Player Matchup

Neith
Neith
Bronze III
BABYZOMBIE AK
Neith
Bronze III
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 MMR
Party 1
Chaac
Chaac
Bronze III
Barclay96
Chaac
Bronze III
Level 107
God Stats
0W - 4L
1,546 SR
Queue Stats
0W - 6L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze III
Dyllybar5518
Ao Kuang
Bronze III
Level 86
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,430 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 162
1,534 SR
1,464 MMR
Bacchus
Bacchus
Bronze III
Joey_Bada33
Bacchus
Bronze III
Level 133
God Stats
3W - 3L
1,500 SR
Queue Stats
111W - 131L
1,389 MMR
Solo
Ne Zha
Ne Zha
Gold V
blakjack101024
Ne Zha
Gold V
Level 179
God Stats
5W - 2L
1,862 SR
Queue Stats
25W - 19L
1,479 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
futtbucker1992
Baron Samedi
Silver I
Level 174
God Stats
2W - 1L
1,242 SR
Queue Stats
23W - 20L
1,523 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,956
745
3,887
9,858
2,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Barclay96
Chaac
8
0 / 4 / 0
5,257
657
2,010
7,370
3,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Dyllybar5518
Ao Kuang
4
0 / 1 / 0
4,734
592
374
1,853
580
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AnubisAtlasSurtrThothDanzaburou

VS

Bans
AchillesMauiBaba YagaSobekHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Joey_Bada33
Bacchus
12
2 / 0 / 5
6,613
827
2,494
4,053
5,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
5 / 0 / 3
7,645
956
8,412
7,250
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
futtbucker1992
Baron Samedi
11
1 / 1 / 6
6,741
843
5,647
4,550
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
8
8
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Chaac
Barclay96
Chaac
0
4
0
0
L
Ao Kuang
Dyllybar5518
Ao Kuang
0
1
0
0
W
Bacchus
Joey_Bada33
Bacchus
2
0
5
4.5
W
5
0
3
6.5
W
Baron Samedi
futtbucker1992
Baron Samedi
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,271
Damage
16,553
19,081
Taken
15,853
7,502
Mitigated
10,355
3,757
Healing
5,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,887
1,058
138
1,549
9,858
2,997
0
3,671
6,187
0
19,783
L
Chaac
Barclay96
Chaac
2,010
184
53
1,846
7,370
3,925
0
3,760
3,610
0
13,049
L
Ao Kuang
Dyllybar5518
Ao Kuang
374
106
32
139
1,853
580
0
743
1,110
1,716
0
W
Bacchus
Joey_Bada33
Bacchus
2,494
254
0
1,079
4,053
5,048
375
118
3,864
7,699
0
W
8,412
2,344
0
1,796
7,250
3,128
1,014
170
6,962
0
36,907
W
Baron Samedi
futtbucker1992
Baron Samedi
5,647
546
816
1,828
4,550
2,179
1,103
114
4,362
31,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,947
Gold Earned
20,999
62
Minions Killed
131
0
Camps Cleared
0
250,146
Distance Traveled
490,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,956
745
35
4
0
136,584
0
L
Chaac
5,257
657
26
3
0
83,788
0
L
Ao Kuang
4,734
592
1
0
0
29,774
0
W
Bacchus
6,613
827
9
1
0
168,407
0
W
Ne Zha
7,645
956
54
7
0
182,243
0
W
Baron Samedi
6,741
843
68
9
0
139,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role