Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Erullase
Nox
Level 84
God Stats
1W - 0L
1,298 SR
Queue Stats
5W - 3L
1,525 Elo+
Party 1
Ao Kuang
Ao Kuang
ttthhhuuuggg
Ao Kuang
Level 84
God Stats
10W - 8L
1,830 SR
Queue Stats
792W - 775L
1,475 Elo+
Party 1
Zhong Kui
Zhong Kui
vikaskm
Zhong Kui
Level 89
God Stats
13W - 15L
1,463 SR
Queue Stats
969W - 944L
1,473 Elo+
Party 1
Team Averages
Level 116
1,518 SR
1,495 Elo+

VS

Team Averages
Level 125
1,543 SR
1,498 Elo+
Set
Set
 
Set
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ADX_Balky
Bellona
Level 83
God Stats
2W - 3L
1,715 SR
Queue Stats
351W - 354L
1,506 Elo+
Solo
Nike
Nike
Dycer05
Nike
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
395W - 387L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
4 / 1 / 4
6,076
1,215
7,435
5,255
2,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
 
Heimdallr
11
0 / 0 / 7
5,657
1,131
4,185
3,466
1,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
4 / 0 / 7
6,311
1,262
5,591
3,053
1,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
ttthhhuuuggg
Ao Kuang
9
3 / 1 / 5
5,781
1,156
2,240
5,753
2,303
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
vikaskm
Zhong Kui
9
0 / 1 / 8
5,371
1,074
3,921
5,583
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
1 / 1 / 1
5,217
1,043
2,112
6,607
6,037
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ishtar
 
Ishtar
9
2 / 4 / 0
5,108
1,022
4,900
5,150
2,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
 
Tsukuyomi
1
0 / 0 / 0
1,244
249
0
0
0
Bellona
ADX_Balky
Bellona
9
0 / 3 / 2
4,626
925
3,033
7,095
7,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
Dycer05
Nike
9
0 / 3 / 0
4,582
916
2,665
6,333
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
11
Kills
3
3
Deaths
11
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
1
4
6
W
Heimdallr
 
Heimdallr
0
0
7
3.5
L
Set
 
Set
1
1
1
1.5
L
Ishtar
 
Ishtar
2
4
0
0.5
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
L
Bellona
ADX_Balky
Bellona
0
3
2
0.33
L
Nike
Dycer05
Nike
0
3
0
0
W
4
0
7
7.5
W
Ao Kuang
ttthhhuuuggg
Ao Kuang
3
1
5
5.5
W
Zhong Kui
vikaskm
Zhong Kui
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,372
Damage
12,710
23,110
Taken
25,185
10,810
Mitigated
20,902
11,446
Healing
5,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,435
4,772
828
1,555
5,255
2,173
1,325
0
5,173
0
12,693
W
Heimdallr
 
Heimdallr
4,185
1,351
694
1,453
3,466
1,529
523
0
3,466
0
11,025
L
Set
 
Set
2,112
602
1,041
2,287
6,607
6,037
0
2,841
3,746
0
7,666
L
Ishtar
 
Ishtar
4,900
1,735
0
0
5,150
2,085
0
2,111
3,038
0
5,982
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
ADX_Balky
Bellona
3,033
166
196
976
7,095
7,342
0
4,466
2,536
0
4,404
L
Nike
Dycer05
Nike
2,665
69
241
385
6,333
5,438
0
2,209
4,113
0
5,624
W
5,591
677
1,240
1,082
3,053
1,353
220
0
3,012
11,369
0
W
Ao Kuang
ttthhhuuuggg
Ao Kuang
2,240
446
490
1,707
5,753
2,303
0
0
5,648
3,499
0
W
Zhong Kui
vikaskm
Zhong Kui
3,921
637
907
1,490
5,583
3,452
238
0
5,583
6,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,196
Gold Earned
20,777
55
Minions Killed
10
0
Camps Cleared
0
531,619
Distance Traveled
345,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,076
1,215
14
3
0
107,095
0
W
Heimdallr
5,657
1,131
22
4
0
79,721
0
L
Set
5,217
1,043
5
1
0
109,503
0
L
Ishtar
5,108
1,022
2
0
0
53,928
0
L
Tsukuyomi
1,244
249
0
0
0
0
0
L
Bellona
4,626
925
2
0
0
112,808
0
L
Nike
4,582
916
1
0
0
69,635
0
W
Nox
6,311
1,262
13
3
0
118,105
0
W
Ao Kuang
5,781
1,156
2
0
0
112,846
0
W
Zhong Kui
5,371
1,074
4
1
0
113,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role