Player Matchup

Aphrodite
Aphrodite
CraftyLo
Aphrodite
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 57L
1,572 Elo+
Party 2
Apollo
Apollo
IIPurell
Apollo
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 29L
1,558 Elo+
Solo
Heimdallr
Heimdallr
Naewhaleman96
Heimdallr
Level 81
God Stats
7W - 4L
1,504 SR
Queue Stats
323W - 247L
1,580 Elo+
Solo
Jormungandr
Jormungandr
bXr OwNs U
Jormungandr
Level 147
God Stats
5W - 3L
1,180 SR
Queue Stats
218W - 238L
1,579 Elo+
Party 2
Artio
Artio
craftyzach14
Artio
Level 102
God Stats
4W - 3L
1,719 SR
Queue Stats
63W - 60L
1,653 Elo+
Party 2
Team Averages
Level 116
1,480 SR
1,588 Elo+

VS

Team Averages
Level 117
1,586 SR
1,476 Elo+
Aphrodite
Aphrodite
SpawnTc
Aphrodite
Level 48
God Stats
1W - 1L
2,038 SR
Queue Stats
70W - 83L
1,444 Elo+
Party 1
Sun Wukong
Sun Wukong
VulpeSlec
Sun Wukong
Level 126
God Stats
1W - 1L
1,375 SR
Queue Stats
100W - 85L
1,538 Elo+
Party 1
Yu Huang
Yu Huang
Wicked Nar Nar
Yu Huang
Level 157
God Stats
1W - 2L
1,514 SR
Queue Stats
61W - 62L
1,505 Elo+
Party 1
Ymir
Ymir
eddyjav
Ymir
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 147L
1,461 Elo+
Solo
Osiris
Osiris
iboxkitties
Osiris
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
220W - 263L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CraftyLo
Aphrodite
18
3 / 2 / 16
10,469
805
9,864
14,176
13,509
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
IIPurell
Apollo
18
8 / 2 / 11
11,453
881
20,512
14,875
8,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Naewhaleman96
Heimdallr
18
10 / 3 / 11
11,199
861
27,736
16,413
9,930
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
bXr OwNs U
Jormungandr
16
0 / 3 / 16
9,403
723
16,851
16,724
16,699
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 1 / 18
9,505
731
6,514
20,151
25,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
SpawnTc
Aphrodite
15
2 / 2 / 4
9,208
708
6,367
11,615
8,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
VulpeSlec
Sun Wukong
17
2 / 5 / 7
9,792
753
15,068
18,964
24,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
17
3 / 2 / 5
10,179
783
23,362
14,023
8,158
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
eddyjav
Ymir
14
0 / 8 / 5
8,870
682
7,262
22,932
26,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
15
3 / 5 / 5
9,344
719
12,162
23,567
25,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
36
22
Kills
10
11
Deaths
22
72
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CraftyLo
Aphrodite
3
2
16
5.5
W
Apollo
IIPurell
Apollo
8
2
11
6.75
W
Heimdallr
Naewhaleman96
Heimdallr
10
3
11
5.17
L
Aphrodite
SpawnTc
Aphrodite
2
2
4
2
L
Sun Wukong
VulpeSlec
Sun Wukong
2
5
7
1.1
L
Yu Huang
3
2
5
2.75
W
Jormungandr
bXr OwNs U
Jormungandr
0
3
16
2.67
W
1
1
18
10
L
Ymir
eddyjav
Ymir
0
8
5
0.31
L
Osiris
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,477
Damage
64,221
82,339
Taken
91,101
74,077
Mitigated
93,533
45,863
Healing
36,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CraftyLo
Aphrodite
9,864
2,479
11,445
7,487
14,176
13,509
666
6,595
7,581
27,185
0
W
Apollo
IIPurell
Apollo
20,512
13,833
3,290
4,914
14,875
8,791
2,826
7,357
7,518
0
40,894
W
Heimdallr
Naewhaleman96
Heimdallr
27,736
14,648
2,439
2,666
16,413
9,930
3,473
8,058
8,355
0
52,854
L
Aphrodite
SpawnTc
Aphrodite
6,367
575
13,694
7,035
11,615
8,448
260
4,078
7,537
14,613
0
L
Sun Wukong
VulpeSlec
Sun Wukong
15,068
702
241
3,100
18,964
24,891
24
6,350
12,614
6,291
27,016
L
Yu Huang
23,362
2,491
799
1,280
14,023
8,158
465
4,688
9,335
40,237
0
W
Jormungandr
bXr OwNs U
Jormungandr
16,851
2,498
949
2,156
16,724
16,699
508
8,081
8,643
26,003
1,527
W
6,514
673
4,353
6,164
20,151
25,148
491
9,557
10,594
9,538
0
L
Ymir
eddyjav
Ymir
7,262
616
1,468
1,494
22,932
26,678
0
6,791
16,141
12,522
999
L
Osiris
12,162
3,027
3,088
4,155
23,567
25,358
1,051
9,795
13,772
0
21,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,029
Gold Earned
47,393
163
Minions Killed
130
0
Camps Cleared
0
1,238,995
Distance Traveled
1,212,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,469
805
47
4
0
251,482
0
W
Apollo
11,453
881
53
4
0
224,809
0
W
Heimdallr
11,199
861
38
3
0
231,467
0
L
Aphrodite
9,208
708
19
1
0
253,277
0
L
Sun Wukong
9,792
753
35
3
0
235,239
0
L
Yu Huang
10,179
783
46
4
0
261,096
0
W
Jormungandr
9,403
723
22
2
0
253,778
0
W
Artio
9,505
731
3
0
0
277,459
0
L
Ymir
8,870
682
19
1
0
239,455
0
L
Osiris
9,344
719
11
1
0
223,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role