Player Matchup

Odin
Odin
 
Odin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Jacar71
Scylla
Level 109
God Stats
6W - 0L
1,500 SR
Queue Stats
233W - 230L
1,517 Elo+
Solo
Nox
Nox
PsychoPapst
Nox
Level 127
God Stats
4W - 0L
1,629 SR
Queue Stats
355W - 102L
1,756 Elo+
Party 2
Freya
Freya
SoundWawe
Freya
Level 146
God Stats
3W - 2L
1,275 SR
Queue Stats
49W - 44L
1,570 Elo+
Solo
Chernobog
Chernobog
ken4564260
Chernobog
Level 131
God Stats
5W - 3L
1,500 SR
Queue Stats
197W - 200L
1,182 Elo+
Solo
Team Averages
Level 124
1,481 SR
1,505 Elo+

VS

Team Averages
Level 150
1,445 SR
1,469 Elo+
Thoth
Thoth
DannyChan1
Thoth
Level 159
God Stats
3W - 3L
1,699 SR
Queue Stats
778W - 796L
1,469 Elo+
Solo
Achilles
Achilles
DarkestClaw
Achilles
Level 100
God Stats
0W - 1L
1,306 SR
Queue Stats
10W - 16L
1,444 Elo+
Party 1
Bacchus
Bacchus
Dracodine
Bacchus
Level 159
God Stats
0W - 1L
1,222 SR
Queue Stats
10W - 8L
1,474 Elo+
Party 1
Raijin
Raijin
Heldenhirn
Raijin
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 39L
1,466 Elo+
Party 1
Set
Set
HorroRKlowN
Set
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
2 / 3 / 17
8,255
826
7,047
9,838
10,477
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
Jacar71
Scylla
15
3 / 1 / 14
9,138
914
7,372
5,785
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 16
8,881
888
7,105
5,735
4,504
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
SoundWawe
Freya
16
9 / 3 / 11
9,553
955
11,522
8,647
4,630
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chernobog
ken4564260
Chernobog
15
4 / 2 / 14
8,839
884
8,998
9,187
4,489
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
1 / 2 / 3
8,065
807
5,751
4,701
2,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
DarkestClaw
Achilles
14
2 / 5 / 0
7,423
742
5,766
12,228
16,777
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
Dracodine
Bacchus
12
0 / 8 / 5
7,067
707
7,651
14,037
15,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Heldenhirn
Raijin
14
1 / 3 / 3
7,728
773
5,034
6,312
2,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 5 / 2
7,584
758
7,912
8,319
5,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
22
23
Kills
9
10
Deaths
23
72
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
3
17
3.5
L
Thoth
1
2
3
1.25
L
Achilles
DarkestClaw
Achilles
2
5
0
0.4
L
Bacchus
Dracodine
Bacchus
0
8
5
0.31
L
Raijin
Heldenhirn
Raijin
1
3
3
0.83
L
5
5
2
1.2
W
Scylla
Jacar71
Scylla
3
1
14
10
W
5
1
16
13
W
Freya
SoundWawe
Freya
9
3
11
4.83
W
Chernobog
ken4564260
Chernobog
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,044
Damage
32,114
39,192
Taken
45,597
26,736
Mitigated
42,448
16,017
Healing
7,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,047
1,203
1,692
2,129
9,838
10,477
298
4,006
5,611
3,218
7,190
L
Thoth
5,751
37
396
775
4,701
2,122
0
2,158
2,509
23,221
0
L
Achilles
DarkestClaw
Achilles
5,766
1,135
766
1,642
12,228
16,777
0
7,080
4,768
0
7,661
L
Bacchus
Dracodine
Bacchus
7,651
128
154
559
14,037
15,396
0
9,063
4,743
13,555
0
L
Raijin
Heldenhirn
Raijin
5,034
352
220
1,461
6,312
2,853
0
3,435
2,799
18,131
0
L
7,912
2,305
339
721
8,319
5,300
0
5,252
2,956
0
9,941
W
Scylla
Jacar71
Scylla
7,372
704
708
1,630
5,785
2,636
548
2,763
2,980
21,597
0
W
7,105
486
1,467
635
5,735
4,504
1,104
2,785
2,950
15,826
0
W
Freya
SoundWawe
Freya
11,522
3,097
1,196
2,596
8,647
4,630
140
4,547
4,055
22,666
0
W
Chernobog
ken4564260
Chernobog
8,998
4,481
1,121
2,843
9,187
4,489
1,932
4,335
4,734
0
17,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,666
Gold Earned
37,867
122
Minions Killed
94
0
Camps Cleared
0
971,926
Distance Traveled
862,166
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,255
826
5
1
0
206,864
0
L
Thoth
8,065
807
37
4
0
169,996
0
L
Achilles
7,423
742
14
1
0
176,656
0
L
Bacchus
7,067
707
7
1
0
168,870
0
L
Raijin
7,728
773
28
3
0
170,808
0
L
Set
7,584
758
8
1
0
175,836
0
W
Scylla
9,138
914
28
3
0
197,715
0
W
Nox
8,881
888
23
2
0
212,217
0
W
Freya
9,553
955
37
4
0
197,606
0
W
Chernobog
8,839
884
29
3
0
157,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role