Player Matchup

Hel
Hel
Awiilix
Hel
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,837 Elo+
Solo
Set
Set
Nuker328
Set
Level 47
God Stats
7W - 2L
1,735 SR
Queue Stats
164W - 156L
1,493 Elo+
Party 4
Surtr
Surtr
RogueLawyer4069
Surtr
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,521 Elo+
Party 1
Achilles
Achilles
jordan9565
Achilles
Level 36
God Stats
2W - 0L
1,758 SR
Queue Stats
16W - 15L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
ogmike6184
Nu Wa
Level 48
God Stats
5W - 0L
1,893 SR
Queue Stats
126W - 108L
1,516 Elo+
Party 4
Team Averages
Level 55
1,677 SR
1,572 Elo+

VS

Team Averages
Level 100
1,505 SR
1,498 Elo+
Chernobog
Chernobog
CrunchBarryz
Chernobog
Level 146
God Stats
0W - 2L
1,739 SR
Queue Stats
86W - 82L
1,369 Elo+
Party 3
Charybdis
Charybdis
LawlessBxRxx
Charybdis
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
187W - 168L
1,531 Elo+
Party 2
Yemoja
Yemoja
MaxDavidgamer
Yemoja
Level 85
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Osiris
Osiris
antmania
Osiris
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
oElite30o
Gilgamesh
Level 123
God Stats
0W - 6L
1,500 SR
Queue Stats
147W - 125L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
4 / 1 / 15
9,591
799
19,645
15,798
14,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
10 / 2 / 6
10,194
850
14,885
12,947
10,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 3 / 8
9,538
795
14,698
19,907
31,945
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
jordan9565
Achilles
17
6 / 2 / 17
10,167
847
11,292
14,211
23,039
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
14
2 / 3 / 6
8,658
722
17,228
10,773
6,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CrunchBarryz
Chernobog
14
1 / 4 / 5
7,879
657
12,081
13,085
6,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
LawlessBxRxx
Charybdis
14
1 / 6 / 5
8,246
687
12,200
14,924
7,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 3
8,249
687
5,729
13,996
14,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
antmania
Osiris
14
1 / 7 / 4
7,929
661
9,241
24,499
23,006
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
oElite30o
Gilgamesh
15
4 / 5 / 1
8,907
742
13,486
18,889
21,270
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
27
27
Kills
9
11
Deaths
27
52
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hel
4
1
15
11.5
L
Chernobog
CrunchBarryz
Chernobog
1
4
5
0.88
L
Charybdis
LawlessBxRxx
Charybdis
1
6
5
0.58
L
2
5
3
0.7
W
10
2
6
6.5
W
5
3
8
3
L
Osiris
antmania
Osiris
1
7
4
0.43
W
Achilles
jordan9565
Achilles
6
2
17
7.25
L
Gilgamesh
oElite30o
Gilgamesh
4
5
1
0.9
W
Nu Wa
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,748
Damage
52,737
73,636
Taken
85,393
87,359
Mitigated
72,822
44,073
Healing
25,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
19,645
664
12,141
11,096
15,798
14,921
30
1,399
14,399
29,564
0
L
Chernobog
CrunchBarryz
Chernobog
12,081
5,473
1,300
3,934
13,085
6,634
0
5,438
7,647
0
27,007
L
Charybdis
LawlessBxRxx
Charybdis
12,200
4,250
1,119
2,865
14,924
7,317
0
7,701
7,223
0
30,797
L
5,729
1,801
4,633
2,268
13,996
14,595
0
7,494
6,502
15,503
0
W
14,885
5,746
1,401
3,415
12,947
10,791
1,703
605
12,342
0
20,933
W
14,698
5,708
1,903
6,328
19,907
31,945
622
2,346
17,561
2,327
21,812
L
Osiris
antmania
Osiris
9,241
2,356
1,138
3,417
24,499
23,006
0
11,047
13,452
0
14,899
W
Achilles
jordan9565
Achilles
11,292
3,207
1,054
2,490
14,211
23,039
375
696
13,515
0
23,050
L
Gilgamesh
oElite30o
Gilgamesh
13,486
3,140
2,016
2,349
18,889
21,270
0
6,910
11,979
0
29,284
W
Nu Wa
17,228
3,676
1,564
2,681
10,773
6,663
1,886
683
10,090
29,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,148
Gold Earned
41,210
114
Minions Killed
138
0
Camps Cleared
0
1,122,067
Distance Traveled
950,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,591
799
24
2
0
255,269
0
L
Chernobog
7,879
657
36
3
0
185,964
0
L
Charybdis
8,246
687
47
4
0
176,516
0
L
Yemoja
8,249
687
20
2
0
188,362
0
W
Set
10,194
850
15
1
0
232,358
0
W
Surtr
9,538
795
20
2
0
207,184
0
L
Osiris
7,929
661
9
1
0
188,903
0
W
Achilles
10,167
847
23
2
0
229,089
0
L
Gilgamesh
8,907
742
26
2
0
211,189
0
W
Nu Wa
8,658
722
32
3
0
198,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role