Player Matchup

Izanami
Izanami
Averagejb
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,479 Elo+
Party 1
Maui
Maui
Guarddog33
Maui
Level 42
God Stats
3W - 7L
1,135 SR
Queue Stats
424W - 452L
1,409 Elo+
Party 2
Eset
Eset
KnifeWife40
Eset
Level 105
God Stats
11W - 4L
1,512 SR
Queue Stats
463W - 454L
1,429 Elo+
Party 2
Loki
Loki
Yesimarogue
Loki
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,456 Elo+
Party 1
Martichoras
Martichoras
allen207
Martichoras
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,429 Elo+
Party 1
Team Averages
Level 47
1,429 SR
1,440 Elo+

VS

Team Averages
Level 92
1,467 SR
1,487 Elo+
Danzaburou
Danzaburou
RedneckWiskey
Danzaburou
Level 143
God Stats
18W - 12L
1,530 SR
Queue Stats
1,292W - 1,294L
1,469 Elo+
Solo
Persephone
Persephone
Sloggins
Persephone
Level 69
God Stats
5W - 4L
1,285 SR
Queue Stats
185W - 146L
1,560 Elo+
Solo
Xing Tian
Xing Tian
The1TrueBackpack
Xing Tian
Level 94
God Stats
2W - 2L
1,733 SR
Queue Stats
78W - 72L
1,465 Elo+
Party 3
Anhur
Anhur
The1TrueBodyBag
Anhur
Level 49
God Stats
1W - 1L
1,285 SR
Queue Stats
53W - 46L
1,466 Elo+
Party 3
Discordia
Discordia
The1TrueHandBag
Discordia
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 65L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Averagejb
Izanami
16
2 / 6 / 4
9,492
678
12,402
14,554
6,523
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 8 / 8
9,934
710
8,701
23,305
31,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
0 / 7 / 3
8,996
643
8,076
14,426
7,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 8 / 1
10,048
718
14,461
14,188
7,511
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
allen207
Martichoras
15
0 / 9 / 4
8,744
625
14,602
19,731
10,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RedneckWiskey
Danzaburou
19
6 / 1 / 21
12,245
875
11,255
12,492
6,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Sloggins
Persephone
20
13 / 3 / 16
13,099
936
25,587
13,318
6,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
20
5 / 1 / 30
11,619
830
11,658
27,555
32,059
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

19
13 / 4 / 16
12,265
876
18,940
14,031
6,784
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
The1TrueHandBag
Discordia
16
1 / 2 / 17
10,067
719
11,971
6,690
2,775
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
138
10
Kills
38
38
Deaths
11
20
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Izanami
Averagejb
Izanami
2
6
4
0.67
L
1
8
8
0.63
L
0
7
3
0.21
W
Danzaburou
RedneckWiskey
Danzaburou
6
1
21
16.5
W
Persephone
Sloggins
Persephone
13
3
16
7
W
Xing Tian
5
1
30
20
W
13
4
16
5.25
W
Discordia
The1TrueHandBag
Discordia
1
2
17
4.75
L
7
8
1
0.94
L
Martichoras
allen207
Martichoras
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,242
Damage
79,411
86,204
Taken
74,086
62,690
Mitigated
55,115
13,259
Healing
38,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Averagejb
Izanami
12,402
8,224
1,029
2,591
14,554
6,523
0
9,430
5,124
0
26,770
L
8,701
937
1,036
2,456
23,305
31,197
0
11,461
11,844
10,683
0
L
8,076
321
1,730
1,326
14,426
7,393
151
9,613
4,813
23,120
0
W
Danzaburou
RedneckWiskey
Danzaburou
11,255
4,707
1,399
5,778
12,492
6,964
5,193
4,267
8,225
0
29,397
W
Persephone
Sloggins
Persephone
25,587
1,852
882
4,089
13,318
6,533
376
2,836
10,479
47,639
0
W
Xing Tian
11,658
884
1,889
12,836
27,555
32,059
114
6,549
21,006
21,034
0
W
18,940
8,008
4,475
5,111
14,031
6,784
1,439
1,650
12,381
0
33,913
W
Discordia
The1TrueHandBag
Discordia
11,971
752
1,242
762
6,690
2,775
998
1,474
5,216
28,384
0
L
14,461
4,738
107
397
14,188
7,511
0
7,791
6,397
0
20,731
L
Martichoras
allen207
Martichoras
14,602
4,330
102
2,485
19,731
10,066
0
10,921
8,810
0
35,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,214
Gold Earned
59,295
131
Minions Killed
162
0
Camps Cleared
0
1,090,720
Distance Traveled
1,365,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,492
678
49
4
0
220,437
0
L
Maui
9,934
710
2
0
0
225,020
0
L
Eset
8,996
643
26
2
0
211,032
0
W
Danzaburou
12,245
875
44
3
0
262,499
0
W
Persephone
13,099
936
50
4
0
269,232
0
W
Xing Tian
11,619
830
8
1
0
315,108
0
W
Anhur
12,265
876
24
2
0
246,438
0
W
Discordia
10,067
719
36
3
0
271,761
0
L
Loki
10,048
718
15
1
0
214,512
0
L
Martichoras
8,744
625
39
3
0
219,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role