Player Matchup

Sol
Sol
Fire Fist Abe
Sol
Level 155
God Stats
6W - 4L
1,335 SR
Queue Stats
431W - 410L
1,537 Elo+
Party 1
Medusa
Medusa
Jwhite14157
Medusa
Level 145
God Stats
17W - 7L
1,810 SR
Queue Stats
1,042W - 973L
1,513 Elo+
Party 1
Surtr
Surtr
KOMODO4222
Surtr
Level 110
God Stats
1W - 0L
1,483 SR
Queue Stats
16W - 9L
1,707 Elo+
Party 1
Maui
Maui
LegitCubano
Maui
Level 144
God Stats
6W - 4L
1,500 SR
Queue Stats
654W - 630L
1,524 Elo+
Party 1
Geb
Geb
Percival7843
Geb
Level 29
God Stats
13W - 5L
1,245 SR
Queue Stats
175W - 145L
1,599 Elo+
Party 1
Team Averages
Level 117
1,475 SR
1,576 Elo+

VS

Team Averages
Level 41
1,543 SR
1,512 Elo+
Freya
Freya
BrayancT
Freya
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,603 Elo+
Solo
Cliodhna
Cliodhna
Robb_a7x
Cliodhna
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 103L
1,682 Elo+
Solo
Achilles
Achilles
Tania MV
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,442 Elo+
Solo
Artio
Artio
Wolfman7847
Artio
Level 81
God Stats
3W - 6L
1,715 SR
Queue Stats
504W - 587L
1,342 Elo+
Solo
Merlin
Merlin
qosivet
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 16
8,816
1,259
16,624
5,918
2,805
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
12
4 / 0 / 11
7,186
1,027
8,551
3,639
1,882
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Surtr
13
9 / 1 / 11
8,060
1,151
8,783
8,138
5,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 0 / 19
7,505
1,072
3,729
6,077
5,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 1 / 15
7,200
1,029
4,699
6,308
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BrayancT
Freya
10
1 / 7 / 0
6,060
866
3,676
10,342
3,839
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Robb_a7x
Cliodhna
8
0 / 7 / 0
5,067
724
2,455
7,717
2,783
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Tania MV
Achilles
10
0 / 4 / 1
5,468
781
4,034
8,651
7,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 4 / 2
5,764
823
1,519
10,758
10,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
qosivet
Merlin
9
0 / 6 / 0
5,146
735
5,772
8,670
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
4
27
Kills
1
2
Deaths
28
72
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Freya
BrayancT
Freya
1
7
0
0.14
W
10
0
16
18
W
Medusa
4
0
11
9.5
W
Surtr
9
1
11
14.5
W
1
0
19
10.5
W
3
1
15
10.5
L
Cliodhna
Robb_a7x
Cliodhna
0
7
0
0
L
Achilles
Tania MV
Achilles
0
4
1
0.13
L
0
4
2
0.25
L
Merlin
qosivet
Merlin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,386
Damage
17,456
30,080
Taken
46,138
20,675
Mitigated
28,162
11,519
Healing
6,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
BrayancT
Freya
3,676
1,073
355
2,003
10,342
3,839
0
5,844
4,498
7,809
0
W
16,624
5,881
552
2,179
5,918
2,805
4,009
2,429
3,489
33,916
0
W
Medusa
8,551
2,824
0
675
3,639
1,882
1,823
1,288
2,351
0
15,980
W
Surtr
8,783
2,200
896
2,203
8,138
5,860
578
3,438
4,700
288
18,282
W
3,729
314
626
1,628
6,077
5,405
496
2,289
3,788
7,252
0
W
4,699
49
836
1,924
6,308
4,723
504
1,523
4,768
10,687
0
L
Cliodhna
Robb_a7x
Cliodhna
2,455
84
0
12
7,717
2,783
0
3,542
4,175
0
8,658
L
Achilles
Tania MV
Achilles
4,034
447
508
656
8,651
7,583
0
3,777
4,874
0
8,039
L
1,519
116
433
1,220
10,758
10,492
0
5,935
4,823
3,161
0
L
Merlin
qosivet
Merlin
5,772
237
156
760
8,670
3,465
0
6,205
2,465
11,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,767
Gold Earned
27,505
74
Minions Killed
52
0
Camps Cleared
0
627,846
Distance Traveled
537,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,060
866
11
2
0
104,342
0
W
Sol
8,816
1,259
33
5
0
121,525
0
W
Medusa
7,186
1,027
8
1
0
92,414
0
W
Surtr
8,060
1,151
27
4
0
139,153
0
W
Maui
7,505
1,072
2
0
0
141,016
0
W
Geb
7,200
1,029
4
1
0
133,738
0
L
Cliodhna
5,067
724
11
2
0
95,445
0
L
Achilles
5,468
781
9
1
0
118,354
0
L
Artio
5,764
823
1
0
0
111,384
0
L
Merlin
5,146
735
20
3
0
108,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role