Player Matchup

Neith
Neith
Kenshina
Neith
Level 126
God Stats
7W - 4L
1,917 SR
Queue Stats
213W - 224L
1,364 Elo+
Party 2
He Bo
He Bo
LiGi_BaDaJoZ
He Bo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,212 Elo+
Party 3
Hun Batz
Hun Batz
Morolwën
Hun Batz
Level 105
God Stats
4W - 5L
1,495 SR
Queue Stats
121W - 128L
1,376 Elo+
Party 2
Scylla
Scylla
troco8mocho
Scylla
Level 89
God Stats
0W - 2L
1,239 SR
Queue Stats
39W - 70L
1,094 Elo+
Party 3
Charybdis
Charybdis
zaze1869
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 90
1,530 SR
1,309 Elo+

VS

Team Averages
Level 101
1,475 SR
1,410 Elo+
Athena
Athena
Demoncom
Athena
Level 63
God Stats
7W - 1L
1,887 SR
Queue Stats
395W - 387L
1,518 Elo+
Solo
Freya
Freya
MRTRUE_KNOWLEDGE
Freya
Level 149
God Stats
5W - 2L
1,500 SR
Queue Stats
382W - 375L
1,441 Elo+
Solo
Thoth
Thoth
PABLO FRX
Thoth
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
394W - 407L
1,448 Elo+
Solo
Janus
Janus
sephiroth08360
Janus
Level 63
God Stats
7W - 10L
1,191 SR
Queue Stats
175W - 198L
1,323 Elo+
Party 1
Merlin
Merlin
xXjackpoteXx
Merlin
Level 108
God Stats
7W - 6L
1,298 SR
Queue Stats
168W - 199L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kenshina
Neith
15
2 / 1 / 4
7,683
768
5,668
9,563
4,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 7 / 0
6,728
673
4,390
10,011
3,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Morolwën
Hun Batz
13
1 / 6 / 4
7,143
714
8,293
12,477
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
13
1 / 5 / 2
7,306
731
4,592
8,174
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
zaze1869
Charybdis
13
2 / 6 / 2
7,506
751
6,612
10,071
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Demoncom
Athena
15
5 / 2 / 12
8,571
857
5,742
11,183
12,439
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

15
5 / 1 / 14
8,740
874
11,900
7,685
3,497
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
PABLO FRX
Thoth
14
2 / 2 / 14
8,488
849
9,237
7,180
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 0 / 10
9,470
947
9,225
5,202
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
15
4 / 2 / 12
8,455
846
9,392
8,466
3,530
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
87
7
Kills
25
25
Deaths
7
12
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Athena
Demoncom
Athena
5
2
12
5.5
L
Neith
Kenshina
Neith
2
1
4
4
L
1
7
0
0.14
W
5
1
14
12
L
Hun Batz
Morolwën
Hun Batz
1
6
4
0.5
W
Thoth
PABLO FRX
Thoth
2
2
14
4.5
W
9
0
10
14
L
Scylla
1
5
2
0.4
W
Merlin
4
2
12
5
L
Charybdis
zaze1869
Charybdis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,555
Damage
45,496
50,296
Taken
39,716
21,287
Mitigated
25,033
10,421
Healing
17,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Demoncom
Athena
5,742
1,386
1,484
2,519
11,183
12,439
190
1,898
9,285
6,911
0
L
Neith
Kenshina
Neith
5,668
1,681
986
3,921
9,563
4,188
18
8,938
625
0
18,540
L
4,390
431
38
577
10,011
3,905
0
9,135
876
6,505
0
W
11,900
4,962
789
1,720
7,685
3,497
490
1,796
5,889
19,268
0
L
Hun Batz
Morolwën
Hun Batz
8,293
2,290
1,037
1,780
12,477
5,638
0
11,088
1,389
0
14,555
W
Thoth
PABLO FRX
Thoth
9,237
283
1,085
1,404
7,180
3,013
555
2,444
4,736
23,667
0
W
9,225
0
2,951
2,660
5,202
2,554
602
1,096
4,106
20,831
0
L
Scylla
4,592
525
789
547
8,174
3,356
0
6,927
1,247
17,406
0
W
Merlin
9,392
499
921
1,635
8,466
3,530
2,064
1,748
6,718
21,497
0
L
Charybdis
zaze1869
Charybdis
6,612
1,451
0
746
10,071
4,200
0
9,408
663
0
13,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,366
Gold Earned
43,724
95
Minions Killed
118
0
Camps Cleared
0
856,010
Distance Traveled
969,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,571
857
2
0
0
232,959
0
L
Neith
7,683
768
21
2
0
167,224
0
L
He Bo
6,728
673
10
1
0
175,794
0
W
Freya
8,740
874
16
2
0
181,598
0
L
Hun Batz
7,143
714
10
1
0
177,621
0
W
Thoth
8,488
849
49
5
0
165,929
0
W
Janus
9,470
947
30
3
0
213,013
0
L
Scylla
7,306
731
36
4
0
163,448
0
W
Merlin
8,455
846
21
2
0
175,923
0
L
Charybdis
7,506
751
18
2
0
171,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role