Player Matchup

Athena
Athena
Azami026
Athena
Level 79
God Stats
7W - 8L
1,500 SR
Queue Stats
56W - 55L
1,463 Elo+
Solo
Achilles
Achilles
Hokage32
Achilles
Level 110
God Stats
16W - 12L
1,288 SR
Queue Stats
385W - 450L
1,370 Elo+
Party 1
Pele
Pele
SANTIMO2K
Pele
Level 86
God Stats
22W - 13L
1,702 SR
Queue Stats
514W - 500L
1,493 Elo+
Solo
Charybdis
Charybdis
Topo188752
Charybdis
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
377W - 430L
1,366 Elo+
Party 1
Chronos
Chronos
kadson
Chronos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,400 Elo+
Solo
Team Averages
Level 85
1,498 SR
1,418 Elo+

VS

Team Averages
Level 126
1,387 SR
1,417 Elo+
Nemesis
Nemesis
Giburr
Nemesis
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
261W - 256L
1,451 Elo+
Party 2
Baron Samedi
Baron Samedi
Matostrike
Baron Samedi
Level 114
God Stats
12W - 10L
1,319 SR
Queue Stats
189W - 200L
1,488 Elo+
Solo
Skadi
Skadi
Memerlinthetroll
Skadi
Level 79
God Stats
1W - 3L
1,082 SR
Queue Stats
116W - 119L
1,406 Elo+
Solo
Hercules
Hercules
miliyfeli2
Hercules
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,276 Elo+
Solo
Ra
Ra
tres_grudado
Ra
Level 148
God Stats
17W - 13L
1,532 SR
Queue Stats
347W - 352L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Azami026
Athena
8
0 / 7 / 2
5,840
365
2,625
15,854
15,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Hokage32
Achilles
12
0 / 0 / 1
6,868
429
9,172
16,166
12,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
14
4 / 1 / 1
8,303
519
8,335
11,175
4,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Topo188752
Charybdis
11
2 / 5 / 2
6,928
433
6,414
10,735
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
kadson
Chronos
13
1 / 4 / 4
7,725
483
5,207
10,043
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Giburr
Nemesis
15
3 / 0 / 3
9,011
563
7,336
15,245
6,202
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Matostrike
Baron Samedi
14
5 / 2 / 5
8,679
542
10,402
12,076
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 1 / 5
9,136
571
12,331
10,207
3,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
miliyfeli2
Hercules
14
0 / 1 / 0
8,622
539
10,495
14,819
14,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

14
1 / 3 / 5
8,284
518
3,575
6,068
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
7
Kills
17
17
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
Azami026
Athena
0
7
2
0.14
W
Nemesis
Giburr
Nemesis
3
0
3
4.5
L
Achilles
Hokage32
Achilles
0
0
1
0.5
W
Baron Samedi
Matostrike
Baron Samedi
5
2
5
3.75
W
8
1
5
10.5
L
Pele
4
1
1
4.5
L
Charybdis
Topo188752
Charybdis
2
5
2
0.6
L
Chronos
kadson
Chronos
1
4
4
0.75
W
Hercules
miliyfeli2
Hercules
0
1
0
0
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,753
Damage
44,139
63,973
Taken
58,415
42,080
Mitigated
31,754
14,543
Healing
20,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Azami026
Athena
2,625
684
0
946
15,854
15,762
7
4,776
11,078
12,107
0
W
Nemesis
Giburr
Nemesis
7,336
3,862
0
4,282
15,245
6,202
1,553
1,254
13,903
0
66,909
L
Achilles
Hokage32
Achilles
9,172
4,000
0
7,119
16,166
12,688
0
0
16,166
0
47,893
W
Baron Samedi
Matostrike
Baron Samedi
10,402
1,126
940
4,692
12,076
5,200
1,002
3,746
8,330
54,228
0
W
12,331
5,563
0
1,337
10,207
3,587
1,986
1,608
8,599
0
59,174
L
Pele
8,335
1,441
0
2,109
11,175
4,943
0
1,840
9,335
0
64,181
L
Charybdis
Topo188752
Charybdis
6,414
2,721
0
1,683
10,735
4,134
0
3,047
7,688
0
34,051
L
Chronos
kadson
Chronos
5,207
1,696
0
2,686
10,043
4,553
0
4,314
5,729
54,756
0
W
Hercules
miliyfeli2
Hercules
10,495
4,500
0
6,185
14,819
14,613
15
48
13,608
0
67,201
W
3,575
250
1,803
1,462
6,068
2,152
1,148
1,176
4,892
56,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,664
Gold Earned
43,732
315
Minions Killed
471
0
Camps Cleared
0
1,553,675
Distance Traveled
1,644,656
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,840
365
9
1
0
304,044
0
W
Nemesis
9,011
563
106
7
0
391,702
1
L
Achilles
6,868
429
69
4
0
333,745
0
W
Baron Samedi
8,679
542
82
5
0
283,597
3
W
Skadi
9,136
571
94
6
0
296,756
0
L
Pele
8,303
519
96
6
0
360,930
0
L
Charybdis
6,928
433
52
3
0
278,534
2
L
Chronos
7,725
483
89
6
0
276,422
0
W
Hercules
8,622
539
96
6
0
322,193
2
W
Ra
8,284
518
93
6
0
350,408
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role