Player Matchup

Chiron
Chiron
 
Chiron
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
OceanMan86
Surtr
Level 109
God Stats
4W - 9L
1,267 SR
Queue Stats
228W - 206L
1,596 Elo+
Party 3
Yemoja
Yemoja
Syphilissss
Yemoja
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
327W - 319L
1,533 Elo+
Party 2
Hel
Hel
TeachersNearUwu
Hel
Level 148
God Stats
2W - 0L
1,819 SR
Queue Stats
144W - 149L
1,590 Elo+
Party 3
Team Averages
Level 136
1,517 SR
1,544 Elo+

VS

Team Averages
Level 131
1,431 SR
1,590 Elo+
Bacchus
Bacchus
GiornoSolosGoku
Bacchus
Level 110
God Stats
0W - 2L
1,298 SR
Queue Stats
29W - 26L
1,569 Elo+
Party 4
Mulan
Mulan
SisterFriedeFeet
Mulan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,606 Elo+
Party 1
Martichoras
Martichoras
SltySpitoon
Martichoras
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 26L
1,569 Elo+
Party 4
Tsukuyomi
Tsukuyomi
WishfulPencil66
Tsukuyomi
Level 80
God Stats
1W - 3L
1,427 SR
Queue Stats
39W - 27L
1,604 Elo+
Party 1
Merlin
Merlin
airhercules4006
Merlin
Level 232
God Stats
1W - 11L
1,431 SR
Queue Stats
631W - 556L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 3 / 2
5,983
544
6,980
10,331
3,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
 
Ne Zha
9
1 / 3 / 0
5,154
469
2,934
8,798
3,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
12
1 / 1 / 1
6,448
586
5,713
11,219
9,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yemoja
9
2 / 0 / 2
6,382
580
2,456
3,251
2,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 1 / 0
7,442
677
2,437
5,071
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 0
5,664
515
3,452
8,279
8,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 2
6,406
582
6,546
10,120
7,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
SltySpitoon
Martichoras
9
0 / 2 / 3
5,405
491
4,178
7,935
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
WishfulPencil66
Tsukuyomi
3
1 / 0 / 0
4,160
378
1,304
1,756
415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
3 / 0 / 1
7,697
700
5,022
4,894
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
6
Kills
7
8
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
3
2
1
W
Ne Zha
 
Ne Zha
1
3
0
0.33
L
3
2
0
1.5
W
Surtr
1
1
1
1.5
L
0
2
2
0.5
L
Martichoras
SltySpitoon
Martichoras
0
2
3
0.75
W
Yemoja
2
0
2
3
W
0
1
0
0
L
Tsukuyomi
WishfulPencil66
Tsukuyomi
1
0
0
1
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,520
Damage
20,502
38,670
Taken
32,984
20,976
Mitigated
20,780
14,200
Healing
12,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,980
2,883
117
2,484
10,331
3,657
36
2,539
7,792
0
45,238
W
Ne Zha
 
Ne Zha
2,934
1,118
0
814
8,798
3,008
203
2,087
6,630
0
29,068
L
3,452
447
0
2,290
8,279
8,073
0
1,251
7,028
16,137
0
W
Surtr
5,713
1,575
0
3,715
11,219
9,971
25
1,117
9,429
1,398
42,933
L
6,546
1,668
0
4,412
10,120
7,241
0
1,151
8,359
0
48,252
L
Martichoras
SltySpitoon
Martichoras
4,178
1,706
0
3,491
7,935
3,307
0
1,023
6,912
0
35,819
W
Yemoja
2,456
1,245
1,909
1,710
3,251
2,431
0
662
2,589
13,237
0
W
2,437
134
876
2,575
5,071
1,909
0
1,858
3,105
73,557
0
L
Tsukuyomi
WishfulPencil66
Tsukuyomi
1,304
656
0
682
1,756
415
0
182
1,574
0
7,958
L
5,022
405
0
1,250
4,894
1,744
0
1,833
3,013
65,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,409
Gold Earned
29,332
351
Minions Killed
327
0
Camps Cleared
0
1,085,720
Distance Traveled
904,136
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,983
544
77
7
0
225,418
0
W
Ne Zha
5,154
469
38
3
0
230,433
0
L
Bacchus
5,664
515
18
2
0
216,871
0
W
Surtr
6,448
586
68
6
0
191,940
0
L
Mulan
6,406
582
104
9
0
210,957
0
L
Martichoras
5,405
491
61
6
0
181,892
0
W
Yemoja
6,382
580
19
2
0
195,553
5
W
Hel
7,442
677
149
14
0
242,376
3
L
Tsukuyomi
4,160
378
14
1
0
69,667
0
L
Merlin
7,697
700
130
12
0
224,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role