Player Matchup

Osiris
Osiris
Kygaros
Osiris
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,528 Elo+
Party 2
Jing Wei
Jing Wei
ListigerLurch
Jing Wei
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,634 Elo+
Party 2
Mercury
Mercury
STAS13
Mercury
Level 113
God Stats
4W - 6L
1,491 SR
Queue Stats
143W - 130L
1,493 Elo+
Solo
Fenrir
Fenrir
Ulrira
Fenrir
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 34L
1,543 Elo+
Party 2
Olorun
Olorun
razyRVP
Olorun
Level 39
God Stats
0W - 4L
1,311 SR
Queue Stats
158W - 189L
1,446 Elo+
Solo
Team Averages
Level 94
1,460 SR
1,529 Elo+

VS

Team Averages
Level 91
1,501 SR
1,539 Elo+
Danzaburou
Danzaburou
AlanLeDésosseur
Danzaburou
Level 69
God Stats
4W - 5L
1,738 SR
Queue Stats
303W - 302L
1,543 Elo+
Party 3
Baron Samedi
Baron Samedi
FloLeDecoupeur
Baron Samedi
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
184W - 152L
1,542 Elo+
Party 3
Scylla
Scylla
LUNIKmoney
Scylla
Level 29
God Stats
23W - 19L
1,500 SR
Queue Stats
918W - 911L
1,537 Elo+
Party 1
Hera
Hera
alexoxcraft
Hera
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
273W - 267L
1,537 Elo+
Party 1
Atlas
Atlas
xDiexDie
Atlas
Level 144
God Stats
4W - 2L
1,268 SR
Queue Stats
465W - 484L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kygaros
Osiris
16
2 / 3 / 10
8,881
683
7,531
20,041
26,688
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
ListigerLurch
Jing Wei
15
3 / 4 / 8
8,353
643
11,400
14,224
8,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
STAS13
Mercury
15
4 / 5 / 7
8,497
654
11,008
12,682
7,317
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Ulrira
Fenrir
15
4 / 5 / 11
9,072
698
13,343
16,931
23,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
razyRVP
Olorun
16
3 / 4 / 11
8,840
680
5,507
13,063
8,020
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlanLeDésosseur
Danzaburou
19
8 / 2 / 11
11,520
886
19,243
13,748
8,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
FloLeDecoupeur
Baron Samedi
16
3 / 6 / 8
9,742
749
10,504
11,916
6,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
LUNIKmoney
Scylla
18
5 / 2 / 12
10,539
811
12,360
8,987
4,648
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 5 / 12
10,105
777
13,088
10,858
5,260
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
xDiexDie
Atlas
17
1 / 1 / 15
10,758
828
12,357
25,819
24,387
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
79
16
Kills
21
21
Deaths
16
47
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlanLeDésosseur
Danzaburou
8
2
11
6.75
W
Baron Samedi
FloLeDecoupeur
Baron Samedi
3
6
8
1.17
L
Osiris
Kygaros
Osiris
2
3
10
2.33
W
Scylla
LUNIKmoney
Scylla
5
2
12
5.5
L
Jing Wei
ListigerLurch
Jing Wei
3
4
8
1.75
L
Mercury
STAS13
Mercury
4
5
7
1.5
L
Fenrir
Ulrira
Fenrir
4
5
11
1.9
W
4
5
12
2
L
Olorun
razyRVP
Olorun
3
4
11
2.13
W
Atlas
xDiexDie
Atlas
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,789
Damage
67,552
76,941
Taken
71,328
74,045
Mitigated
49,448
28,681
Healing
32,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlanLeDésosseur
Danzaburou
19,243
9,349
1,414
5,017
13,748
8,479
2,264
653
13,095
0
36,065
W
Baron Samedi
FloLeDecoupeur
Baron Samedi
10,504
741
3,608
1,504
11,916
6,674
1,413
898
11,018
22,345
0
L
Osiris
Kygaros
Osiris
7,531
578
4,401
6,132
20,041
26,688
31
11,843
8,198
0
14,765
W
Scylla
LUNIKmoney
Scylla
12,360
1,767
0
19
8,987
4,648
1,974
1,161
7,826
29,497
0
L
Jing Wei
ListigerLurch
Jing Wei
11,400
9,396
2,643
3,439
14,224
8,685
0
10,318
3,906
0
31,023
L
Mercury
STAS13
Mercury
11,008
2,431
1,706
1,802
12,682
7,317
0
8,205
4,477
0
19,965
L
Fenrir
Ulrira
Fenrir
13,343
2,283
776
2,709
16,931
23,335
0
8,288
8,643
0
16,687
W
13,088
3,204
1,172
979
10,858
5,260
1,486
1,284
9,574
27,284
0
L
Olorun
razyRVP
Olorun
5,507
1,903
1,150
3,923
13,063
8,020
423
9,655
3,408
20,621
0
W
Atlas
xDiexDie
Atlas
12,357
4,188
4,900
13,689
25,819
24,387
303
1,511
24,308
26,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,643
Gold Earned
52,664
112
Minions Killed
142
0
Camps Cleared
0
1,234,369
Distance Traveled
1,238,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,520
886
33
3
0
248,885
0
W
Baron Samedi
9,742
749
15
1
0
219,760
0
L
Osiris
8,881
683
15
1
0
265,590
0
W
Scylla
10,539
811
45
3
0
233,910
0
L
Jing Wei
8,353
643
38
3
0
227,821
0
L
Mercury
8,497
654
13
1
0
274,918
0
L
Fenrir
9,072
698
15
1
0
243,153
0
W
Hera
10,105
777
27
2
0
249,650
0
L
Olorun
8,840
680
31
2
0
222,887
0
W
Atlas
10,758
828
22
2
0
286,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role