Player Matchup

Erlang Shen
Erlang Shen
IntuitiveElk
Erlang Shen
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 191L
1,517 Elo+
Solo
Pele
Pele
PillowPounder1
Pele
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 68L
1,601 Elo+
Solo
Mercury
Mercury
TUBBS55
Mercury
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
143W - 150L
1,464 Elo+
Party 2
Nox
Nox
TommyStoves
Nox
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,498 Elo+
Party 2
Janus
Janus
eweir10
Janus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 319L
1,483 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,513 Elo+

VS

Team Averages
Level 105
1,644 SR
1,511 Elo+
Set
Set
 
Set
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ManiacalByNature
Neith
Level 138
God Stats
5W - 4L
1,475 SR
Queue Stats
381W - 365L
1,440 Elo+
Party 1
Sobek
Sobek
McLovin26
Sobek
Level 42
God Stats
3W - 1L
1,715 SR
Queue Stats
263W - 221L
1,509 Elo+
Solo
Serqet
Serqet
MrsSinEater1994
Serqet
Level 89
God Stats
18W - 21L
1,582 SR
Queue Stats
1,584W - 1,554L
1,572 Elo+
Party 1
Xing Tian
Xing Tian
ONE910Falk
Xing Tian
Level 166
God Stats
9W - 2L
1,947 SR
Queue Stats
570W - 574L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IntuitiveElk
Erlang Shen
15
3 / 7 / 2
9,294
664
6,284
21,280
24,919
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 2 / 5
10,586
756
14,343
21,330
12,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
TUBBS55
Mercury
17
2 / 6 / 4
9,029
645
11,322
12,600
5,349
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 8 / 5
9,702
693
12,246
16,220
7,746
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
eweir10
Janus
1
0 / 1 / 0
3,552
254
0
659
55

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
7 / 2 / 12
11,493
821
18,108
12,347
8,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 1 / 15
12,104
865
17,452
9,827
5,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
McLovin26
Sobek
18
3 / 1 / 14
11,454
818
9,280
24,818
26,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 2 / 13
10,873
777
7,301
10,115
10,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xing Tian
ONE910Falk
Xing Tian
17
3 / 5 / 12
10,652
761
13,445
15,157
17,050
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
90
11
Kills
24
24
Deaths
11
16
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
2
12
6.5
L
Erlang Shen
IntuitiveElk
Erlang Shen
3
7
2
0.57
W
7
1
15
14.5
W
Sobek
McLovin26
Sobek
3
1
14
10
W
4
2
13
5.25
W
Xing Tian
ONE910Falk
Xing Tian
3
5
12
1.8
L
3
2
5
2.75
L
Mercury
TUBBS55
Mercury
2
6
4
0.67
L
3
8
5
0.69
L
Janus
eweir10
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,195
Damage
65,586
72,089
Taken
72,264
50,337
Mitigated
67,814
18,202
Healing
30,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
18,108
7,224
1,563
5,633
12,347
8,284
2,290
3,731
8,233
0
33,066
L
Erlang Shen
IntuitiveElk
Erlang Shen
6,284
2,331
1,006
3,736
21,280
24,919
0
5,686
14,647
0
7,602
W
17,452
6,907
0
2,730
9,827
5,221
3,399
1,016
8,676
0
53,985
W
Sobek
McLovin26
Sobek
9,280
436
1,467
14,176
24,818
26,639
887
3,545
21,184
21,585
0
W
7,301
1,060
550
363
10,115
10,620
1,303
2,038
7,847
0
10,597
W
Xing Tian
ONE910Falk
Xing Tian
13,445
968
1,657
2,696
15,157
17,050
251
1,916
13,000
25,754
0
L
14,343
1,654
1,028
9,705
21,330
12,268
0
6,571
14,028
0
37,141
L
Mercury
TUBBS55
Mercury
11,322
3,201
0
899
12,600
5,349
0
5,970
6,184
0
26,946
L
12,246
1,759
355
1,473
16,220
7,746
0
4,498
11,191
24,968
0
L
Janus
eweir10
Janus
0
0
0
0
659
55
0
0
659
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,163
Gold Earned
56,576
115
Minions Killed
155
0
Camps Cleared
0
873,924
Distance Traveled
1,378,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,493
821
45
3
0
272,990
0
L
Erlang Shen
9,294
664
8
1
0
192,680
0
W
Neith
12,104
865
48
3
0
267,112
0
W
Sobek
11,454
818
25
2
0
273,842
0
W
Serqet
10,873
777
10
1
0
306,193
0
W
Xing Tian
10,652
761
27
2
0
258,471
0
L
Pele
10,586
756
47
3
0
237,736
0
L
Mercury
9,029
645
26
2
0
253,616
0
L
Nox
9,702
693
34
2
0
189,892
0
L
Janus
3,552
254
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role