Player Matchup

Sun Wukong
Sun Wukong
RazorDrum
Sun Wukong
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 101L
1,335 Elo+
Party 2
Loki
Loki
Rocky5533
Loki
Level 89
God Stats
2W - 5L
1,500 SR
Queue Stats
111W - 138L
1,452 Elo+
Party 2
Ares
Ares
SuperFruit5553
Ares
Level 106
God Stats
2W - 4L
1,718 SR
Queue Stats
130W - 178L
1,434 Elo+
Party 2
Artemis
Artemis
TromboneGod420
Artemis
Level 20
God Stats
0W - 3L
1,292 SR
Queue Stats
25W - 47L
1,194 Elo+
Party 2
Poseidon
Poseidon
lineranch
Poseidon
Level 135
God Stats
3W - 5L
1,668 SR
Queue Stats
46W - 90L
1,396 Elo+
Party 2
Team Averages
Level 75
1,535 SR
1,362 Elo+

VS

Team Averages
Level 128
1,533 SR
1,579 Elo+
Hel
Hel
 
Hel
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
DieHxrd
Guan Yu
Level 127
God Stats
4W - 4L
1,446 SR
Queue Stats
29W - 34L
1,420 Elo+
Party 3
Sylvanus
Sylvanus
DirtyDonzGames
Sylvanus
Level 29
God Stats
17W - 14L
1,904 SR
Queue Stats
387W - 286L
1,727 Elo+
Party 1
Susano
Susano
Unbindingblock6
Susano
Level 205
God Stats
10W - 14L
1,500 SR
Queue Stats
461W - 433L
1,537 Elo+
Solo
Ymir
Ymir
brococcoli
Ymir
Level 41
God Stats
2W - 3L
1,315 SR
Queue Stats
54W - 33L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RazorDrum
Sun Wukong
9
0 / 2 / 0
4,967
497
3,463
8,906
3,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
10
1 / 3 / 1
5,607
561
3,273
9,115
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 0
5,619
562
2,195
4,903
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 0
4,598
460
1,249
4,535
1,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
lineranch
Poseidon
10
0 / 4 / 1
5,452
545
1,649
6,372
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 1 / 2
7,205
721
3,811
4,117
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
DieHxrd
Guan Yu
11
1 / 1 / 1
6,466
647
4,860
7,609
7,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
12
3 / 0 / 0
6,944
694
4,852
5,615
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
5 / 1 / 2
6,419
642
5,760
6,899
2,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 3
5,790
579
3,551
6,311
3,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
12
12
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
2
3
W
Guan Yu
DieHxrd
Guan Yu
1
1
1
1.5
W
Sylvanus
3
0
0
3
L
Sun Wukong
RazorDrum
Sun Wukong
0
2
0
0
L
Loki
1
3
1
0.5
L
2
1
0
2
L
0
2
0
0
W
5
1
2
6
W
1
0
3
2.5
L
Poseidon
lineranch
Poseidon
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,829
Damage
22,834
33,831
Taken
30,551
12,290
Mitigated
18,084
9,021
Healing
11,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,811
42
660
2,069
4,117
1,409
491
743
3,374
53,890
0
W
Guan Yu
DieHxrd
Guan Yu
4,860
814
135
2,492
7,609
7,080
0
0
7,609
0
39,915
W
Sylvanus
4,852
1,842
449
3,235
5,615
3,232
802
1,504
4,111
44,423
13,084
L
Sun Wukong
RazorDrum
Sun Wukong
3,463
518
0
2,861
8,906
3,687
0
0
8,906
0
37,076
L
Loki
3,273
1,355
0
3,459
9,115
2,962
0
2,498
6,464
0
35,114
L
2,195
165
0
1,847
4,903
2,833
0
2,196
2,474
11,149
0
L
1,249
810
0
734
4,535
1,140
0
3,825
597
0
20,161
W
5,760
1,390
0
660
6,899
2,446
0
1,071
5,828
0
37,014
W
3,551
978
204
2,002
6,311
3,917
0
970
5,341
29,222
0
L
Poseidon
lineranch
Poseidon
1,649
110
0
120
6,372
1,668
0
2,732
3,440
41,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,243
Gold Earned
32,824
250
Minions Killed
356
0
Camps Cleared
0
1,004,902
Distance Traveled
1,029,270
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,205
721
104
10
0
208,221
0
W
Guan Yu
6,466
647
61
6
0
177,297
0
W
Sylvanus
6,944
694
96
10
0
189,352
0
L
Sun Wukong
4,967
497
51
5
0
212,569
4
L
Loki
5,607
561
58
6
0
230,834
0
L
Ares
5,619
562
15
2
0
190,998
3
L
Artemis
4,598
460
47
5
0
158,219
0
W
Susano
6,419
642
57
6
0
229,784
0
W
Ymir
5,790
579
38
4
0
224,616
2
L
Poseidon
5,452
545
79
8
0
212,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role