Player Matchup

Ares
Ares
Errant Canis
Ares
Level 26
God Stats
7W - 6L
1,494 SR
Queue Stats
37W - 39L
1,397 Elo+
Solo
Cupid
Cupid
Fierro_021
Cupid
Level 46
God Stats
0W - 2L
1,193 SR
Queue Stats
94W - 83L
1,437 Elo+
Solo
Fenrir
Fenrir
NoodleDrakkoi
Fenrir
Level 16
God Stats
0W - 2L
1,306 SR
Queue Stats
0W - 5L
1,197 Elo+
Party 2
Bellona
Bellona
ZelphJason
Bellona
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
25W - 35L
1,488 Elo+
Party 2
Tiamat
Tiamat
phymed
Tiamat
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 25
1,399 SR
1,404 Elo+

VS

Team Averages
Level 46
1,525 SR
1,339 Elo+
Neith
Neith
HereForTheFood
Neith
Level 4
God Stats
2W - 1L
1,480 SR
Queue Stats
21W - 21L
1,237 Elo+
Party 1
Mercury
Mercury
KHINGKAI
Mercury
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 14L
1,168 Elo+
Party 1
Surtr
Surtr
NitemareShadowz
Surtr
Level 49
God Stats
1W - 0L
1,473 SR
Queue Stats
15W - 19L
1,393 Elo+
Solo
Martichoras
Martichoras
TheSilentAdept1
Martichoras
Level 48
God Stats
34W - 36L
1,471 SR
Queue Stats
255W - 292L
1,368 Elo+
Solo
Poseidon
Poseidon
marivan307171
Poseidon
Level 37
God Stats
12W - 7L
1,699 SR
Queue Stats
73W - 63L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,325
791
2,944
5,624
6,003
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cupid
11
0 / 5 / 0
5,846
731
3,865
8,549
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 5 / 1
5,711
714
1,560
8,479
3,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
ZelphJason
Bellona
11
0 / 1 / 1
5,714
714
4,658
9,900
11,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
phymed
Tiamat
10
0 / 3 / 1
5,529
691
2,189
5,408
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 4
7,463
933
9,111
6,312
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Mercury
KHINGKAI
Mercury
12
3 / 1 / 5
6,574
822
4,107
4,730
2,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 0 / 2
6,442
805
3,153
4,981
3,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
TheSilentAdept1
Martichoras
12
2 / 0 / 8
6,671
834
5,010
5,777
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
marivan307171
Poseidon
13
2 / 0 / 6
6,714
839
7,906
3,294
1,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
1
Kills
15
15
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Cupid
0
5
0
0
W
7
1
4
9
W
Mercury
KHINGKAI
Mercury
3
1
5
5.5
W
1
0
2
2
L
0
5
1
0.1
W
Martichoras
TheSilentAdept1
Martichoras
2
0
8
6
L
Bellona
ZelphJason
Bellona
0
1
1
0.5
W
Poseidon
marivan307171
Poseidon
2
0
6
5
L
Tiamat
phymed
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,216
Damage
29,287
37,960
Taken
25,094
27,337
Mitigated
12,520
4,783
Healing
3,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,944
66
0
200
5,624
6,003
299
1,343
4,281
9,281
0
L
Cupid
3,865
1,773
360
1,501
8,549
3,624
0
1,384
7,165
0
22,171
W
9,111
5,495
0
1,103
6,312
3,250
448
1,030
5,282
0
22,997
W
Mercury
KHINGKAI
Mercury
4,107
1,176
0
36
4,730
2,052
789
0
4,730
0
13,639
W
3,153
819
0
907
4,981
3,320
80
2,035
2,946
3,156
12,144
L
1,560
486
0
60
8,479
3,595
196
1,905
6,574
0
6,881
W
Martichoras
TheSilentAdept1
Martichoras
5,010
1,926
0
1,528
5,777
2,853
175
1,960
3,817
0
17,774
L
Bellona
ZelphJason
Bellona
4,658
1,109
49
1,535
9,900
11,143
0
3,330
6,570
0
14,725
W
Poseidon
marivan307171
Poseidon
7,906
564
0
169
3,294
1,045
256
108
3,186
24,180
0
L
Tiamat
phymed
Tiamat
2,189
314
0
1,078
5,408
2,972
246
690
4,718
11,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,125
Gold Earned
33,864
122
Minions Killed
160
0
Camps Cleared
0
758,165
Distance Traveled
868,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,325
791
16
2
0
154,623
0
L
Cupid
5,846
731
53
7
0
145,149
0
W
Neith
7,463
933
38
5
0
150,186
0
W
Mercury
6,574
822
17
2
0
209,868
0
W
Surtr
6,442
805
34
4
0
161,336
0
L
Fenrir
5,711
714
14
2
0
160,868
0
W
Martichoras
6,671
834
27
3
0
175,846
0
L
Bellona
5,714
714
19
2
0
184,778
0
W
Poseidon
6,714
839
44
6
0
170,776
0
L
Tiamat
5,529
691
20
3
0
112,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role