Player Matchup

Ne Zha
Ne Zha
DarkSpectrum89
Ne Zha
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,131 Elo+
Party 2
Erlang Shen
Erlang Shen
RunninDownMid
Erlang Shen
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,368 Elo+
Party 2
Amaterasu
Amaterasu
UyghurGuard
Amaterasu
Level 137
God Stats
2W - 3L
1,662 SR
Queue Stats
106W - 89L
1,597 Elo+
Party 3
Serqet
Serqet
Yungbussquik
Serqet
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,131 Elo+
Party 2
Fafnir
Fafnir
bigppzues
Fafnir
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 86L
1,531 Elo+
Party 3
Team Averages
Level 107
1,532 SR
1,352 Elo+

VS

Team Averages
Level 106
1,455 SR
1,420 Elo+
Kumbhakarna
Kumbhakarna
StudMuffin0118
Kumbhakarna
Level 146
God Stats
6W - 2L
1,719 SR
Queue Stats
442W - 452L
1,443 Elo+
Solo
Artemis
Artemis
Vigiil
Artemis
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 30L
1,300 Elo+
Party 1
Zhong Kui
Zhong Kui
jawar692
Zhong Kui
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
377W - 378L
1,562 Elo+
Solo
Sobek
Sobek
makonnen15
Sobek
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,300 Elo+
Party 1
Hachiman
Hachiman
rogroCL3
Hachiman
Level 125
God Stats
6W - 8L
1,054 SR
Queue Stats
502W - 518L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 5
7,834
783
9,400
11,329
5,607
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
RunninDownMid
Erlang Shen
15
2 / 6 / 9
7,786
779
10,872
15,390
8,715
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
UyghurGuard
Amaterasu
18
3 / 4 / 10
9,445
945
8,803
15,684
20,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
9
1 / 5 / 6
6,758
676
4,507
7,819
8,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fafnir
bigppzues
Fafnir
16
5 / 5 / 10
9,382
938
12,206
15,929
18,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
StudMuffin0118
Kumbhakarna
15
0 / 1 / 22
8,181
818
2,117
8,808
7,519
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Vigiil
Artemis
15
10 / 5 / 10
9,288
929
15,799
14,453
7,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
jawar692
Zhong Kui
17
7 / 5 / 13
9,773
977
16,089
12,104
9,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
15
4 / 2 / 19
9,322
932
5,308
12,561
15,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
rogroCL3
Hachiman
16
6 / 3 / 17
9,128
913
19,275
10,343
5,642
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
108
16
Kills
27
27
Deaths
16
40
Assists
81
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
L
Erlang Shen
RunninDownMid
Erlang Shen
2
6
9
1.08
W
Kumbhakarna
StudMuffin0118
Kumbhakarna
0
1
22
11
L
Amaterasu
UyghurGuard
Amaterasu
3
4
10
2
W
Artemis
Vigiil
Artemis
10
5
10
3
L
Serqet
1
5
6
0.8
L
Fafnir
bigppzues
Fafnir
5
5
10
2
W
Zhong Kui
jawar692
Zhong Kui
7
5
13
2.7
W
Sobek
4
2
19
6.75
W
Hachiman
rogroCL3
Hachiman
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,788
Damage
58,588
66,151
Taken
58,269
62,203
Mitigated
45,133
19,276
Healing
16,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,400
2,854
738
828
11,329
5,607
0
3,970
7,359
0
15,233
L
Erlang Shen
RunninDownMid
Erlang Shen
10,872
4,749
1,056
4,291
15,390
8,715
0
6,306
9,084
0
17,990
W
Kumbhakarna
StudMuffin0118
Kumbhakarna
2,117
269
909
646
8,808
7,519
0
2,289
6,217
7,421
0
L
Amaterasu
UyghurGuard
Amaterasu
8,803
2,775
858
4,272
15,684
20,752
0
5,418
10,266
0
21,699
W
Artemis
Vigiil
Artemis
15,799
9,525
1,067
3,651
14,453
7,415
471
3,036
10,657
0
22,315
L
Serqet
4,507
777
0
256
7,819
8,910
0
3,182
4,637
0
5,073
L
Fafnir
bigppzues
Fafnir
12,206
4,452
1,450
5,527
15,929
18,219
0
4,695
11,234
23,602
0
W
Zhong Kui
jawar692
Zhong Kui
16,089
812
1,165
2,668
12,104
9,095
474
1,241
10,679
30,654
0
W
Sobek
5,308
973
1,184
3,562
12,561
15,462
85
2,605
9,047
8,702
0
W
Hachiman
rogroCL3
Hachiman
19,275
9,823
401
1,619
10,343
5,642
738
2,187
7,855
57
31,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,205
Gold Earned
45,692
98
Minions Killed
94
0
Camps Cleared
0
855,028
Distance Traveled
884,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,834
783
13
1
0
180,097
0
L
Erlang Shen
7,786
779
11
1
0
180,649
0
W
Kumbhakarna
8,181
818
7
1
0
186,042
0
L
Amaterasu
9,445
945
37
4
0
200,659
0
W
Artemis
9,288
929
13
1
0
147,013
0
L
Serqet
6,758
676
7
1
0
110,295
0
L
Fafnir
9,382
938
30
3
0
183,328
0
W
Zhong Kui
9,773
977
36
4
0
168,772
0
W
Sobek
9,322
932
16
2
0
204,072
0
W
Hachiman
9,128
913
22
2
0
178,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role