Player Matchup

Hercules
Hercules
 
Hercules
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Blossimftw
Kali
Level 151
God Stats
62W - 43L
1,610 SR
Queue Stats
154W - 153L
1,466 Elo+
Solo
Neith
Neith
Buffalus
Neith
Level 121
God Stats
1W - 1L
1,734 SR
Queue Stats
67W - 79L
1,417 Elo+
Party 2
Kukulkan
Kukulkan
frankiboss
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,239 Elo+
Party 2
Maui
Maui
xTsukima
Maui
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,705 Elo+
Party 1
Team Averages
Level 106
1,569 SR
1,465 Elo+

VS

Team Averages
Level 124
1,613 SR
1,738 Elo+
Hercules
Hercules
Crailandovich
Hercules
Level 145
God Stats
3W - 5L
1,476 SR
Queue Stats
17W - 18L
1,584 Elo+
Solo
Scylla
Scylla
CwabbyBuddy
Scylla
Level 102
God Stats
4W - 0L
1,728 SR
Queue Stats
147W - 15L
1,942 Elo+
Party 3
Horus
Horus
Karashar
Horus
Level 127
God Stats
1W - 2L
1,478 SR
Queue Stats
7W - 3L
1,603 Elo+
Solo
Poseidon
Poseidon
Reform3d
Poseidon
Level 129
God Stats
13W - 14L
1,661 SR
Queue Stats
453W - 463L
1,540 Elo+
Solo
Martichoras
Martichoras
SnekWithaNeck
Martichoras
Level 116
God Stats
4W - 0L
1,721 SR
Queue Stats
230W - 38L
2,019 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 2 / 2
7,548
686
8,081
13,790
15,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 2 / 1
8,118
738
6,866
10,974
5,202
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Buffalus
Neith
14
1 / 1 / 1
7,465
679
8,070
7,175
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
frankiboss
Kukulkan
13
0 / 6 / 0
6,846
622
3,617
9,328
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
13
1 / 2 / 2
7,459
678
1,860
12,642
11,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Crailandovich
Hercules
14
3 / 0 / 9
8,125
739
11,202
11,402
14,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
15
2 / 2 / 7
8,549
777
9,550
8,148
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Karashar
Horus
13
0 / 1 / 8
7,568
688
2,856
9,832
8,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Reform3d
Poseidon
16
6 / 1 / 2
9,086
826
10,920
7,830
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Martichoras
SnekWithaNeck
Martichoras
14
2 / 1 / 5
7,914
719
9,081
6,587
3,415
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
13
13
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
2
2
1.5
L
1
2
1
0.75
L
Neith
Buffalus
Neith
1
1
1
1.5
W
Hercules
Crailandovich
Hercules
3
0
9
7.5
W
Scylla
2
2
7
2.75
W
Horus
Karashar
Horus
0
1
8
4
W
Poseidon
Reform3d
Poseidon
6
1
2
7
W
Martichoras
SnekWithaNeck
Martichoras
2
1
5
4.5
L
Kukulkan
frankiboss
Kukulkan
0
6
0
0
L
Maui
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,494
Damage
43,609
53,909
Taken
43,799
39,304
Mitigated
32,130
14,895
Healing
14,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,081
1,493
0
5,331
13,790
15,311
0
4,442
9,046
0
16,631
L
6,866
2,078
0
4,712
10,974
5,202
0
5,229
5,582
0
33,626
L
Neith
Buffalus
Neith
8,070
3,113
0
2,471
7,175
3,225
0
2,673
4,356
0
35,430
W
Hercules
Crailandovich
Hercules
11,202
2,822
0
4,224
11,402
14,034
272
2,516
8,571
0
21,195
W
Scylla
9,550
1,941
0
1,805
8,148
3,068
670
476
7,532
42,780
0
W
Horus
Karashar
Horus
2,856
1,491
1,718
2,954
9,832
8,939
165
1,084
8,593
0
6,254
W
Poseidon
Reform3d
Poseidon
10,920
1,057
0
1,360
7,830
2,674
243
861
6,883
40,868
0
W
Martichoras
SnekWithaNeck
Martichoras
9,081
4,956
0
2,335
6,587
3,415
663
540
5,836
0
28,851
L
Kukulkan
frankiboss
Kukulkan
3,617
537
0
731
9,328
4,524
0
4,746
4,490
19,622
0
L
Maui
1,860
520
0
1,650
12,642
11,042
0
3,380
8,790
5,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,436
Gold Earned
41,242
191
Minions Killed
239
0
Camps Cleared
0
1,103,170
Distance Traveled
1,202,965
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,548
686
22
2
0
244,801
2
L
Kali
8,118
738
54
5
0
243,297
0
L
Neith
7,465
679
64
6
0
203,856
0
W
Hercules
8,125
739
26
2
0
262,933
1
W
Scylla
8,549
777
86
8
0
213,018
0
W
Horus
7,568
688
7
1
0
247,199
8
W
Poseidon
9,086
826
68
6
0
254,634
0
W
Martichoras
7,914
719
52
5
0
225,181
0
L
Kukulkan
6,846
622
42
4
0
190,984
0
L
Maui
7,459
678
9
1
0
220,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role