Player Matchup

Vulcan
Vulcan
KrypDox
Vulcan
Level 127
God Stats
4W - 7L
1,606 SR
Queue Stats
120W - 117L
1,494 Elo+
Solo
Neith
Neith
NicerDicerSmart
Neith
Level 75
God Stats
6W - 8L
1,602 SR
Queue Stats
64W - 61L
1,634 Elo+
Party 1
Serqet
Serqet
Vanys
Serqet
Level 129
God Stats
4W - 6L
1,451 SR
Queue Stats
129W - 119L
1,545 Elo+
Party 1
Khepri
Khepri
oldbagofcaca
Khepri
Level 49
God Stats
6W - 6L
1,820 SR
Queue Stats
13W - 16L
1,600 Elo+
Party 1
Achilles
Achilles
xIBlxckFlower
Achilles
Level 107
God Stats
0W - 1L
1,760 SR
Queue Stats
31W - 32L
1,528 Elo+
Party 1
Team Averages
Level 97
1,648 SR
1,560 Elo+

VS

Team Averages
Level 52
1,460 SR
1,569 Elo+
Thor
Thor
I Valyria I
Thor
Level 31
God Stats
4W - 3L
1,500 SR
Queue Stats
29W - 26L
1,523 Elo+
Party 3
Mercury
Mercury
LUUULE
Mercury
Level 22
God Stats
2W - 1L
1,276 SR
Queue Stats
8W - 6L
1,810 Elo+
Party 2
Da Ji
Da Ji
Nickysayan
Da Ji
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,620 Elo+
Party 2
Nu Wa
Nu Wa
Rаndevu
Nu Wa
Level 152
God Stats
48W - 29L
1,701 SR
Queue Stats
185W - 156L
1,404 Elo+
Solo
Discordia
Discordia
V_Dovahkiin
Discordia
Level 29
God Stats
9W - 9L
1,325 SR
Queue Stats
26W - 26L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
KrypDox
Vulcan
13
1 / 4 / 2
6,902
767
4,853
7,860
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 2
6,555
728
4,318
8,014
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Vanys
Serqet
10
0 / 2 / 1
5,974
664
1,156
4,201
1,836
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Khepri
12
1 / 2 / 2
6,769
752
2,224
9,467
6,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
xIBlxckFlower
Achilles
11
0 / 3 / 3
6,099
678
2,895
8,710
7,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 5
6,941
771
4,121
4,284
2,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
LUUULE
Mercury
13
1 / 2 / 11
7,188
799
4,704
6,435
3,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
15
11 / 1 / 3
8,455
939
10,741
9,438
7,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Rаndevu
Nu Wa
14
0 / 0 / 10
7,286
810
6,519
4,605
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
V_Dovahkiin
Discordia
14
2 / 0 / 4
7,473
830
8,302
3,310
1,232
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
3
Kills
14
14
Deaths
3
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
Vulcan
KrypDox
Vulcan
1
4
2
0.5
W
Mercury
LUUULE
Mercury
1
2
11
3.25
L
1
3
2
0.67
W
Da Ji
11
1
3
12.5
W
Nu Wa
Rаndevu
Nu Wa
0
0
10
5
W
Discordia
V_Dovahkiin
Discordia
2
0
4
4
L
Serqet
Vanys
Serqet
0
2
1
0.25
L
Khepri
1
2
2
1
L
Achilles
xIBlxckFlower
Achilles
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,446
Damage
34,387
38,252
Taken
28,072
23,154
Mitigated
17,221
3,141
Healing
3,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,121
297
0
0
4,284
2,827
1,648
564
3,642
0
26,844
L
Vulcan
KrypDox
Vulcan
4,853
1,328
0
500
7,860
3,606
0
4,821
2,953
30,637
0
W
Mercury
LUUULE
Mercury
4,704
1,119
0
270
6,435
3,657
0
1,867
4,332
0
18,357
L
4,318
1,457
0
1,079
8,014
3,231
0
2,067
5,808
0
18,095
W
Da Ji
10,741
3,483
0
1,690
9,438
7,480
259
1,332
7,895
0
23,210
W
Nu Wa
Rаndevu
Nu Wa
6,519
1,337
0
833
4,605
2,025
1,363
2,515
1,944
22,771
0
W
Discordia
V_Dovahkiin
Discordia
8,302
234
13
521
3,310
1,232
1,024
560
2,531
29,132
0
L
Serqet
Vanys
Serqet
1,156
400
0
290
4,201
1,836
0
889
3,232
0
7,143
L
Khepri
2,224
480
0
800
9,467
6,993
0
3,911
5,424
6,102
0
L
Achilles
xIBlxckFlower
Achilles
2,895
386
0
472
8,710
7,488
0
3,133
5,357
234
8,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,299
Gold Earned
37,343
128
Minions Killed
213
0
Camps Cleared
0
790,058
Distance Traveled
1,026,298
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,941
771
42
5
0
210,043
0
L
Vulcan
6,902
767
63
7
0
171,985
2
W
Mercury
7,188
799
30
3
0
215,380
0
L
Neith
6,555
728
24
3
0
180,384
7
W
Da Ji
8,455
939
27
3
0
200,157
0
W
Nu Wa
7,286
810
51
6
0
197,961
0
W
Discordia
7,473
830
63
7
0
202,757
0
L
Serqet
5,974
664
17
2
0
100,288
2
L
Khepri
6,769
752
12
1
0
207,432
5
L
Achilles
6,099
678
12
1
0
129,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role