Player Matchup

He Bo
He Bo
Platinum III
 
He Bo
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold III
 
Jing Wei
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Gold III
BestBotttt
Chang'e
Gold III
Level 193
God Stats
0W - 1L
1,643 SR
Queue Stats
31W - 29L
1,709 MMR
Party 2
Thor
Thor
Gold I
JudgeMeN0t
Thor
Gold I
Level 89
God Stats
1W - 2L
1,338 SR
Queue Stats
53W - 52L
1,713 MMR
Solo
Sylvanus
Sylvanus
Platinum III
StiXi
Sylvanus
Platinum III
Level 148
God Stats
9W - 8L
1,573 SR
Queue Stats
102W - 83L
1,784 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,511 SR
1,641 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,547 SR
1,651 MMR
Cliodhna
Cliodhna
Platinum V
 
Cliodhna
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Gold I
 
Ullr
Gold I
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum V
FortuneGB2
Scylla
Platinum V
Level 139
God Stats
17W - 18L
1,559 SR
Queue Stats
29W - 25L
1,811 MMR
Party 1
Bacchus
Bacchus
Gold I
IcyGhosts
Bacchus
Gold I
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 56L
1,701 MMR
Solo
Surtr
Surtr
Platinum III
LikeTheDust
Surtr
Platinum III
Level 141
God Stats
11W - 5L
1,677 SR
Queue Stats
206W - 204L
1,744 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
2 / 3 / 0
6,057
606
4,443
7,361
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
 
Jing Wei
8
0 / 4 / 0
4,321
432
3,858
9,021
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
BestBotttt
Chang'e
9
0 / 2 / 0
5,183
518
4,442
6,372
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
3,342
334
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
StiXi
Sylvanus
8
0 / 1 / 0
5,005
501
3,335
7,683
5,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AwilixFreyaTiamatNe Zha

VS

Bans
SolAo KuangAthenaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
2 / 1 / 6
6,063
606
6,688
7,337
2,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
 
Ullr
9
0 / 0 / 5
5,162
516
4,857
5,794
1,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
FortuneGB2
Scylla
11
5 / 0 / 2
6,618
662
2,391
2,262
642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
IcyGhosts
Bacchus
8
2 / 0 / 3
5,469
547
3,868
6,504
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 1 / 1
6,054
605
4,786
8,214
6,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
10
10
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
3
0
0.67
L
Jing Wei
 
Jing Wei
0
4
0
0
W
Cliodhna
 
Cliodhna
2
1
6
5
W
Ullr
 
Ullr
0
0
5
2.5
L
Chang'e
BestBotttt
Chang'e
0
2
0
0
W
Scylla
FortuneGB2
Scylla
5
0
2
6
W
Bacchus
IcyGhosts
Bacchus
2
0
3
3.5
L
0
0
0
0
W
1
1
1
1.5
L
Sylvanus
StiXi
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,078
Damage
22,590
30,437
Taken
30,111
13,474
Mitigated
17,276
13,058
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,443
198
0
1,956
7,361
2,237
0
972
6,389
39,267
0
L
Jing Wei
 
Jing Wei
3,858
2,749
0
1,995
9,021
3,270
0
2,620
6,401
0
30,461
W
Cliodhna
 
Cliodhna
6,688
804
0
1,568
7,337
2,922
0
2,884
4,453
0
39,574
W
Ullr
 
Ullr
4,857
1,660
0
1,229
5,794
1,942
0
1,773
4,021
0
38,148
L
Chang'e
BestBotttt
Chang'e
4,442
410
0
2,625
6,372
2,024
0
540
5,832
36,244
0
W
Scylla
FortuneGB2
Scylla
2,391
175
0
1,006
2,262
642
104
719
1,543
37,700
0
W
Bacchus
IcyGhosts
Bacchus
3,868
685
0
2,619
6,504
5,392
0
1,573
4,931
15,149
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,786
1,825
0
2,295
8,214
6,378
0
5,271
2,943
660
44,139
L
Sylvanus
StiXi
Sylvanus
3,335
970
2,060
4,422
7,683
5,943
0
2,359
5,324
16,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,908
Gold Earned
29,366
229
Minions Killed
290
0
Camps Cleared
0
793,626
Distance Traveled
1,026,907
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,057
606
85
9
0
207,727
2
L
Jing Wei
4,321
432
54
5
0
190,990
0
W
Cliodhna
6,063
606
56
6
0
246,668
1
W
Ullr
5,162
516
66
7
0
199,118
1
L
Chang'e
5,183
518
76
8
0
191,240
0
W
Scylla
6,618
662
79
8
0
202,378
2
W
Bacchus
5,469
547
12
1
0
184,624
1
L
Thor
3,342
334
0
0
0
22,861
0
W
Surtr
6,054
605
77
8
0
194,119
1
L
Sylvanus
5,005
501
14
1
0
180,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role