Player Matchup

Baron Samedi
Baron Samedi
GoblinKing08
Baron Samedi
Level 105
God Stats
32W - 17L
1,652 SR
Queue Stats
77W - 75L
1,474 Elo+
Party 1
Bacchus
Bacchus
TykesFlatcap
Bacchus
Level 15
God Stats
8W - 8L
1,635 SR
Queue Stats
24W - 25L
1,511 Elo+
Party 1
Surtr
Surtr
fluckinoob
Surtr
Level 83
God Stats
57W - 38L
1,634 SR
Queue Stats
72W - 58L
1,508 Elo+
Party 1
Team Averages
Level 68
1,640 SR
1,498 Elo+

VS

Team Averages
Level 88
1,602 SR
1,427 Elo+
Ishtar
Ishtar
Dragon122003
Ishtar
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 42L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
IWantDaatOne
Kukulkan
Level 89
God Stats
2W - 3L
1,756 SR
Queue Stats
24W - 22L
1,445 Elo+
Solo
Bacchus
Bacchus
b_nola3082
Bacchus
Level 69
God Stats
4W - 1L
1,551 SR
Queue Stats
15W - 18L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GoblinKing08
Baron Samedi
15
1 / 4 / 2
9,546
682
8,472
11,819
6,404
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
TykesFlatcap
Bacchus
13
2 / 6 / 1
9,011
644
5,172
13,655
11,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Surtr
13
0 / 3 / 3
8,593
614
9,147
16,959
11,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
2 / 2 / 9
9,779
699
11,221
10,031
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
IWantDaatOne
Kukulkan
16
7 / 1 / 5
10,392
742
14,406
5,842
3,081
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
b_nola3082
Bacchus
16
4 / 0 / 9
11,010
786
9,955
13,664
21,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
13
13
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ishtar
2
2
9
3.25
L
Baron Samedi
GoblinKing08
Baron Samedi
1
4
2
0.5
W
Kukulkan
IWantDaatOne
Kukulkan
7
1
5
9.5
L
Bacchus
TykesFlatcap
Bacchus
2
6
1
0.42
W
Bacchus
b_nola3082
Bacchus
4
0
9
8.5
L
Surtr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,791
Damage
35,582
42,433
Taken
29,537
29,283
Mitigated
29,976
9,800
Healing
9,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
11,221
5,402
0
4,127
10,031
5,177
2,199
5,102
4,907
0
47,141
L
Baron Samedi
GoblinKing08
Baron Samedi
8,472
319
1,297
3,455
11,819
6,404
174
8,428
3,391
46,367
0
W
Kukulkan
IWantDaatOne
Kukulkan
14,406
550
0
250
5,842
3,081
858
2,645
3,146
46,717
0
L
Bacchus
TykesFlatcap
Bacchus
5,172
171
0
1,238
13,655
11,172
48
7,302
6,353
9,164
0
W
Bacchus
b_nola3082
Bacchus
9,955
944
716
4,376
13,664
21,718
256
5,929
7,572
24,623
0
L
Surtr
9,147
3,089
0
3,810
16,959
11,707
70
8,703
8,256
322
43,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,150
Gold Earned
31,181
150
Minions Killed
183
0
Camps Cleared
0
736,776
Distance Traveled
789,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,779
699
73
5
0
246,889
0
L
Baron Samedi
9,546
682
84
6
0
223,741
0
W
Kukulkan
10,392
742
86
6
0
255,263
0
L
Bacchus
9,011
644
14
1
0
221,829
0
W
Bacchus
11,010
786
24
2
0
286,920
0
L
Surtr
8,593
614
52
4
0
291,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role