Player Matchup

Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Terra
Terra
Catowski
Terra
Level 48
God Stats
1W - 0L
1,283 SR
Queue Stats
41W - 49L
1,491 Elo+
Party 4
Fenrir
Fenrir
NdThee
Fenrir
Level 101
God Stats
1W - 1L
1,206 SR
Queue Stats
37W - 32L
1,318 Elo+
Party 2
Bellona
Bellona
OverloadedScythe
Bellona
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 122L
1,308 Elo+
Solo
Anubis
Anubis
weee6251
Anubis
Level 28
God Stats
5W - 8L
1,366 SR
Queue Stats
10W - 16L
1,370 Elo+
Party 2
Team Averages
Level 61
1,371 SR
1,397 Elo+

VS

Team Averages
Level 53
1,511 SR
1,452 Elo+
Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Chocolade21
Izanami
Level 49
God Stats
7W - 7L
1,500 SR
Queue Stats
51W - 59L
1,367 Elo+
Party 3
Tiamat
Tiamat
GmLSQVN
Tiamat
Level 64
God Stats
8W - 14L
1,344 SR
Queue Stats
56W - 56L
1,460 Elo+
Party 3
Ao Kuang
Ao Kuang
Googlehupf
Ao Kuang
Level 53
God Stats
34W - 32L
1,713 SR
Queue Stats
245W - 203L
1,500 Elo+
Party 1
Hercules
Hercules
jorditan
Hercules
Level 30
God Stats
2W - 6L
1,500 SR
Queue Stats
180W - 165L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
6 / 1 / 4
6,792
617
12,211
8,326
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
Catowski
Terra
10
3 / 0 / 6
6,463
588
2,343
7,977
5,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
NdThee
Fenrir
11
7 / 0 / 1
7,343
668
5,715
6,475
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 1
6,437
585
4,048
8,664
6,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
weee6251
Anubis
10
4 / 3 / 3
6,751
614
7,138
6,230
2,805
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 2 / 0
5,447
495
2,851
5,077
1,682
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Chocolade21
Izanami
7
0 / 4 / 2
4,441
404
2,276
7,144
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
GmLSQVN
Tiamat
10
1 / 4 / 1
5,755
523
4,801
7,054
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
Googlehupf
Ao Kuang
8
3 / 5 / 1
5,283
480
4,374
11,374
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
jorditan
Hercules
7
0 / 6 / 2
4,332
394
3,270
10,304
7,484
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
21
Kills
4
4
Deaths
21
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
4
8
L
Ra
 
Ra
0
2
0
0
W
Terra
Catowski
Terra
3
0
6
6
L
Izanami
Chocolade21
Izanami
0
4
2
0.25
L
Tiamat
GmLSQVN
Tiamat
1
4
1
0.38
L
Ao Kuang
Googlehupf
Ao Kuang
3
5
1
0.7
W
Fenrir
NdThee
Fenrir
7
0
1
7.5
W
1
0
1
1.5
L
Hercules
jorditan
Hercules
0
6
2
0.17
W
Anubis
weee6251
Anubis
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,455
Damage
17,572
37,672
Taken
40,953
19,829
Mitigated
17,318
15,805
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,211
5,120
0
4,521
8,326
2,613
915
506
7,820
56,338
0
L
Ra
 
Ra
2,851
569
0
1,505
5,077
1,682
0
0
5,077
34,648
0
W
Terra
Catowski
Terra
2,343
444
1,611
2,387
7,977
5,270
26
2,050
5,927
13,951
0
L
Izanami
Chocolade21
Izanami
2,276
1,329
0
1,610
7,144
2,449
0
6,015
1,129
0
20,331
L
Tiamat
GmLSQVN
Tiamat
4,801
363
0
1,902
7,054
2,542
0
4,278
2,776
32,991
0
L
Ao Kuang
Googlehupf
Ao Kuang
4,374
1,611
0
2,537
11,374
3,161
0
3,528
7,846
20,898
0
W
Fenrir
NdThee
Fenrir
5,715
1,581
0
1,159
6,475
2,868
0
1,721
4,754
0
42,607
W
4,048
883
0
4,314
8,664
6,273
0
4,785
3,879
0
43,594
L
Hercules
jorditan
Hercules
3,270
766
0
1,910
10,304
7,484
0
7,871
2,433
0
16,658
W
Anubis
weee6251
Anubis
7,138
825
0
1,813
6,230
2,805
0
2,964
3,266
46,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,786
Gold Earned
25,258
311
Minions Killed
199
0
Camps Cleared
0
1,020,507
Distance Traveled
1,044,736
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,792
617
78
7
0
194,245
0
L
Ra
5,447
495
58
5
0
201,375
0
W
Terra
6,463
588
16
1
0
217,108
1
L
Izanami
4,441
404
30
3
0
203,548
3
L
Tiamat
5,755
523
72
7
0
194,252
3
L
Ao Kuang
5,283
480
22
2
0
226,560
0
W
Fenrir
7,343
668
72
7
0
221,866
0
W
Bellona
6,437
585
76
7
0
193,684
0
L
Hercules
4,332
394
17
2
0
219,001
2
W
Anubis
6,751
614
69
6
0
193,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role