Player Matchup

Chaac
Chaac
FONDERFLIPER
Chaac
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 69L
1,522 Elo+
Party 1
Zhong Kui
Zhong Kui
Hoodie757
Zhong Kui
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,694 Elo+
Party 3
Chiron
Chiron
Misscast
Chiron
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 33L
1,638 Elo+
Party 3
Cabrakan
Cabrakan
TheeArmyGuy
Cabrakan
Level 117
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 107L
1,489 Elo+
Party 1
Hercules
Hercules
TheeMander
Hercules
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,449 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,559 Elo+

VS

Team Averages
Level 103
1,494 SR
1,404 Elo+
Eset
Eset
 
Eset
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
CrAZy_JoKeR_PR-0
Vulcan
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 100L
1,496 Elo+
Party 2
Charybdis
Charybdis
Nepoxy
Charybdis
Level 86
God Stats
1W - 6L
1,471 SR
Queue Stats
46W - 80L
1,289 Elo+
Party 4
Ares
Ares
Roman_Empire_PR
Ares
Level 72
God Stats
1W - 3L
1,500 SR
Queue Stats
264W - 271L
1,412 Elo+
Party 2
Anhur
Anhur
Xzirf
Anhur
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 102L
1,321 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 7
8,057
806
8,369
17,332
20,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Hoodie757
Zhong Kui
16
8 / 2 / 5
9,359
936
19,687
14,890
13,211
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
Misscast
Chiron
14
2 / 0 / 9
7,930
793
9,927
5,130
2,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
TheeArmyGuy
Cabrakan
13
0 / 3 / 10
7,621
762
6,354
11,657
14,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hercules
TheeMander
Hercules
14
1 / 0 / 7
7,617
762
2,700
10,656
10,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
2 / 4 / 5
7,094
709
9,764
10,595
6,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 1 / 7
8,016
802
17,978
6,828
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Nepoxy
Charybdis
11
0 / 5 / 6
6,718
672
4,405
10,476
5,274
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 3 / 5
7,742
774
4,016
12,212
16,654
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Xzirf
Anhur
16
3 / 1 / 5
8,286
829
6,562
9,464
4,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
14
Kills
8
8
Deaths
14
38
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
4
5
1.13
L
1
1
7
4.5
W
3
3
7
2.17
W
Zhong Kui
Hoodie757
Zhong Kui
8
2
5
5.25
W
Chiron
Misscast
Chiron
2
0
9
6.5
L
Charybdis
Nepoxy
Charybdis
0
5
6
0.6
L
2
3
5
1.5
W
Cabrakan
TheeArmyGuy
Cabrakan
0
3
10
1.67
W
Hercules
TheeMander
Hercules
1
0
7
4.5
L
Anhur
Xzirf
Anhur
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,037
Damage
42,725
59,665
Taken
49,575
61,236
Mitigated
36,433
32,816
Healing
16,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
9,764
886
2,241
2,517
10,595
6,910
78
5,975
4,536
17,341
0
L
17,978
9,753
2,072
1,438
6,828
3,318
0
3,737
3,091
32,753
0
W
8,369
905
1,101
7,709
17,332
20,660
319
6,820
10,512
0
19,054
W
Zhong Kui
Hoodie757
Zhong Kui
19,687
1,614
0
7,432
14,890
13,211
130
7,156
7,734
43,150
0
W
Chiron
Misscast
Chiron
9,927
673
1,993
2,031
5,130
2,389
977
3,308
1,822
0
25,792
L
Charybdis
Nepoxy
Charybdis
4,405
3,602
1,277
1,754
10,476
5,274
0
5,641
4,751
0
12,764
L
4,016
229
0
804
12,212
16,654
45
5,035
6,925
6,519
0
W
Cabrakan
TheeArmyGuy
Cabrakan
6,354
216
2,673
1,974
11,657
14,546
296
7,807
3,850
8,818
705
W
Hercules
TheeMander
Hercules
2,700
149
1,756
6,147
10,656
10,430
336
6,667
3,989
0
10,045
L
Anhur
Xzirf
Anhur
6,562
3,804
1,812
2,905
9,464
4,277
165
4,528
4,936
0
16,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,584
Gold Earned
37,856
137
Minions Killed
99
0
Camps Cleared
0
1,030,456
Distance Traveled
933,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,094
709
23
2
0
180,484
0
L
Vulcan
8,016
802
30
3
0
218,141
0
W
Chaac
8,057
806
23
2
0
208,756
0
W
Zhong Kui
9,359
936
54
5
0
189,156
0
W
Chiron
7,930
793
30
3
0
195,362
0
L
Charybdis
6,718
672
15
2
0
166,642
0
L
Ares
7,742
774
5
1
0
177,494
0
W
Cabrakan
7,621
762
13
1
0
211,167
0
W
Hercules
7,617
762
17
2
0
226,015
0
L
Anhur
8,286
829
26
3
0
190,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role