6,132
34,489
L
Amaterasu
El MacK
Amaterasu
12,978
2,790
855
5,684
25,206
31,312
0
6,554
18,652
3,785
17,351
L
4,029
256
852
3,118
11,311
5,556
0
2,645
8,666
7,176
0
W
Ah Muzen Cab
JAG7368
Ah Muzen Cab
14,256
5,674
2,597
3,534
16,020
15,673
1,770
1,779
14,062
0
32,978
L
Xbalanque
JCPilon23
Xbalanque
7,877
4,338
0
1,773
16,829
7,178
0
4,560
12,269
0
17,999
W
11,165
1,839
915
11,201
26,059
31,470
0
2,019
23,327
660
15,035
W
Morgan Le Fay
Tu Shoty
Morgan Le Fay
25,069
3,479
2,402
6,227
17,605
9,946
1,237
3,025
14,245
43,934
0
W
Hou Yi
Way2Nice4U
Hou Yi
15,014
4,563
3,736
2,589
12,292
6,795
2,399
2,029
10,118
0
32,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,831
Gold Earned
60,579
133
Minions Killed
186
0
Camps Cleared
0
1,246,827
Distance Traveled
1,587,377
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,266
704
52
3
0
303,922
0
W
Cernunnos
12,751
797
66
4
0
290,682
0
L
Sun Wukong
10,159
635
32
2
0
305,767
0
L
Amaterasu
9,977
624
20
1
0
267,695
0
L
Geb
7,522
470
2
0
0
129,284
0
W
Ah Muzen Cab
11,302
706
33
2
0
285,373
0
L
Xbalanque
8,907
557
27
2
0
240,159
0
W
Fenrir
12,013
751
5
0
0
362,456
0
W
Morgan Le Fay
12,140
759
39
2
0
312,485
0
W
Hou Yi
12,373
773
43
3
0
336,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role