Player Matchup

Bellona
Bellona
Coscreation
Bellona
Level 126
God Stats
23W - 20L
1,642 SR
Queue Stats
540W - 540L
1,447 Elo+
Solo
Chang'e
Chang'e
I_W_KEY3
Chang'e
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,704 Elo+
Solo
Sylvanus
Sylvanus
MrButtermen82
Sylvanus
Level 81
God Stats
161W - 142L
1,557 SR
Queue Stats
620W - 597L
1,409 Elo+
Solo
Sol
Sol
YamiCam-
Sol
Level 56
God Stats
54W - 46L
1,545 SR
Queue Stats
276W - 295L
1,368 Elo+
Solo
Thor
Thor
o iTz Dimes
Thor
Level 58
God Stats
4W - 0L
1,825 SR
Queue Stats
99W - 100L
1,347 Elo+
Solo
Team Averages
Level 78
1,614 SR
1,455 Elo+

VS

Team Averages
Level 58
1,487 SR
1,345 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Gunner2K20
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,344 Elo+
Party 1
Athena
Athena
Jazze Senpai
Athena
Level 88
God Stats
11W - 14L
1,762 SR
Queue Stats
863W - 1,076L
1,432 Elo+
Solo
Thanatos
Thanatos
aaronedward01
Thanatos
Level 65
God Stats
9W - 9L
1,431 SR
Queue Stats
42W - 53L
1,288 Elo+
Party 1
Danzaburou
Danzaburou
kookamooboy
Danzaburou
Level 17
God Stats
0W - 4L
1,244 SR
Queue Stats
9W - 16L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Coscreation
Bellona
13
6 / 0 / 2
7,899
564
7,356
7,697
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Chang'e
I_W_KEY3
Chang'e
12
2 / 4 / 3
7,074
505
8,625
11,070
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
MrButtermen82
Sylvanus
11
1 / 1 / 7
6,549
468
5,001
8,021
5,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
8 / 2 / 2
9,179
656
12,345
8,792
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 3 / 7
6,929
495
6,852
11,772
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
6 / 3 / 3
8,398
600
10,194
12,504
6,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Gunner2K20
Vamana
11
2 / 7 / 2
6,641
474
3,587
11,087
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
10
1 / 3 / 5
6,719
480
4,042
14,575
11,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
aaronedward01
Thanatos
11
1 / 2 / 5
6,590
471
6,832
11,088
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
kookamooboy
Danzaburou
10
0 / 4 / 0
5,847
418
3,442
9,755
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
19
Kills
10
10
Deaths
19
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
6
3
3
2.5
W
Bellona
Coscreation
Bellona
6
0
2
7
L
Vamana
Gunner2K20
Vamana
2
7
2
0.43
W
Chang'e
I_W_KEY3
Chang'e
2
4
3
0.88
L
Athena
1
3
5
1.17
W
Sylvanus
MrButtermen82
Sylvanus
1
1
7
4.5
W
8
2
2
4.5
L
Thanatos
aaronedward01
Thanatos
1
2
5
1.75
L
Danzaburou
kookamooboy
Danzaburou
0
4
0
0
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,179
Damage
28,097
47,352
Taken
59,009
22,243
Mitigated
30,208
18,209
Healing
21,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,194
947
886
4,718
12,504
6,546
424
7,173
4,903
61,069
0
W
Bellona
Coscreation
Bellona
7,356
2,743
0
4,109
7,697
5,033
0
1,119
6,578
0
53,718
L
Vamana
Gunner2K20
Vamana
3,587
2,306
0
1,661
11,087
4,501
0
7,559
3,528
0
22,235
W
Chang'e
I_W_KEY3
Chang'e
8,625
958
717
2,572
11,070
4,082
258
6,692
4,378
40,228
0
L
Athena
4,042
1,226
0
2,169
14,575
11,675
0
6,595
7,806
14,633
0
W
Sylvanus
MrButtermen82
Sylvanus
5,001
1,789
1,562
3,118
8,021
5,803
270
1,539
6,482
26,095
0
W
12,345
3,251
0
3,321
8,792
3,158
1,056
2,156
6,636
64,651
0
L
Thanatos
aaronedward01
Thanatos
6,832
1,603
0
8,826
11,088
4,135
520
2,840
8,140
0
35,474
L
Danzaburou
kookamooboy
Danzaburou
3,442
1,674
120
3,472
9,755
3,351
0
1,094
8,661
0
27,717
W
6,852
2,715
0
2,810
11,772
4,167
0
2,730
9,042
0
32,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,630
Gold Earned
34,195
307
Minions Killed
254
0
Camps Cleared
0
1,298,476
Distance Traveled
1,288,822
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,398
600
89
6
0
226,667
0
W
Bellona
7,899
564
86
6
0
286,690
0
L
Vamana
6,641
474
32
2
0
300,090
0
W
Chang'e
7,074
505
60
4
0
251,982
0
L
Athena
6,719
480
17
1
0
250,635
0
W
Sylvanus
6,549
468
31
2
0
239,965
1
W
Sol
9,179
656
93
7
0
210,306
0
L
Thanatos
6,590
471
57
4
0
297,908
0
L
Danzaburou
5,847
418
59
4
0
213,522
0
W
Thor
6,929
495
37
3
0
309,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role