Player Matchup

Zeus
Zeus
Catalyst6491
Zeus
Level 48
God Stats
20W - 28L
1,428 SR
Queue Stats
743W - 749L
1,373 Elo+
Solo
Ao Kuang
Ao Kuang
Kbeto1113
Ao Kuang
Level 97
God Stats
3W - 3L
1,297 SR
Queue Stats
28W - 43L
1,283 Elo+
Party 2
Ymir
Ymir
angelfer89
Ymir
Level 29
God Stats
12W - 10L
1,548 SR
Queue Stats
26W - 37L
1,407 Elo+
Party 2
Martichoras
Martichoras
gabinho0403
Martichoras
Level 107
God Stats
3W - 1L
1,535 SR
Queue Stats
71W - 86L
1,369 Elo+
Party 2
Chaac
Chaac
miguelelchodo
Chaac
Level 78
God Stats
6W - 7L
1,348 SR
Queue Stats
22W - 38L
1,221 Elo+
Party 2
Team Averages
Level 72
1,431 SR
1,330 Elo+

VS

Team Averages
Level 55
1,517 SR
1,464 Elo+
Cthulhu
Cthulhu
Camiilo557
Cthulhu
Level 68
God Stats
4W - 3L
1,245 SR
Queue Stats
225W - 205L
1,365 Elo+
Solo
Apollo
Apollo
Eymak Hunt
Apollo
Level 74
God Stats
6W - 6L
1,644 SR
Queue Stats
37W - 27L
1,384 Elo+
Solo
Thanatos
Thanatos
Mandioca191
Thanatos
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 66L
1,463 Elo+
Party 1
Xing Tian
Xing Tian
NinjaShadow017
Xing Tian
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 51L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
REEE_Fresh
Kukulkan
Level 32
God Stats
3W - 1L
1,698 SR
Queue Stats
67W - 52L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 2
10,576
557
11,740
12,222
4,956
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Kbeto1113
Ao Kuang
15
6 / 2 / 1
9,759
514
7,871
15,334
5,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 0 / 1
8,827
465
3,502
13,167
12,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Martichoras
gabinho0403
Martichoras
14
1 / 2 / 2
8,440
444
8,214
10,286
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 2
9,361
493
8,765
14,988
13,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Camiilo557
Cthulhu
14
1 / 0 / 2
9,116
480
7,757
12,560
14,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
Eymak Hunt
Apollo
10
0 / 3 / 2
7,116
375
5,837
9,013
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Mandioca191
Thanatos
13
2 / 4 / 0
7,982
420
4,488
14,627
6,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
NinjaShadow017
Xing Tian
14
0 / 3 / 0
8,186
431
10,429
20,398
13,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
REEE_Fresh
Kukulkan
17
3 / 1 / 2
10,613
559
11,198
8,191
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
11
Kills
6
7
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Camiilo557
Cthulhu
1
0
2
2
W
2
3
2
1
L
Apollo
Eymak Hunt
Apollo
0
3
2
0.33
W
Ao Kuang
Kbeto1113
Ao Kuang
6
2
1
3.25
L
Thanatos
Mandioca191
Thanatos
2
4
0
0.5
L
Xing Tian
NinjaShadow017
Xing Tian
0
3
0
0
L
Kukulkan
REEE_Fresh
Kukulkan
3
1
2
4
W
1
0
1
1.5
W
Martichoras
gabinho0403
Martichoras
1
2
2
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,092
Damage
39,709
65,997
Taken
64,789
41,714
Mitigated
41,901
22,591
Healing
22,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Camiilo557
Cthulhu
7,757
322
164
2,274
12,560
14,108
56
4,408
8,152
43,978
1,553
W
11,740
2,410
0
6,600
12,222
4,956
712
5,634
6,396
91,427
0
L
Apollo
Eymak Hunt
Apollo
5,837
3,471
0
3,443
9,013
3,483
506
2,616
6,397
0
43,409
W
Ao Kuang
Kbeto1113
Ao Kuang
7,871
1,862
0
3,479
15,334
5,667
326
3,436
11,715
54,261
0
L
Thanatos
Mandioca191
Thanatos
4,488
2,205
0
9,670
14,627
6,881
0
4,896
9,731
0
54,046
L
Xing Tian
NinjaShadow017
Xing Tian
10,429
783
86
6,886
20,398
13,809
0
5,919
14,479
55,162
0
L
Kukulkan
REEE_Fresh
Kukulkan
11,198
693
0
250
8,191
3,620
29
5,274
2,917
90,598
0
W
3,502
691
0
3,223
13,167
12,946
565
5,044
8,078
27,127
0
W
Martichoras
gabinho0403
Martichoras
8,214
2,450
98
5,267
10,286
4,178
2,036
4,802
5,392
0
71,858
W
8,765
1,066
0
3,924
14,988
13,967
189
7,357
6,585
0
58,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,963
Gold Earned
43,013
476
Minions Killed
437
0
Camps Cleared
0
1,768,169
Distance Traveled
1,712,971
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,116
480
52
3
0
368,638
7
W
Zeus
10,576
557
158
8
0
356,900
2
L
Apollo
7,116
375
69
4
0
217,942
0
W
Ao Kuang
9,759
514
79
4
0
380,244
0
L
Thanatos
7,982
420
73
4
0
388,759
1
L
Xing Tian
8,186
431
79
4
0
353,815
2
L
Kukulkan
10,613
559
164
9
0
383,817
0
W
Ymir
8,827
465
31
2
0
363,443
0
W
Martichoras
8,440
444
116
6
0
329,131
0
W
Chaac
9,361
493
92
5
0
338,451
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role