Player Matchup

Awilix
Awilix
BTA BanterCoD27
Awilix
Level 65
God Stats
7W - 7L
1,492 SR
Queue Stats
68W - 81L
1,379 Elo+
Party 2
Hades
Hades
BTA DevilsCoD05
Hades
Level 68
God Stats
6W - 5L
1,500 SR
Queue Stats
40W - 40L
1,406 Elo+
Party 2
Ymir
Ymir
BTA InfinityCoD
Ymir
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 121L
1,415 Elo+
Party 2
Neith
Neith
KopiteCoD27
Neith
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 4L
1,207 Elo+
Party 2
Nu Wa
Nu Wa
VladJoli
Nu Wa
Level 149
God Stats
89W - 63L
1,580 SR
Queue Stats
258W - 259L
1,447 Elo+
Solo
Team Averages
Level 82
1,514 SR
1,371 Elo+

VS

Team Averages
Level 38
1,433 SR
1,214 Elo+
Thor
Thor
EvoG_MaDaa
Thor
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 89L
1,312 Elo+
Party 1
Ra
Ra
Kingdom8189
Ra
Level 49
God Stats
2W - 6L
1,500 SR
Queue Stats
242W - 288L
1,384 Elo+
Solo
Cerberus
Cerberus
Nickoo071
Cerberus
Level 18
God Stats
1W - 7L
1,167 SR
Queue Stats
2W - 11L
1,023 Elo+
Party 3
Hercules
Hercules
Nico170305
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 63L
1,330 Elo+
Party 1
Martichoras
Martichoras
Noppert
Martichoras
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,023 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 4
11,568
643
13,382
13,005
5,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
13 / 1 / 6
11,268
626
20,939
14,320
9,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 2 / 5
9,180
510
8,264
16,422
18,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 1 / 3
8,179
454
12,038
8,537
3,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
VladJoli
Nu Wa
17
3 / 1 / 4
10,344
575
17,088
7,856
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 0
7,384
410
5,800
17,726
5,364
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 3 / 1
9,572
532
10,228
13,596
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Nickoo071
Cerberus
10
0 / 4 / 3
7,527
418
4,030
26,096
16,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Nico170305
Hercules
11
0 / 7 / 0
6,453
359
1,768
15,633
12,589
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Martichoras
Noppert
Martichoras
14
1 / 3 / 3
8,192
455
9,228
16,679
6,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
26
Kills
5
5
Deaths
26
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
W
13
1
6
16
W
1
2
5
1.75
L
1
9
0
0.11
L
3
3
1
1.17
W
1
1
3
2.5
L
Cerberus
Nickoo071
Cerberus
0
4
3
0.38
L
Hercules
Nico170305
Hercules
0
7
0
0
L
Martichoras
Noppert
Martichoras
1
3
3
0.83
W
Nu Wa
VladJoli
Nu Wa
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,711
Damage
31,054
60,140
Taken
89,730
39,423
Mitigated
46,516
19,652
Healing
25,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,382
5,431
0
875
13,005
5,524
0
1,415
11,557
0
107,099
W
20,939
1,918
339
7,677
14,320
9,231
158
1,766
12,347
71,565
0
W
8,264
1,773
350
5,043
16,422
18,016
31
4,621
11,768
41,397
0
L
5,800
1,493
44
1,427
17,726
5,364
0
8,719
9,007
0
49,558
L
10,228
857
141
4,121
13,596
5,487
170
8,126
5,470
95,748
0
W
12,038
5,276
0
2,001
8,537
3,492
760
2,573
5,887
0
56,411
L
Cerberus
Nickoo071
Cerberus
4,030
532
3,001
7,687
26,096
16,642
0
12,631
13,465
26,555
0
L
Hercules
Nico170305
Hercules
1,768
625
0
2,844
15,633
12,589
0
8,659
6,974
0
20,856
L
Martichoras
Noppert
Martichoras
9,228
3,214
0
6,642
16,679
6,434
0
8,156
8,523
0
56,999
W
Nu Wa
VladJoli
Nu Wa
17,088
4,752
0
3,367
7,856
3,160
4,071
3,996
3,764
96,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,539
Gold Earned
39,128
489
Minions Killed
397
0
Camps Cleared
0
1,691,235
Distance Traveled
1,554,750
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,568
643
123
7
0
439,033
0
W
Hades
11,268
626
105
6
0
298,968
0
W
Ymir
9,180
510
40
2
0
319,310
0
L
Thor
7,384
410
73
4
0
330,475
0
L
Ra
9,572
532
166
9
0
320,985
0
W
Neith
8,179
454
78
4
0
305,780
0
L
Cerberus
7,527
418
48
3
0
326,587
2
L
Hercules
6,453
359
29
2
0
274,405
1
L
Martichoras
8,192
455
81
5
0
302,298
2
W
Nu Wa
10,344
575
143
8
0
328,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role