Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Devilwining
Poseidon
Level 119
God Stats
17W - 17L
1,820 SR
Queue Stats
322W - 357L
1,406 Elo+
Solo
Thanatos
Thanatos
KkshiHue
Thanatos
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,769 Elo+
Solo
Odin
Odin
MilkDeath
Odin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,361 Elo+
Solo
Rama
Rama
wofald
Rama
Level 41
God Stats
2W - 4L
1,721 SR
Queue Stats
62W - 54L
1,431 Elo+
Solo
Team Averages
Level 67
1,608 SR
1,493 Elo+

VS

Team Averages
Level 62
1,564 SR
1,508 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DemonsHunter93
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,488 Elo+
Party 1
Nemesis
Nemesis
IDarknessII
Nemesis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,510 Elo+
Party 1
Baba Yaga
Baba Yaga
Logiic Y
Baba Yaga
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 148L
1,514 Elo+
Solo
Artemis
Artemis
NimmooX
Artemis
Level 69
God Stats
28W - 13L
1,822 SR
Queue Stats
307W - 291L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 1 / 3
6,588
1,098
6,204
7,443
6,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Devilwining
Poseidon
12
1 / 0 / 3
7,028
1,171
4,835
4,561
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
KkshiHue
Thanatos
11
1 / 4 / 2
6,392
1,065
3,516
6,895
3,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
10
0 / 0 / 0
5,493
916
0
0
0
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
wofald
Rama
12
3 / 2 / 3
7,192
1,199
7,740
7,732
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

352

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
1 / 0 / 5
6,683
1,114
8,237
3,053
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 2 / 4
6,281
1,047
4,232
7,052
5,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
IDarknessII
Nemesis
12
1 / 2 / 4
6,508
1,085
2,852
5,255
1,996
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Logiic Y
Baba Yaga
12
2 / 1 / 3
6,852
1,142
4,635
3,343
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
NimmooX
Artemis
12
3 / 1 / 3
6,958
1,160
4,417
5,780
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
6
Kills
7
7
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
3
2.5
W
Yu Huang
 
Yu Huang
1
0
5
3.5
W
0
2
4
1
L
Poseidon
Devilwining
Poseidon
1
0
3
2.5
W
Nemesis
IDarknessII
Nemesis
1
2
4
1.5
L
Thanatos
KkshiHue
Thanatos
1
4
2
0.5
W
Baba Yaga
Logiic Y
Baba Yaga
2
1
3
3.5
L
Odin
0
0
0
0
W
Artemis
NimmooX
Artemis
3
1
3
4.5
L
Rama
wofald
Rama
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,295
Damage
24,373
26,631
Taken
24,483
14,303
Mitigated
12,248
5,897
Healing
4,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,204
643
82
598
7,443
6,712
0
3,238
4,020
11,162
286
W
Yu Huang
 
Yu Huang
8,237
1,845
0
0
3,053
1,247
0
1,584
1,351
23,251
0
W
4,232
1,077
0
1,417
7,052
5,732
0
3,931
2,896
134
7,212
L
Poseidon
Devilwining
Poseidon
4,835
509
0
600
4,561
1,568
0
1,547
2,922
26,245
0
W
Nemesis
IDarknessII
Nemesis
2,852
683
0
304
5,255
1,996
0
1,909
3,266
0
5,652
L
Thanatos
KkshiHue
Thanatos
3,516
935
0
2,925
6,895
3,074
0
2,959
3,891
0
9,202
W
Baba Yaga
Logiic Y
Baba Yaga
4,635
335
74
1,248
3,343
1,257
0
1,040
2,256
15,608
0
L
Odin
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
NimmooX
Artemis
4,417
1,960
0
1,449
5,780
2,016
0
1,604
3,961
0
13,719
L
Rama
wofald
Rama
7,740
6,070
0
1,692
7,732
2,949
0
5,203
2,400
0
12,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,693
Gold Earned
33,282
93
Minions Killed
96
5
Camps Cleared
6
461,477
Distance Traveled
569,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,588
1,098
19
3
1
126,874
0
W
Yu Huang
6,683
1,114
42
7
1
115,918
0
W
Chaac
6,281
1,047
8
1
1
110,036
0
L
Poseidon
7,028
1,171
48
8
0
116,454
0
W
Nemesis
6,508
1,085
3
1
2
130,780
0
L
Thanatos
6,392
1,065
11
2
3
101,340
0
W
Baba Yaga
6,852
1,142
23
4
2
106,266
0
L
Odin
5,493
916
0
0
0
3,807
0
W
Artemis
6,958
1,160
20
3
0
106,624
0
L
Rama
7,192
1,199
15
3
1
113,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role