Player Matchup

Anhur
Anhur
FlIfLa_
Anhur
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 81L
1,487 Elo+
Party 1
Awilix
Awilix
Ory4
Awilix
Level 70
God Stats
60W - 39L
1,669 SR
Queue Stats
230W - 188L
1,560 Elo+
Party 1
Merlin
Merlin
ReDeFfEcTx
Merlin
Level 26
God Stats
5W - 5L
1,484 SR
Queue Stats
31W - 31L
1,510 Elo+
Party 1
Surtr
Surtr
VorsfeIder
Surtr
Level 83
God Stats
118W - 87L
1,578 SR
Queue Stats
153W - 146L
1,518 Elo+
Party 1
Kuzenbo
Kuzenbo
chiller_007_
Kuzenbo
Level 106
God Stats
2W - 1L
1,809 SR
Queue Stats
94W - 96L
1,532 Elo+
Party 1
Team Averages
Level 80
1,608 SR
1,521 Elo+

VS

Team Averages
Level 138
1,613 SR
1,513 Elo+
Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Anonymus_005
Tiamat
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 49L
1,417 Elo+
Solo
Yemoja
Yemoja
King-lCrimson
Yemoja
Level 106
God Stats
4W - 4L
1,582 SR
Queue Stats
264W - 239L
1,545 Elo+
Party 2
Ravana
Ravana
Vv_zNinjaz_vV
Ravana
Level 152
God Stats
1W - 5L
1,667 SR
Queue Stats
157W - 161L
1,537 Elo+
Solo
Agni
Agni
josmile59810
Agni
Level 149
God Stats
25W - 10L
1,814 SR
Queue Stats
118W - 101L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FlIfLa_
Anhur
13
1 / 1 / 2
7,173
552
5,088
9,765
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
Ory4
Awilix
14
7 / 1 / 2
8,528
656
11,486
8,585
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
ReDeFfEcTx
Merlin
12
1 / 1 / 3
7,269
559
5,602
7,144
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Surtr
14
1 / 1 / 1
8,398
646
10,920
14,756
11,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
chiller_007_
Kuzenbo
9
0 / 0 / 3
6,322
486
3,456
9,261
9,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
2 / 3 / 0
6,559
505
7,547
13,061
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
12
1 / 2 / 0
6,860
528
7,079
9,810
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 0 / 1
6,304
485
1,715
6,924
3,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 0
7,543
580
9,191
14,196
12,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 3 / 1
6,442
496
3,566
8,397
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
4
4
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
3
0
0.67
L
Tiamat
1
2
0
0.5
W
Anhur
FlIfLa_
Anhur
1
1
2
2
L
0
0
1
0.5
W
Awilix
Ory4
Awilix
7
1
2
8
W
Merlin
ReDeFfEcTx
Merlin
1
1
3
2.5
W
Surtr
1
1
1
1.5
L
1
2
0
0.5
W
Kuzenbo
chiller_007_
Kuzenbo
0
0
3
1.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,552
Damage
29,098
49,511
Taken
52,388
30,516
Mitigated
27,535
16,579
Healing
25,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,547
6,327
0
4,653
13,061
3,978
0
508
12,553
0
54,171
L
Tiamat
7,079
307
0
3,056
9,810
5,241
0
4,640
4,964
52,658
0
W
Anhur
FlIfLa_
Anhur
5,088
2,775
0
3,555
9,765
3,280
0
1,849
7,916
0
41,457
L
1,715
520
3,807
2,592
6,924
3,249
0
2,011
4,853
17,454
0
W
Awilix
Ory4
Awilix
11,486
5,410
0
500
8,585
3,110
0
1,459
7,126
0
74,788
W
Merlin
ReDeFfEcTx
Merlin
5,602
364
0
1,783
7,144
2,960
204
4,804
2,303
59,359
0
W
Surtr
10,920
4,429
0
8,172
14,756
11,552
0
379
14,377
1,212
67,859
L
9,191
2,510
0
9,364
14,196
12,212
0
500
13,696
0
73,696
W
Kuzenbo
chiller_007_
Kuzenbo
3,456
1,916
0
2,569
9,261
9,614
0
4,353
4,897
14,044
0
L
3,566
393
0
1,796
8,397
2,855
0
1,576
6,764
58,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,690
Gold Earned
33,708
414
Minions Killed
458
0
Camps Cleared
0
1,364,101
Distance Traveled
1,255,103
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,559
505
93
7
0
213,931
0
L
Tiamat
6,860
528
96
7
0
260,437
0
W
Anhur
7,173
552
75
6
0
253,757
2
L
Yemoja
6,304
485
29
2
0
246,514
0
W
Awilix
8,528
656
83
6
0
347,021
2
W
Merlin
7,269
559
128
10
0
246,431
0
W
Surtr
8,398
646
116
9
0
242,359
0
L
Ravana
7,543
580
145
11
0
253,505
0
W
Kuzenbo
6,322
486
12
1
0
274,533
4
L
Agni
6,442
496
95
7
0
280,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role