Player Matchup

Maui
Maui
Droyma
Maui
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,526 Elo+
Party 1
Anubis
Anubis
LokisFeetPics
Anubis
Level 46
God Stats
2W - 0L
1,866 SR
Queue Stats
16W - 15L
1,486 Elo+
Party 1
Izanami
Izanami
chadwick72395
Izanami
Level 85
God Stats
1W - 0L
1,708 SR
Queue Stats
4W - 5L
1,498 Elo+
Party 1
Team Averages
Level 86
1,691 SR
1,503 Elo+

VS

Team Averages
Level 83
1,545 SR
1,484 Elo+
Cupid
Cupid
Chocoman554
Cupid
Level 56
God Stats
18W - 17L
1,500 SR
Queue Stats
19W - 23L
1,500 Elo+
Party 2
Anubis
Anubis
IronPepparoni
Anubis
Level 67
God Stats
19W - 8L
1,636 SR
Queue Stats
278W - 281L
1,437 Elo+
Solo
Artio
Artio
Yts21
Artio
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 40L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Droyma
Maui
17
4 / 0 / 10
10,904
727
10,744
11,734
16,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 4 / 8
10,778
719
10,642
10,483
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
17
7 / 3 / 7
11,711
781
18,605
14,852
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 6
9,411
627
10,127
11,683
5,351
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 5 / 4
10,260
684
12,781
12,371
7,556
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Yts21
Artio
14
3 / 6 / 4
10,220
681
7,664
24,649
27,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
15
Kills
7
7
Deaths
15
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
Maui
Droyma
Maui
4
0
10
9
L
3
5
4
1
W
4
4
8
2
L
Artio
Yts21
Artio
3
6
4
0.83
W
Izanami
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,991
Damage
30,572
37,069
Taken
48,703
27,933
Mitigated
40,039
15,923
Healing
11,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,127
5,404
0
2,197
11,683
5,351
368
6,679
5,004
0
29,591
W
Maui
Droyma
Maui
10,744
2,934
0
4,748
11,734
16,423
786
4,655
7,079
21,804
0
L
12,781
478
0
4,234
12,371
7,556
415
7,316
5,055
60,557
0
W
10,642
1,019
0
4,042
10,483
5,497
29
6,404
4,079
40,107
0
L
Artio
Yts21
Artio
7,664
660
803
4,310
24,649
27,132
0
7,458
17,191
17,326
1,259
W
Izanami
18,605
12,669
0
7,133
14,852
6,013
2,159
8,465
6,387
0
78,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,393
Gold Earned
29,891
175
Minions Killed
153
0
Camps Cleared
0
747,835
Distance Traveled
715,808
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,411
627
46
3
0
233,346
0
W
Maui
10,904
727
24
2
0
257,295
0
L
Anubis
10,260
684
83
6
0
235,387
2
W
Anubis
10,778
719
55
4
0
244,456
0
L
Artio
10,220
681
24
2
0
247,075
5
W
Izanami
11,711
781
96
6
0
246,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role