Player Matchup

Maui
Maui
Silver II
 
Maui
Silver II
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Silver II
Tap17ee
Artemis
Silver II
Level 182
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 15L
1,529 MMR
Party 1
He Bo
He Bo
Silver II
xxMickJxx
He Bo
Silver II
Level 158
God Stats
1W - 1L
1,280 SR
Queue Stats
20W - 15L
1,529 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 169
1,427 SR
1,520 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 78
1,404 SR
1,517 MMR
Artio
Artio
Bronze III
DatCreamYT
Artio
Bronze III
Level 76
God Stats
0W - 1L
1,267 SR
Queue Stats
2W - 2L
1,516 MMR
Party 2
Hades
Hades
Bronze III
ImaCrazyGamer
Hades
Bronze III
Level 120
God Stats
0W - 1L
1,312 SR
Queue Stats
2W - 3L
1,460 MMR
Party 2
Thanatos
Thanatos
Bronze III
jigglynutts
Thanatos
Bronze III
Level 38
God Stats
0W - 1L
1,633 SR
Queue Stats
2W - 2L
1,576 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
1 / 0 / 7
8,658
787
3,878
9,191
8,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
Tap17ee
Artemis
14
4 / 0 / 4
8,530
775
10,977
5,811
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

He Bo
xxMickJxx
He Bo
13
3 / 3 / 5
7,931
721
8,480
6,528
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SurtrChang'eIshtarAo KuangAthena

VS

Bans
TyrYu HuangKumbhakarnaAgniFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
0 / 2 / 3
7,301
664
3,455
12,955
13,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 1
7,517
683
9,622
12,486
8,357
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
jigglynutts
Thanatos
10
1 / 5 / 2
7,062
642
3,701
8,879
3,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
8
Kills
3
3
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
7
4.5
L
Artio
0
2
3
0.75
L
2
2
1
1.25
W
Artemis
Tap17ee
Artemis
4
0
4
6
L
Thanatos
jigglynutts
Thanatos
1
5
2
0.4
W
He Bo
xxMickJxx
He Bo
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,335
Damage
16,778
21,530
Taken
34,320
13,443
Mitigated
25,863
7,323
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,878
994
0
2,646
9,191
8,327
0
5,251
3,940
12,856
0
L
Artio
3,455
559
1,034
2,181
12,955
13,918
0
5,875
7,080
16,613
0
L
9,622
307
655
3,483
12,486
8,357
0
4,763
7,723
37,627
0
W
Artemis
Tap17ee
Artemis
10,977
4,627
0
3,505
5,811
2,575
44
3,357
2,454
0
37,424
L
Thanatos
jigglynutts
Thanatos
3,701
650
0
3,276
8,879
3,588
0
2,064
6,815
0
20,752
W
He Bo
xxMickJxx
He Bo
8,480
532
199
973
6,528
2,541
0
4,492
2,036
29,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,119
Gold Earned
21,880
133
Minions Killed
114
0
Camps Cleared
0
594,719
Distance Traveled
577,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,658
787
15
1
0
204,873
0
L
Artio
7,301
664
26
2
0
205,602
0
L
Hades
7,517
683
54
5
0
190,989
0
W
Artemis
8,530
775
75
7
0
194,689
0
L
Thanatos
7,062
642
34
3
0
180,818
0
W
He Bo
7,931
721
43
4
0
195,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role