Player Matchup

Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LizardKing LOCO
Scylla
Level 153
God Stats
3W - 2L
1,744 SR
Queue Stats
572W - 568L
1,608 Elo+
Party 1
Ratatoskr
Ratatoskr
Zefiroth1
Ratatoskr
Level 100
God Stats
10W - 17L
1,532 SR
Queue Stats
43W - 49L
1,531 Elo+
Solo
Jormungandr
Jormungandr
essDOMsei34
Jormungandr
Level 106
God Stats
6W - 3L
1,708 SR
Queue Stats
269W - 268L
1,620 Elo+
Party 1
Surtr
Surtr
smackface2000
Surtr
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
126W - 175L
1,519 Elo+
Solo
Team Averages
Level 97
1,597 SR
1,556 Elo+

VS

Team Averages
Level 116
1,714 SR
1,580 Elo+
Ares
Ares
BarryBlueBonds
Ares
Level 155
God Stats
13W - 10L
1,695 SR
Queue Stats
169W - 221L
1,443 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CloudyOmnivore7
Tsukuyomi
Level 67
God Stats
35W - 27L
1,591 SR
Queue Stats
493W - 487L
1,518 Elo+
Solo
Merlin
Merlin
Surgewolf
Merlin
Level 79
God Stats
3W - 0L
1,811 SR
Queue Stats
5W - 1L
1,782 Elo+
Solo
Hercules
Hercules
Theia Dxki
Hercules
Level 129
God Stats
42W - 30L
1,635 SR
Queue Stats
82W - 72L
1,686 Elo+
Solo
Martichoras
Martichoras
xCoolKidProphetx
Martichoras
Level 149
God Stats
6W - 0L
1,837 SR
Queue Stats
319W - 367L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
0 / 1 / 2
8,476
848
1,891
1,643
889
Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 2
9,526
953
7,582
4,211
2,263
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ratatoskr
Zefiroth1
Ratatoskr
14
0 / 2 / 3
8,916
892
4,605
9,036
6,755
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
essDOMsei34
Jormungandr
14
1 / 1 / 2
9,339
934
6,890
10,116
9,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 2
9,309
931
5,186
11,968
9,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

191

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 6
9,536
954
4,051
3,365
2,737
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
CloudyOmnivore7
Tsukuyomi
16
2 / 2 / 6
10,204
1,020
6,507
7,966
4,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Surgewolf
Merlin
15
3 / 0 / 5
10,266
1,027
10,214
4,093
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Theia Dxki
Hercules
15
2 / 1 / 6
10,102
1,010
8,625
12,301
11,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Martichoras
xCoolKidProphetx
Martichoras
15
0 / 0 / 6
9,078
908
5,106
2,816
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
3
Kills
9
9
Deaths
3
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
2
1
W
2
0
6
5
W
Tsukuyomi
CloudyOmnivore7
Tsukuyomi
2
2
6
2.5
L
1
1
2
2
W
Merlin
Surgewolf
Merlin
3
0
5
5.5
W
Hercules
Theia Dxki
Hercules
2
1
6
5
L
Ratatoskr
Zefiroth1
Ratatoskr
0
2
3
0.75
L
Jormungandr
essDOMsei34
Jormungandr
1
1
2
2
L
1
4
2
0.5
W
Martichoras
xCoolKidProphetx
Martichoras
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,154
Damage
34,503
36,974
Taken
30,541
29,252
Mitigated
22,025
4,301
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,891
154
0
154
1,643
889
0
801
774
6,404
0
W
4,051
0
0
0
3,365
2,737
0
1,910
1,256
5,831
0
W
Tsukuyomi
CloudyOmnivore7
Tsukuyomi
6,507
2,148
0
1,364
7,966
4,108
0
3,794
3,747
0
30,907
L
7,582
404
57
340
4,211
2,263
0
1,416
2,614
26,050
0
W
Merlin
Surgewolf
Merlin
10,214
70
0
25
4,093
1,896
0
2,324
1,598
37,858
0
W
Hercules
Theia Dxki
Hercules
8,625
2,471
0
2,351
12,301
11,823
0
5,587
6,071
1,204
23,291
L
Ratatoskr
Zefiroth1
Ratatoskr
4,605
848
151
1,239
9,036
6,755
0
3,460
5,202
0
9,983
L
Jormungandr
essDOMsei34
Jormungandr
6,890
605
0
1,054
10,116
9,375
0
2,778
7,083
22,372
0
L
5,186
1,024
0
1,306
11,968
9,970
0
5,767
5,439
134
17,408
W
Martichoras
xCoolKidProphetx
Martichoras
5,106
2,162
0
703
2,816
1,461
0
1,712
1,012
0
16,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,566
Gold Earned
49,186
140
Minions Killed
224
6
Camps Cleared
5
742,880
Distance Traveled
842,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,476
848
13
1
0
54,337
0
W
Ares
9,536
954
6
1
0
153,185
0
W
Tsukuyomi
10,204
1,020
71
7
2
149,222
0
L
Scylla
9,526
953
50
5
3
132,650
0
W
Merlin
10,266
1,027
65
7
1
194,563
0
W
Hercules
10,102
1,010
51
5
1
167,193
0
L
Ratatoskr
8,916
892
13
1
1
195,450
0
L
Jormungandr
9,339
934
33
3
1
163,781
0
L
Surtr
9,309
931
31
3
1
196,662
0
W
Martichoras
9,078
908
31
3
1
177,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role