Player Matchup

Thoth
Thoth
 
Thoth
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
LuckyQueenv8123
Ullr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,246 Elo+
Solo
Tyr
Tyr
MartilloDeGuerra
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
NoobDestroyer52
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,700 Elo+
Solo
Atlas
Atlas
sunfire4646
Atlas
Level 97
God Stats
9W - 11L
1,355 SR
Queue Stats
288W - 305L
1,449 Elo+
Solo
Team Averages
Level 78
1,471 SR
1,479 Elo+

VS

Team Averages
Level 75
1,427 SR
1,447 Elo+
Ares
Ares
MattDaManiac
Ares
Level 69
God Stats
1W - 0L
1,613 SR
Queue Stats
5W - 5L
1,422 Elo+
Solo
Anhur
Anhur
The1TrueBackpack
Anhur
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 72L
1,444 Elo+
Party 1
Chaac
Chaac
The1TrueBodyBag
Chaac
Level 49
God Stats
1W - 2L
1,085 SR
Queue Stats
53W - 46L
1,444 Elo+
Party 1
Merlin
Merlin
The1TrueHandBag
Merlin
Level 104
God Stats
2W - 0L
1,744 SR
Queue Stats
69W - 65L
1,454 Elo+
Party 1
Xing Tian
Xing Tian
VietnamYoda
Xing Tian
Level 58
God Stats
2W - 2L
1,195 SR
Queue Stats
123W - 123L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 4 / 1
5,275
1,055
6,157
6,798
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 1 / 0
5,266
1,053
1,407
4,459
2,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 0 / 1
4,657
931
949
1,935
1,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 3 / 0
5,118
1,024
3,667
5,707
3,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 1
5,432
1,086
3,873
6,396
5,778
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
6,017
1,203
5,295
7,521
7,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 7
5,556
1,111
3,740
3,800
1,747
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 0 / 8
6,021
1,204
7,788
6,296
5,340
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
4 / 0 / 4
6,078
1,216
6,675
3,183
1,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
VietnamYoda
Xing Tian
1
0 / 0 / 0
1,348
270
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
1
Kills
10
10
Deaths
1
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
4
1
0.13
L
0
1
0
0
L
0
0
1
0.5
W
3
1
7
6.5
L
1
3
0
0.33
W
1
0
7
4.5
W
2
0
8
6
W
4
0
4
6
W
Xing Tian
VietnamYoda
Xing Tian
0
0
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,053
Damage
23,498
25,295
Taken
20,800
14,790
Mitigated
15,621
4,170
Healing
6,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,157
274
416
974
6,798
2,474
0
2,401
4,316
15,125
0
L
1,407
1,365
318
980
4,459
2,111
0
2,452
1,962
0
7,072
L
949
98
0
14
1,935
1,406
0
1,109
750
0
949
W
5,295
510
0
1,392
7,521
7,026
0
2,667
4,854
7,490
0
L
3,667
287
236
737
5,707
3,021
0
2,208
3,295
0
5,318
W
3,740
983
603
595
3,800
1,747
90
2,247
1,553
0
8,099
W
7,788
510
1,823
1,415
6,296
5,340
0
2,805
3,491
0
15,000
W
6,675
287
136
475
3,183
1,508
0
2,311
872
15,362
0
W
Xing Tian
VietnamYoda
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
3,873
913
0
495
6,396
5,778
0
3,269
3,002
9,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,748
Gold Earned
25,020
50
Minions Killed
53
0
Camps Cleared
0
460,804
Distance Traveled
493,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,275
1,055
15
3
0
106,399
0
L
Ullr
5,266
1,053
26
5
0
97,399
0
L
Tyr
4,657
931
0
0
0
54,676
0
W
Ares
6,017
1,203
2
0
0
114,591
0
L
Mulan
5,118
1,024
0
0
0
101,031
0
W
Anhur
5,556
1,111
6
1
0
126,005
0
W
Chaac
6,021
1,204
22
4
0
138,860
0
W
Merlin
6,078
1,216
23
5
0
113,941
0
W
Xing Tian
1,348
270
0
0
0
0
0
L
Atlas
5,432
1,086
9
2
0
101,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role