Player Matchup

Tiamat
Tiamat
Geb0verL0rd
Tiamat
Level 29
God Stats
6W - 5L
1,559 SR
Queue Stats
17W - 13L
1,579 Elo+
Party 2
Thor
Thor
GiornoSolosGoku
Thor
Level 110
God Stats
2W - 1L
1,718 SR
Queue Stats
29W - 26L
1,553 Elo+
Party 3
Olorun
Olorun
J95 Th3 Truth
Olorun
Level 89
God Stats
17W - 10L
1,478 SR
Queue Stats
408W - 389L
1,508 Elo+
Solo
Cernunnos
Cernunnos
MayDeath
Cernunnos
Level 129
God Stats
14W - 7L
1,895 SR
Queue Stats
107W - 81L
1,574 Elo+
Party 2
Amaterasu
Amaterasu
SltySpitoon
Amaterasu
Level 109
God Stats
2W - 0L
1,718 SR
Queue Stats
29W - 26L
1,553 Elo+
Party 3
Team Averages
Level 93
1,674 SR
1,554 Elo+

VS

Team Averages
Level 89
1,394 SR
1,507 Elo+
Thanatos
Thanatos
AVXRY
Thanatos
Level 123
God Stats
34W - 25L
1,589 SR
Queue Stats
470W - 618L
1,524 Elo+
Party 1
Khepri
Khepri
Boodah Bwoy
Khepri
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
100W - 149L
1,524 Elo+
Party 1
Rama
Rama
Loco Gearz
Rama
Level 65
God Stats
7W - 9L
1,185 SR
Queue Stats
197W - 314L
1,455 Elo+
Party 1
Cliodhna
Cliodhna
PhantomVirus69
Cliodhna
Level 60
God Stats
2W - 12L
1,195 SR
Queue Stats
140W - 173L
1,471 Elo+
Party 1
Merlin
Merlin
TuckLuck777
Merlin
Level 108
God Stats
1W - 5L
1,500 SR
Queue Stats
126W - 204L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 3 / 2
10,253
603
14,344
11,697
7,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 3 / 4
10,167
598
11,836
13,884
5,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 2 / 1
9,309
548
3,808
10,338
4,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
MayDeath
Cernunnos
17
3 / 0 / 4
10,514
618
7,981
10,971
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
SltySpitoon
Amaterasu
15
4 / 1 / 4
9,981
587
8,500
16,961
13,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AVXRY
Thanatos
14
5 / 4 / 1
8,447
497
6,544
16,040
6,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Khepri
11
1 / 2 / 2
7,511
442
3,716
11,688
10,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 3 / 0
7,137
420
3,611
12,149
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
13
0 / 5 / 1
8,028
472
6,831
14,540
5,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Merlin
13
3 / 3 / 1
8,254
486
9,478
9,882
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
9
9
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AVXRY
Thanatos
5
4
1
1.38
L
Khepri
1
2
2
1
W
Tiamat
3
3
2
1.33
W
6
3
4
2.67
W
1
2
1
0.75
L
0
3
0
0
W
Cernunnos
MayDeath
Cernunnos
3
0
4
5
L
Cliodhna
0
5
1
0.1
W
Amaterasu
SltySpitoon
Amaterasu
4
1
4
6
L
Merlin
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,469
Damage
30,180
63,851
Taken
64,299
35,174
Mitigated
29,655
26,457
Healing
18,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AVXRY
Thanatos
6,544
1,434
0
10,916
16,040
6,184
21
3,439
12,556
0
55,106
L
Khepri
3,716
255
0
2,686
11,688
10,558
0
4,513
6,928
22,876
0
W
Tiamat
14,344
594
0
3,474
11,697
7,311
0
6,051
5,646
86,886
0
W
11,836
2,681
0
2,557
13,884
5,445
0
2,862
11,022
0
67,271
W
3,808
2,552
322
5,454
10,338
4,072
1,064
1,815
8,523
81,373
0
L
3,611
2,890
109
2,637
12,149
4,213
0
2,956
9,148
0
44,088
W
Cernunnos
MayDeath
Cernunnos
7,981
4,663
0
7,884
10,971
4,663
271
2,369
8,602
0
105,030
L
Cliodhna
6,831
1,125
0
1,065
14,540
5,041
869
2,339
11,649
0
63,204
W
Amaterasu
SltySpitoon
Amaterasu
8,500
3,325
0
6,766
16,961
13,683
0
4,699
12,262
337
58,301
L
Merlin
9,478
349
0
710
9,882
3,659
0
5,244
4,587
55,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,224
Gold Earned
39,377
579
Minions Killed
399
0
Camps Cleared
0
1,654,116
Distance Traveled
1,677,271
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,447
497
91
5
0
362,733
0
L
Khepri
7,511
442
29
2
0
363,868
2
W
Tiamat
10,253
603
137
8
0
343,754
0
W
Thor
10,167
598
89
5
0
365,826
2
W
Olorun
9,309
548
106
6
0
308,052
0
L
Rama
7,137
420
80
5
0
297,721
0
W
Cernunnos
10,514
618
144
8
0
328,625
3
L
Cliodhna
8,028
472
103
6
0
330,978
0
W
Amaterasu
9,981
587
103
6
0
307,859
5
L
Merlin
8,254
486
96
6
0
321,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role