Player Matchup

Surtr
Surtr
 
Surtr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
ThaKemono
Horus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,421 Elo+
Party 2
Nu Wa
Nu Wa
The Epic Mii
Nu Wa
Level 148
God Stats
3W - 2L
1,733 SR
Queue Stats
227W - 233L
1,571 Elo+
Solo
Kuzenbo
Kuzenbo
llaazzyyboy
Kuzenbo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,655 Elo+
Solo
Team Averages
Level 142
1,547 SR
1,529 Elo+

VS

Team Averages
Level 151
1,375 SR
1,604 Elo+
Merlin
Merlin
Cool Views
Merlin
Level 89
God Stats
1W - 1L
1,297 SR
Queue Stats
46W - 41L
1,469 Elo+
Party 1
Xbalanque
Xbalanque
Flow Bor
Xbalanque
Level 156
God Stats
15W - 9L
1,536 SR
Queue Stats
730W - 682L
1,685 Elo+
Party 1
Skadi
Skadi
MerKin Morrison
Skadi
Level 144
God Stats
3W - 4L
1,500 SR
Queue Stats
307W - 265L
1,600 Elo+
Party 1
Chang'e
Chang'e
MisterStumpy
Chang'e
Level 149
God Stats
4W - 2L
1,397 SR
Queue Stats
141W - 122L
1,670 Elo+
Solo
Freya
Freya
PapaTrump2024
Freya
Level 216
God Stats
3W - 7L
1,146 SR
Queue Stats
613W - 555L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
0 / 3 / 4
5,376
1,075
2,725
8,551
7,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
 
Xing Tian
5
0 / 0 / 0
4,340
868
0
0
0
Horus
ThaKemono
Horus
1
0 / 0 / 0
1,340
268
0
0
0
12
2 / 2 / 1
5,936
1,187
6,203
5,210
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
llaazzyyboy
Kuzenbo
11
2 / 3 / 3
5,633
1,127
3,962
8,627
10,546
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cool Views
Merlin
11
1 / 2 / 3
5,743
1,149
2,930
3,968
1,427
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Flow Bor
Xbalanque
12
3 / 1 / 5
6,506
1,301
9,105
5,135
2,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 1 / 6
5,824
1,165
3,378
6,236
4,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
MisterStumpy
Chang'e
10
0 / 1 / 8
5,628
1,126
1,978
5,753
4,364
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 1 / 4
6,165
1,233
4,376
3,868
1,887
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
4
Kills
8
8
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
3
4
0.67
L
Xing Tian
 
Xing Tian
0
0
0
0
W
Merlin
Cool Views
Merlin
1
2
3
1.25
W
Xbalanque
Flow Bor
Xbalanque
3
1
5
5.5
W
1
1
6
4
W
Chang'e
MisterStumpy
Chang'e
0
1
8
4
W
3
1
4
5
L
Horus
ThaKemono
Horus
0
0
0
0
L
2
2
1
1.25
L
Kuzenbo
llaazzyyboy
Kuzenbo
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,890
Damage
21,767
22,388
Taken
24,960
20,371
Mitigated
14,161
6,397
Healing
12,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,725
592
259
2,241
8,551
7,724
0
3,625
4,515
209
5,634
L
Xing Tian
 
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Cool Views
Merlin
2,930
231
0
115
3,968
1,427
110
1,477
2,491
14,722
0
W
Xbalanque
Flow Bor
Xbalanque
9,105
3,670
0
1,066
5,135
2,113
953
2,895
2,240
0
20,384
W
3,378
719
490
1,389
6,236
4,370
512
2,136
4,100
0
7,367
W
Chang'e
MisterStumpy
Chang'e
1,978
128
4,485
2,248
5,753
4,364
855
2,170
3,583
5,611
0
W
4,376
1,191
1,113
1,186
3,868
1,887
537
1,575
2,293
8,065
0
L
Horus
ThaKemono
Horus
0
0
0
0
0
0
0
0
0
0
0
L
6,203
490
279
1,334
5,210
2,101
0
1,626
3,546
18,552
0
L
Kuzenbo
llaazzyyboy
Kuzenbo
3,962
1,070
234
2,050
8,627
10,546
0
3,585
4,651
7,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,625
Gold Earned
29,866
37
Minions Killed
89
0
Camps Cleared
0
310,541
Distance Traveled
516,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,376
1,075
4
1
0
114,725
0
L
Xing Tian
4,340
868
0
0
0
0
0
W
Merlin
5,743
1,149
18
4
0
113,362
0
W
Xbalanque
6,506
1,301
36
7
0
96,469
0
W
Skadi
5,824
1,165
12
2
0
96,297
0
W
Chang'e
5,628
1,126
13
3
0
112,416
0
W
Freya
6,165
1,233
10
2
0
98,346
0
L
Horus
1,340
268
0
0
0
0
0
L
Nu Wa
5,936
1,187
25
5
0
110,731
0
L
Kuzenbo
5,633
1,127
8
2
0
85,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role