Player Matchup

Ishtar
Ishtar
Deglit
Ishtar
Level 67
God Stats
17W - 18L
1,533 SR
Queue Stats
123W - 131L
1,516 Elo+
Solo
Atlas
Atlas
Facunjojo
Atlas
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 48L
1,394 Elo+
Party 2
Vulcan
Vulcan
tezKo148
Vulcan
Level 84
God Stats
1W - 0L
1,698 SR
Queue Stats
13W - 11L
1,394 Elo+
Party 2
Team Averages
Level 85
1,577 SR
1,435 Elo+

VS

Team Averages
Level 58
1,515 SR
1,353 Elo+
Anubis
Anubis
QuiGongBong
Anubis
Level 42
God Stats
4W - 2L
1,613 SR
Queue Stats
21W - 20L
1,451 Elo+
Party 1
Athena
Athena
SalemOmega
Athena
Level 114
God Stats
3W - 1L
1,607 SR
Queue Stats
96W - 85L
1,304 Elo+
Solo
Danzaburou
Danzaburou
SirJolly17
Danzaburou
Level 18
God Stats
0W - 3L
1,326 SR
Queue Stats
8W - 10L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Deglit
Ishtar
18
4 / 1 / 4
11,321
755
22,801
16,744
8,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Facunjojo
Atlas
15
1 / 3 / 8
10,713
714
5,438
21,614
24,451
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
tezKo148
Vulcan
17
4 / 4 / 5
11,154
744
18,445
13,204
6,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
6 / 4 / 2
11,523
768
22,199
19,867
11,805
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
SalemOmega
Athena
15
1 / 3 / 5
9,986
666
10,339
22,148
24,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
SirJolly17
Danzaburou
15
1 / 2 / 5
10,145
676
13,347
15,063
7,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
9
Kills
8
8
Deaths
9
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Deglit
Ishtar
4
1
4
6
W
Atlas
Facunjojo
Atlas
1
3
8
1.67
L
Anubis
6
4
2
1.75
L
Athena
SalemOmega
Athena
1
3
5
1.17
L
Danzaburou
SirJolly17
Danzaburou
1
2
5
1.75
W
Vulcan
tezKo148
Vulcan
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,684
Damage
45,885
51,562
Taken
57,078
39,047
Mitigated
43,502
17,851
Healing
13,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Deglit
Ishtar
22,801
12,947
0
7,486
16,744
8,217
1,016
10,969
5,533
0
74,622
W
Atlas
Facunjojo
Atlas
5,438
1,905
2,750
6,612
21,614
24,451
0
10,668
10,332
13,708
0
L
Anubis
22,199
641
0
8,217
19,867
11,805
357
6,731
12,838
63,350
0
L
Athena
SalemOmega
Athena
10,339
1,255
0
858
22,148
24,596
264
8,587
13,267
34,613
0
L
Danzaburou
SirJolly17
Danzaburou
13,347
5,116
25
4,661
15,063
7,101
648
7,688
7,051
0
34,737
W
Vulcan
tezKo148
Vulcan
18,445
4,093
0
1,003
13,204
6,379
225
9,549
3,129
53,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,188
Gold Earned
31,654
197
Minions Killed
181
0
Camps Cleared
0
849,825
Distance Traveled
769,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,321
755
90
6
0
273,100
0
W
Atlas
10,713
714
13
1
0
293,512
0
L
Anubis
11,523
768
87
6
0
244,567
0
L
Athena
9,986
666
41
3
0
274,004
0
L
Danzaburou
10,145
676
53
4
0
250,762
0
W
Vulcan
11,154
744
94
6
0
283,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role