Player Matchup

Artemis
Artemis
Silver II
 
Artemis
Silver II
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver III
FRAN2409
Bacchus
Silver III
Level 140
God Stats
7W - 8L
1,686 SR
Queue Stats
58W - 76L
1,033 MMR
Solo
Scylla
Scylla
Silver I
HarvesterBr
Scylla
Silver I
Level 174
God Stats
1W - 1L
1,280 SR
Queue Stats
114W - 108L
1,214 MMR
Party 1
Odin
Odin
Silver II
Joaozinho B3
Odin
Silver II
Level 155
God Stats
14W - 11L
1,264 SR
Queue Stats
430W - 440L
1,027 MMR
Solo
Mercury
Mercury
Silver IV
Nome6691
Mercury
Silver IV
Level 123
God Stats
3W - 2L
1,732 SR
Queue Stats
80W - 81L
1,132 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 151
1,492 SR
1,181 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 154
1,468 SR
1,082 MMR
Bakasura
Bakasura
Silver II
OverlordFriezaa
Bakasura
Silver II
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 87L
1,073 MMR
Solo
Tiamat
Tiamat
Silver III
SantyAmmok
Tiamat
Silver III
Level 144
God Stats
1W - 7L
1,500 SR
Queue Stats
237W - 239L
864 MMR
Solo
Apollo
Apollo
Bronze I
SenhorTooxico
Apollo
Bronze I
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 75L
1,095 MMR
Party 2
Mulan
Mulan
Gold V
WarZaca
Mulan
Gold V
Level 144
God Stats
64W - 49L
1,423 SR
Queue Stats
309W - 316L
1,139 MMR
Solo
Xing Tian
Xing Tian
Silver IV
senhorfeeder
Xing Tian
Silver IV
Level 185
God Stats
0W - 2L
1,418 SR
Queue Stats
27W - 38L
1,240 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
5
0 / 1 / 1
3,436
687
2,969
2,272
754
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
FRAN2409
Bacchus
6
1 / 0 / 0
3,487
697
2,127
3,162
1,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
7
0 / 0 / 0
3,665
733
615
1,305
400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 1 / 0
3,332
666
1,892
3,144
967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Nome6691
Mercury
5
0 / 1 / 0
3,181
636
1,292
3,772
1,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
SurtrHe BoAo KuangYu Huang

VS

Bans
FenrirDanzaburouThorNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
1
0 / 0 / 0
2,513
503
0
737
222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
SantyAmmok
Tiamat
7
1 / 0 / 0
3,591
718
1,442
2,428
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 1 / 1
3,077
615
2,270
3,451
921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
WarZaca
Mulan
6
2 / 0 / 0
3,281
656
1,504
4,060
2,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
senhorfeeder
Xing Tian
6
0 / 0 / 1
3,477
695
308
4,093
2,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
1
1
0.5
W
Bacchus
FRAN2409
Bacchus
1
0
0
1
W
Scylla
0
0
0
0
W
0
1
0
0
W
Mercury
Nome6691
Mercury
0
1
0
0
L
Bakasura
0
0
0
0
L
Tiamat
SantyAmmok
Tiamat
1
0
0
1
L
0
1
1
0.5
L
Mulan
WarZaca
Mulan
2
0
0
2
L
Xing Tian
senhorfeeder
Xing Tian
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,895
Damage
5,524
13,655
Taken
14,769
4,964
Mitigated
7,093
3,653
Healing
6,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,969
810
0
733
2,272
754
0
598
1,674
0
17,228
W
Bacchus
FRAN2409
Bacchus
2,127
37
0
959
3,162
1,827
0
186
2,976
12,799
0
W
Scylla
615
380
0
444
1,305
400
0
766
539
24,646
0
W
1,892
857
0
820
3,144
967
0
0
3,144
0
15,825
W
Mercury
Nome6691
Mercury
1,292
802
0
697
3,772
1,016
0
200
3,572
0
13,818
L
Bakasura
0
0
0
49
737
222
0
0
737
0
294
L
Tiamat
SantyAmmok
Tiamat
1,442
328
0
1,142
2,428
964
0
615
1,813
18,834
0
L
2,270
1,524
0
1,821
3,451
921
0
999
2,256
0
18,311
L
Mulan
WarZaca
Mulan
1,504
141
0
1,522
4,060
2,449
0
0
4,060
0
11,382
L
Xing Tian
senhorfeeder
Xing Tian
308
55
0
1,697
4,093
2,537
0
858
3,161
8,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,101
Gold Earned
15,939
136
Minions Killed
107
0
Camps Cleared
0
478,972
Distance Traveled
396,004
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,436
687
33
7
0
70,705
0
W
Bacchus
3,487
697
20
4
0
112,605
0
W
Scylla
3,665
733
35
7
0
79,276
0
W
Odin
3,332
666
20
4
0
93,216
0
W
Mercury
3,181
636
28
6
0
123,170
0
L
Bakasura
2,513
503
1
0
0
7,883
0
L
Tiamat
3,591
718
44
9
0
98,446
0
L
Apollo
3,077
615
37
7
0
92,035
0
L
Mulan
3,281
656
13
3
0
102,934
0
L
Xing Tian
3,477
695
12
2
0
94,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role