Player Matchup

Surtr
Surtr
Whomsus
Surtr
Level 94
God Stats
0W - 2L
1,715 SR
Queue Stats
2W - 5L
1,719 Elo+
Party 2
Hel
Hel
bigbeanboy333
Hel
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 11L
1,271 Elo+
Party 2
Danzaburou
Danzaburou
pieboy ape
Danzaburou
Level 127
God Stats
2W - 2L
1,755 SR
Queue Stats
30W - 34L
1,539 Elo+
Party 2
Team Averages
Level 83
1,657 SR
1,510 Elo+

VS

Team Averages
Level 135
1,500 SR
1,556 Elo+
Chaac
Chaac
AlexCosta010
Chaac
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,433 Elo+
Party 1
Tiamat
Tiamat
BroColorDopamine
Tiamat
Level 123
God Stats
10W - 9L
1,500 SR
Queue Stats
139W - 139L
1,500 Elo+
Solo
Chiron
Chiron
THEIVEED
Chiron
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Whomsus
Surtr
12
0 / 4 / 1
7,263
660
11,394
16,123
13,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 4 / 1
7,256
660
4,377
11,709
4,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
pieboy ape
Danzaburou
12
1 / 6 / 0
7,371
670
9,698
15,626
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 12
8,764
797
13,720
14,379
14,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 1 / 9
9,266
842
11,143
9,268
6,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
THEIVEED
Chiron
16
7 / 1 / 7
9,643
877
14,757
10,172
4,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
14
14
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
0
12
8
W
5
1
9
9.5
W
Chiron
THEIVEED
Chiron
7
1
7
10.5
L
Surtr
Whomsus
Surtr
0
4
1
0.13
L
0
4
1
0.13
L
Danzaburou
pieboy ape
Danzaburou
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,469
Damage
39,620
43,458
Taken
33,819
24,673
Mitigated
25,544
12,460
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,720
1,259
0
6,322
14,379
14,811
280
2,517
11,862
0
36,356
W
11,143
561
134
3,634
9,268
6,318
826
1,174
8,094
26,149
0
W
Chiron
THEIVEED
Chiron
14,757
7,132
1,359
3,473
10,172
4,415
1,759
1,149
9,023
0
46,268
L
Surtr
Whomsus
Surtr
11,394
3,537
154
3,085
16,123
13,724
0
4,106
11,093
478
34,139
L
4,377
774
2,706
2,595
11,709
4,500
0
2,369
8,752
19,475
0
L
Danzaburou
pieboy ape
Danzaburou
9,698
3,687
0
3,920
15,626
6,449
0
3,606
11,329
0
30,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,890
Gold Earned
27,673
122
Minions Killed
179
0
Camps Cleared
0
623,268
Distance Traveled
648,137
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,764
797
52
5
0
236,990
0
W
Tiamat
9,266
842
48
4
0
202,568
3
W
Chiron
9,643
877
79
7
0
208,579
0
L
Surtr
7,263
660
42
4
0
225,221
0
L
Hel
7,256
660
34
3
0
203,984
0
L
Danzaburou
7,371
670
46
4
0
194,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role