Player Matchup

Cerberus
Cerberus
BIgPoPss
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 107L
1,500 Elo+
Solo
Yemoja
Yemoja
CactusCome
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,503 Elo+
Solo
Rama
Rama
ElParlu
Rama
Level 112
God Stats
4W - 0L
1,713 SR
Queue Stats
368W - 378L
1,569 Elo+
Solo
Discordia
Discordia
Xfed06
Discordia
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 34L
1,543 Elo+
Solo
Baba Yaga
Baba Yaga
redminotaur21
Baba Yaga
Level 186
God Stats
10W - 4L
1,556 SR
Queue Stats
413W - 429L
1,594 Elo+
Solo
Team Averages
Level 100
1,554 SR
1,542 Elo+

VS

Team Averages
Level 118
1,606 SR
1,491 Elo+
Ares
Ares
Emzi29
Ares
Level 153
God Stats
0W - 2L
1,640 SR
Queue Stats
64W - 71L
1,485 Elo+
Solo
Hel
Hel
TheFalconLife
Hel
Level 156
God Stats
1W - 1L
1,743 SR
Queue Stats
104W - 112L
1,508 Elo+
Solo
Vamana
Vamana
TheeAlPacone
Vamana
Level 55
God Stats
0W - 2L
1,633 SR
Queue Stats
116W - 120L
1,475 Elo+
Solo
Poseidon
Poseidon
eddyjav
Poseidon
Level 128
God Stats
3W - 2L
1,715 SR
Queue Stats
130W - 147L
1,459 Elo+
Solo
The Morrigan
The Morrigan
guzzmatute
The Morrigan
Level 98
God Stats
0W - 2L
1,300 SR
Queue Stats
135W - 125L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BIgPoPss
Cerberus
18
5 / 1 / 9
10,523
702
8,729
16,142
19,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
CactusCome
Yemoja
16
0 / 1 / 10
9,436
629
1,699
13,835
17,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Rama
ElParlu
Rama
16
2 / 2 / 10
9,441
629
11,684
15,435
9,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Xfed06
Discordia
19
4 / 0 / 9
10,822
721
27,355
13,171
8,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
redminotaur21
Baba Yaga
19
4 / 1 / 9
10,568
705
19,853
13,000
8,811
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Emzi29
Ares
14
1 / 3 / 3
9,268
618
8,167
19,154
22,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 2 / 2
8,560
571
5,067
13,705
11,877
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
17
2 / 4 / 2
9,708
647
17,429
20,051
24,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
eddyjav
Poseidon
16
1 / 3 / 3
9,479
632
15,982
15,833
11,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
guzzmatute
The Morrigan
18
1 / 3 / 2
10,066
671
18,840
11,847
5,705
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
15
Kills
5
5
Deaths
15
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BIgPoPss
Cerberus
5
1
9
9.5
W
Yemoja
CactusCome
Yemoja
0
1
10
5
W
Rama
ElParlu
Rama
2
2
10
3.5
L
Ares
Emzi29
Ares
1
3
3
0.83
L
0
2
2
0.5
L
Vamana
2
4
2
0.75
W
Discordia
Xfed06
Discordia
4
0
9
8.5
L
Poseidon
eddyjav
Poseidon
1
3
3
0.83
L
The Morrigan
guzzmatute
The Morrigan
1
3
2
0.67
W
Baba Yaga
redminotaur21
Baba Yaga
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,320
Damage
65,485
71,583
Taken
80,590
63,127
Mitigated
76,011
49,174
Healing
38,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BIgPoPss
Cerberus
8,729
325
865
3,161
16,142
19,201
0
10,052
5,435
16,633
0
W
Yemoja
CactusCome
Yemoja
1,699
891
27,613
7,220
13,835
17,965
278
8,667
4,786
4,551
0
W
Rama
ElParlu
Rama
11,684
9,543
237
3,015
15,435
9,117
1,229
10,734
4,418
0
34,030
L
Ares
Emzi29
Ares
8,167
323
4,983
3,775
19,154
22,153
0
10,271
8,883
10,275
0
L
5,067
183
14,123
7,176
13,705
11,877
0
12,503
1,202
12,148
0
L
Vamana
17,429
5,331
1,015
3,134
20,051
24,896
0
11,257
8,794
0
30,729
W
Discordia
Xfed06
Discordia
27,355
549
1,340
2,996
13,171
8,033
226
8,691
3,995
70,039
0
L
Poseidon
eddyjav
Poseidon
15,982
2,123
773
1,591
15,833
11,380
177
13,927
1,906
35,830
0
L
The Morrigan
guzzmatute
The Morrigan
18,840
1,691
1,115
1,108
11,847
5,705
0
9,678
2,169
44,354
1,596
W
Baba Yaga
redminotaur21
Baba Yaga
19,853
1,582
61
2,666
13,000
8,811
517
9,181
3,664
49,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,790
Gold Earned
47,081
205
Minions Killed
169
0
Camps Cleared
0
1,481,306
Distance Traveled
1,495,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,523
702
16
1
0
282,988
0
W
Yemoja
9,436
629
2
0
0
280,016
0
W
Rama
9,441
629
44
3
0
279,771
0
L
Ares
9,268
618
6
0
0
307,349
0
L
Hel
8,560
571
20
1
0
289,636
0
L
Vamana
9,708
647
32
2
0
281,553
0
W
Discordia
10,822
721
87
6
0
322,254
0
L
Poseidon
9,479
632
43
3
0
303,208
0
L
The Morrigan
10,066
671
68
5
0
313,814
0
W
Baba Yaga
10,568
705
56
4
0
316,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role