Player Matchup

Chaac
Chaac
Platinum IV
 
Chaac
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold II
Gaurdian241
Morgan Le Fay
Gold II
Level 87
God Stats
40W - 29L
1,707 SR
Queue Stats
243W - 246L
1,566 MMR
Party 2
Horus
Horus
Gold IV
KingWizardCudi
Horus
Gold IV
Level 147
God Stats
18W - 15L
1,436 SR
Queue Stats
376W - 362L
1,517 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,548 SR
1,528 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 137
1,448 SR
1,572 MMR
Anubis
Anubis
Bronze III
Ruocco
Anubis
Bronze III
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,572 MMR
Party 1
Sol
Sol
Bronze III
Skarakz
Sol
Bronze III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,572 MMR
Party 1
Shiva
Shiva
Bronze III
Tutupash
Shiva
Bronze III
Level 172
God Stats
1W - 0L
1,344 SR
Queue Stats
3W - 0L
1,572 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
2 / 4 / 0
5,705
713
8,512
12,804
5,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Gaurdian241
Morgan Le Fay
11
1 / 6 / 2
6,615
827
4,936
10,479
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 6 / 2
5,583
698
3,298
12,087
5,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AchillesSurtrNe ZhaAo KuangAtlas

VS

Bans
HadesSobekOsirisCabrakanHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ruocco
Anubis
13
9 / 4 / 6
8,093
1,012
13,658
9,427
4,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
11
2 / 0 / 11
7,207
901
11,121
7,777
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
Tutupash
Shiva
13
5 / 0 / 10
7,599
950
7,572
10,052
8,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
16
16
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
0
0.5
L
Morgan Le Fay
Gaurdian241
Morgan Le Fay
1
6
2
0.33
L
1
6
2
0.33
W
Anubis
Ruocco
Anubis
9
4
6
3
W
Sol
2
0
11
7.5
W
Shiva
Tutupash
Shiva
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,746
Damage
32,351
35,370
Taken
27,256
13,911
Mitigated
15,185
5,301
Healing
7,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,512
1,169
0
2,462
12,804
5,279
0
7,725
4,651
0
25,033
L
Morgan Le Fay
Gaurdian241
Morgan Le Fay
4,936
386
0
882
10,479
3,049
0
8,094
2,250
22,473
0
L
3,298
1,470
604
1,353
12,087
5,583
0
8,987
2,847
0
6,344
W
Anubis
Ruocco
Anubis
13,658
592
0
2,989
9,427
4,277
0
1,885
7,542
33,707
0
W
Sol
11,121
7,301
0
2,355
7,777
2,152
2,615
1,455
6,322
35,520
0
W
Shiva
Tutupash
Shiva
7,572
1,998
728
1,804
10,052
8,756
0
1,634
8,418
0
19,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,903
Gold Earned
22,899
73
Minions Killed
114
0
Camps Cleared
0
430,947
Distance Traveled
472,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,705
713
33
4
0
160,392
0
L
Morgan Le Fay
6,615
827
34
4
0
136,751
0
L
Horus
5,583
698
6
1
0
133,804
0
W
Anubis
8,093
1,012
49
6
0
131,150
0
W
Sol
7,207
901
55
7
0
161,299
0
W
Shiva
7,599
950
10
1
0
179,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role