Player Matchup

Xing Tian
Xing Tian
Gold IV
 
Xing Tian
Gold IV
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold V
I Tower Dive
Thor
Gold V
Level 88
God Stats
6W - 13L
1,381 SR
Queue Stats
245W - 232L
1,413 MMR
Solo
Nox
Nox
Bronze III
Inzzanity
Nox
Bronze III
Level 159
God Stats
2W - 3L
1,907 SR
Queue Stats
92W - 103L
1,408 MMR
Solo
Ishtar
Ishtar
Gold III
Richhey
Ishtar
Gold III
Level 173
God Stats
12W - 11L
1,548 SR
Queue Stats
474W - 472L
1,416 MMR
Solo
Chaac
Chaac
Silver III
StepBro Rell
Chaac
Silver III
Level 104
God Stats
13W - 9L
1,477 SR
Queue Stats
57W - 48L
1,415 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,563 SR
1,430 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,581 SR
1,431 MMR
Kumbhakarna
Kumbhakarna
Silver III
 
Kumbhakarna
Silver III
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
RuralBuzzard831
Janus
Gold IV
Level 88
God Stats
1W - 6L
1,393 SR
Queue Stats
144W - 156L
1,422 MMR
Solo
Olorun
Olorun
Bronze III
Saxo Evo
Olorun
Bronze III
Level 129
God Stats
1W - 2L
1,478 SR
Queue Stats
9W - 20L
1,279 MMR
Party 1
Mercury
Mercury
Bronze III
Slimraph33
Mercury
Bronze III
Level 149
God Stats
2W - 3L
1,785 SR
Queue Stats
9W - 7L
1,546 MMR
Party 1
Achilles
Achilles
Gold IV
Solace69
Achilles
Gold IV
Level 107
God Stats
12W - 21L
1,749 SR
Queue Stats
448W - 436L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
0 / 0 / 6
5,518
552
3,020
9,615
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
8 / 0 / 1
6,727
673
6,347
6,422
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 3
6,436
644
3,124
3,150
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Richhey
Ishtar
10
4 / 0 / 3
6,167
617
8,289
8,678
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 0 / 1
6,038
604
4,613
8,088
3,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bans
FenrirFreyaCthulhuAgni

VS

Bans
HadesCu ChulainnSurtrAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
6
0 / 2 / 0
4,258
426
1,701
7,751
3,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 5 / 0
5,287
529
2,385
5,975
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Saxo Evo
Olorun
8
0 / 5 / 0
4,483
448
5,380
8,059
2,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Slimraph33
Mercury
9
0 / 2 / 0
4,895
490
3,339
8,113
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Achilles
Solace69
Achilles
9
0 / 1 / 0
5,070
507
4,861
8,375
8,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
15
Kills
0
0
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
0
6
3
L
Kumbhakarna
 
Kumbhakarna
0
2
0
0
W
8
0
1
8.5
W
3
0
3
4.5
W
Ishtar
Richhey
Ishtar
4
0
3
5.5
L
0
5
0
0
L
Olorun
Saxo Evo
Olorun
0
5
0
0
L
Mercury
Slimraph33
Mercury
0
2
0
0
L
Achilles
Solace69
Achilles
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,393
Damage
17,666
35,953
Taken
38,273
16,056
Mitigated
19,015
14,339
Healing
8,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,020
429
343
3,553
9,615
5,190
115
4,423
5,096
13,908
0
L
Kumbhakarna
 
Kumbhakarna
1,701
320
0
2,300
7,751
3,448
0
1,170
6,581
6,218
0
W
6,347
1,913
0
518
6,422
2,411
0
1,027
5,311
0
38,653
W
3,124
397
0
500
3,150
1,188
448
505
2,573
43,395
0
W
Ishtar
Richhey
Ishtar
8,289
6,101
0
5,339
8,678
3,393
511
3,479
5,175
0
47,214
L
2,385
189
0
250
5,975
1,949
0
2,432
3,543
39,396
0
L
Olorun
Saxo Evo
Olorun
5,380
2,211
70
2,064
8,059
2,583
0
1,534
6,525
33,521
0
L
Mercury
Slimraph33
Mercury
3,339
1,779
0
1,110
8,113
2,757
0
1,008
7,105
0
33,094
L
Achilles
Solace69
Achilles
4,861
1,758
0
2,768
8,375
8,278
0
0
8,375
835
31,907
W
4,613
1,367
0
4,086
8,088
3,874
0
293
7,233
0
47,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,886
Gold Earned
23,993
308
Minions Killed
250
0
Camps Cleared
0
988,717
Distance Traveled
961,401
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,518
552
15
2
0
203,983
0
L
Kumbhakarna
4,258
426
5
1
0
193,833
2
W
Thor
6,727
673
57
6
0
226,294
0
W
Nox
6,436
644
84
8
0
200,010
4
W
Ishtar
6,167
617
79
8
0
156,943
1
L
Janus
5,287
529
83
8
0
182,243
0
L
Olorun
4,483
448
47
5
0
163,000
2
L
Mercury
4,895
490
58
6
0
231,204
0
L
Achilles
5,070
507
57
6
0
191,121
1
W
Chaac
6,038
604
73
7
0
201,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role