Player Matchup

Chaac
Chaac
Ameirasico
Chaac
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 58L
1,519 Elo+
Party 1
Nu Wa
Nu Wa
Roscho301
Nu Wa
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
89W - 82L
1,440 Elo+
Party 3
Bastet
Bastet
Txplic
Bastet
Level 59
God Stats
9W - 1L
1,766 SR
Queue Stats
306W - 290L
1,419 Elo+
Solo
Horus
Horus
VirtualHydra
Horus
Level 69
God Stats
8W - 3L
1,642 SR
Queue Stats
132W - 121L
1,440 Elo+
Party 3
Izanami
Izanami
marcosmar199
Izanami
Level 29
God Stats
2W - 2L
1,457 SR
Queue Stats
103W - 96L
1,483 Elo+
Party 1
Team Averages
Level 59
1,573 SR
1,460 Elo+

VS

Team Averages
Level 31
1,243 SR
1,199 Elo+
Scylla
Scylla
Iperchad
Scylla
Level 28
God Stats
4W - 9L
1,148 SR
Queue Stats
391W - 571L
1,183 Elo+
Party 2
Athena
Athena
MeBeccoLaPasta
Athena
Level 17
God Stats
2W - 5L
1,253 SR
Queue Stats
240W - 386L
1,027 Elo+
Party 2
Chiron
Chiron
Naboli
Chiron
Level 17
God Stats
0W - 3L
1,242 SR
Queue Stats
125W - 172L
1,049 Elo+
Party 2
Mercury
Mercury
RivenMain123
Mercury
Level 40
God Stats
5W - 2L
1,296 SR
Queue Stats
126W - 114L
1,538 Elo+
Solo
Mulan
Mulan
Vector1684
Mulan
Level 55
God Stats
1W - 5L
1,275 SR
Queue Stats
358W - 441L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
8 / 4 / 4
10,837
570
16,723
21,690
27,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Roscho301
Nu Wa
17
6 / 1 / 6
11,282
594
19,656
8,892
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Txplic
Bastet
18
6 / 4 / 5
11,152
587
7,584
15,940
6,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 2 / 12
9,360
493
6,139
17,518
18,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
marcosmar199
Izanami
18
6 / 2 / 4
11,356
598
16,933
15,457
7,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Iperchad
Scylla
12
0 / 8 / 5
7,858
414
7,903
13,883
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 1
6,580
346
3,695
12,145
8,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
Naboli
Chiron
11
1 / 3 / 0
6,972
367
7,581
13,799
5,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Mercury
RivenMain123
Mercury
16
9 / 4 / 2
10,585
557
15,978
22,287
8,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
12
2 / 7 / 2
7,700
405
8,359
24,225
19,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
26
Kills
12
13
Deaths
26
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
8
4
4
2.5
L
Scylla
Iperchad
Scylla
0
8
5
0.31
L
0
4
1
0.13
L
Chiron
Naboli
Chiron
1
3
0
0.33
L
Mercury
RivenMain123
Mercury
9
4
2
2.5
W
Nu Wa
Roscho301
Nu Wa
6
1
6
9
W
Bastet
Txplic
Bastet
6
4
5
2.13
L
Mulan
2
7
2
0.43
W
0
2
12
3
W
Izanami
marcosmar199
Izanami
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,035
Damage
43,516
79,497
Taken
86,339
62,932
Mitigated
45,899
31,036
Healing
14,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
16,723
3,749
0
5,561
21,690
27,181
13
1,023
19,893
0
71,902
L
Scylla
Iperchad
Scylla
7,903
461
0
791
13,883
4,133
9
5,767
8,116
50,183
0
L
3,695
859
0
2,704
12,145
8,768
0
2,050
10,095
16,318
0
L
Chiron
Naboli
Chiron
7,581
2,578
797
3,040
13,799
5,024
0
3,277
10,522
0
42,344
L
Mercury
RivenMain123
Mercury
15,978
7,066
0
2,840
22,287
8,037
0
5,695
16,592
0
96,197
W
Nu Wa
Roscho301
Nu Wa
19,656
2,970
335
1,564
8,892
3,656
3,814
1,852
7,001
94,703
0
W
Bastet
Txplic
Bastet
7,584
1,683
0
3,973
15,940
6,725
2,433
1,313
14,538
0
79,762
L
Mulan
8,359
865
0
4,333
24,225
19,937
0
3,780
20,445
0
41,997
W
6,139
2,909
3,160
8,666
17,518
18,174
364
4,397
12,982
961
12,388
W
Izanami
marcosmar199
Izanami
16,933
10,871
0
7,777
15,457
7,196
3,819
3,013
12,397
0
125,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,987
Gold Earned
39,695
574
Minions Killed
333
0
Camps Cleared
0
1,914,092
Distance Traveled
1,768,356
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,837
570
113
6
0
388,799
2
L
Scylla
7,858
414
81
4
0
323,856
0
L
Athena
6,580
346
22
1
0
245,726
0
L
Chiron
6,972
367
71
4
0
388,388
0
L
Mercury
10,585
557
103
5
0
434,210
2
W
Nu Wa
11,282
594
162
9
0
340,712
0
W
Bastet
11,152
587
102
5
0
452,114
2
L
Mulan
7,700
405
56
3
0
376,176
0
W
Horus
9,360
493
9
0
0
397,660
2
W
Izanami
11,356
598
188
10
0
334,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role