Player Matchup

Fenrir
Fenrir
FlIfLa_
Fenrir
Level 115
God Stats
1W - 3L
1,522 SR
Queue Stats
83W - 81L
1,519 Elo+
Party 2
Merlin
Merlin
ReDeFfEcTx
Merlin
Level 26
God Stats
5W - 5L
1,563 SR
Queue Stats
31W - 31L
1,538 Elo+
Party 2
Heimdallr
Heimdallr
VorsfeIder
Heimdallr
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 146L
1,542 Elo+
Party 2
Khepri
Khepri
chiller_007_
Khepri
Level 106
God Stats
5W - 11L
1,367 SR
Queue Stats
94W - 96L
1,559 Elo+
Party 2
Bakasura
Bakasura
viRoach
Bakasura
Level 138
God Stats
5W - 5L
1,480 SR
Queue Stats
83W - 88L
1,389 Elo+
Solo
Team Averages
Level 94
1,486 SR
1,509 Elo+

VS

Team Averages
Level 103
1,486 SR
1,529 Elo+
Nike
Nike
CertyKay
Nike
Level 123
God Stats
16W - 7L
1,688 SR
Queue Stats
203W - 200L
1,549 Elo+
Solo
Heimdallr
Heimdallr
Dang3rDoom13579
Heimdallr
Level 107
God Stats
1W - 2L
1,125 SR
Queue Stats
254W - 270L
1,580 Elo+
Party 1
Cerberus
Cerberus
JakeKyle2904
Cerberus
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 73L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
Larinzo_99
Baron Samedi
Level 147
God Stats
4W - 0L
1,809 SR
Queue Stats
82W - 58L
1,553 Elo+
Solo
Chaac
Chaac
Orozqui
Chaac
Level 33
God Stats
2W - 0L
1,308 SR
Queue Stats
40W - 42L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FlIfLa_
Fenrir
9
1 / 6 / 1
5,848
487
4,532
12,150
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
ReDeFfEcTx
Merlin
10
1 / 3 / 1
6,417
535
6,584
7,767
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
VorsfeIder
Heimdallr
10
0 / 2 / 0
5,605
467
3,621
9,416
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
7
0 / 3 / 1
5,327
444
2,077
9,852
5,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
viRoach
Bakasura
11
1 / 1 / 0
6,659
555
9,306
10,872
6,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
6 / 1 / 3
7,092
591
7,413
8,184
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heimdallr
Dang3rDoom13579
Heimdallr
11
3 / 0 / 1
6,781
565
7,383
7,407
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
JakeKyle2904
Cerberus
10
0 / 0 / 8
6,448
537
5,081
8,605
6,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Larinzo_99
Baron Samedi
12
3 / 1 / 2
7,105
592
7,972
6,493
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Orozqui
Chaac
11
2 / 1 / 1
6,853
571
6,894
13,210
10,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
14
15
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nike
6
1
3
7.5
W
Heimdallr
Dang3rDoom13579
Heimdallr
3
0
1
3.5
L
Fenrir
FlIfLa_
Fenrir
1
6
1
0.25
W
Cerberus
JakeKyle2904
Cerberus
0
0
8
4
W
Baron Samedi
Larinzo_99
Baron Samedi
3
1
2
4
W
Chaac
Orozqui
Chaac
2
1
1
2.5
L
Merlin
ReDeFfEcTx
Merlin
1
3
1
0.5
L
Heimdallr
VorsfeIder
Heimdallr
0
2
0
0
L
Khepri
0
3
1
0.17
L
Bakasura
viRoach
Bakasura
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,120
Damage
34,743
50,057
Taken
43,899
22,913
Mitigated
25,454
13,483
Healing
19,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
7,413
1,938
0
665
8,184
2,945
825
1,322
6,760
0
44,254
W
Heimdallr
Dang3rDoom13579
Heimdallr
7,383
3,007
0
5,655
7,407
3,174
760
556
6,851
0
49,698
L
Fenrir
FlIfLa_
Fenrir
4,532
2,149
0
865
12,150
4,247
0
3,115
9,035
0
39,446
W
Cerberus
JakeKyle2904
Cerberus
5,081
386
223
3,731
8,605
6,204
28
2,878
5,467
22,917
0
W
Baron Samedi
Larinzo_99
Baron Samedi
7,972
797
1,015
3,251
6,493
2,847
222
3,372
3,035
49,388
0
W
Chaac
Orozqui
Chaac
6,894
1,806
0
4,740
13,210
10,284
140
128
10,473
0
48,988
L
Merlin
ReDeFfEcTx
Merlin
6,584
423
0
1,734
7,767
2,561
0
4,130
3,637
44,421
0
L
Heimdallr
VorsfeIder
Heimdallr
3,621
1,602
0
3,875
9,416
3,626
0
1,194
8,222
0
35,912
L
Khepri
2,077
391
1,090
1,478
9,852
5,989
0
4,614
5,233
10,798
0
L
Bakasura
viRoach
Bakasura
9,306
5,100
0
4,441
10,872
6,490
0
0
10,872
0
39,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,856
Gold Earned
34,279
299
Minions Killed
373
0
Camps Cleared
0
1,231,353
Distance Traveled
1,199,220
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,092
591
64
5
0
269,572
1
W
Heimdallr
6,781
565
78
7
0
261,154
0
L
Fenrir
5,848
487
51
4
0
270,191
0
W
Cerberus
6,448
537
53
4
0
238,586
2
W
Baron Samedi
7,105
592
97
8
0
220,794
3
W
Chaac
6,853
571
81
7
0
209,114
0
L
Merlin
6,417
535
86
7
0
224,408
0
L
Heimdallr
5,605
467
61
5
0
247,899
0
L
Khepri
5,327
444
12
1
0
266,455
5
L
Bakasura
6,659
555
89
7
0
222,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role