Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
ImInLoveWithRico
Camazotz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Lancelot
Lancelot
RicoxRICH
Lancelot
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,352 Elo+
Party 2
Scylla
Scylla
UKz II UNIQUEz
Scylla
Level 136
God Stats
2W - 2L
1,237 SR
Queue Stats
34W - 27L
1,536 Elo+
Solo
Cthulhu
Cthulhu
ooHeimdalloo
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,518 Elo+
Solo
Team Averages
Level 70
1,447 SR
1,481 Elo+

VS

Team Averages
Level 89
1,556 SR
1,492 Elo+
Artemis
Artemis
IILevi-00
Artemis
Level 55
God Stats
5W - 2L
1,702 SR
Queue Stats
168W - 151L
1,502 Elo+
Party 1
He Bo
He Bo
IWargl
He Bo
Level 80
God Stats
7W - 10L
1,268 SR
Queue Stats
806W - 798L
1,514 Elo+
Solo
Xbalanque
Xbalanque
deadlider
Xbalanque
Level 106
God Stats
3W - 0L
1,810 SR
Queue Stats
90W - 84L
1,458 Elo+
Solo
Hun Batz
Hun Batz
stepbro_ShamSham
Hun Batz
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
163W - 214L
1,402 Elo+
Solo
Cthulhu
Cthulhu
xRaZeR-_x3
Cthulhu
Level 121
God Stats
4W - 0L
1,500 SR
Queue Stats
111W - 104L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
0 / 4 / 5
7,562
504
5,613
6,831
2,707
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
5 / 5 / 11
10,520
701
11,169
20,709
11,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
RicoxRICH
Lancelot
16
4 / 7 / 9
9,915
661
7,672
15,550
14,887
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 4 / 6
11,946
796
17,171
13,335
6,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ooHeimdalloo
Cthulhu
18
3 / 5 / 10
10,426
695
13,988
17,028
22,126
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IILevi-00
Artemis
19
6 / 3 / 16
11,380
759
16,605
13,163
5,596
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
IWargl
He Bo
18
2 / 5 / 14
10,411
694
11,325
13,153
5,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
deadlider
Xbalanque
19
9 / 7 / 12
12,486
832
11,470
16,633
10,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 4 / 10
10,891
726
8,179
14,748
7,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
xRaZeR-_x3
Cthulhu
20
5 / 1 / 16
12,878
859
17,809
15,520
18,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
93
19
Kills
25
25
Deaths
20
41
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
4
5
0.63
W
Artemis
IILevi-00
Artemis
6
3
16
4.67
W
He Bo
IWargl
He Bo
2
5
14
1.8
L
5
5
11
2.1
L
Lancelot
RicoxRICH
Lancelot
4
7
9
1.21
L
7
4
6
2.5
W
Xbalanque
deadlider
Xbalanque
9
7
12
2.14
L
Cthulhu
ooHeimdalloo
Cthulhu
3
5
10
1.6
W
3
4
10
2
W
Cthulhu
xRaZeR-_x3
Cthulhu
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,613
Damage
65,388
73,453
Taken
73,217
57,644
Mitigated
47,102
19,493
Healing
30,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
5,613
637
358
834
6,831
2,707
0
3,798
3,033
10,101
0
W
Artemis
IILevi-00
Artemis
16,605
7,778
1,843
3,773
13,163
5,596
2,225
8,872
4,291
0
35,218
W
He Bo
IWargl
He Bo
11,325
323
1,837
1,866
13,153
5,624
1,061
8,187
4,966
19,660
0
L
11,169
1,487
900
7,120
20,709
11,343
0
9,250
11,459
57
16,436
L
Lancelot
RicoxRICH
Lancelot
7,672
2,137
544
688
15,550
14,887
0
4,387
11,163
0
11,579
L
17,171
1,429
1,525
3,870
13,335
6,581
77
5,555
7,780
46,942
0
W
Xbalanque
deadlider
Xbalanque
11,470
7,766
2,037
2,752
16,633
10,270
1,998
5,324
11,309
0
26,333
L
Cthulhu
ooHeimdalloo
Cthulhu
13,988
442
1,686
1,968
17,028
22,126
0
6,144
10,884
30,273
0
W
8,179
663
3,807
3,044
14,748
7,126
1,594
7,155
7,593
0
20,934
W
Cthulhu
xRaZeR-_x3
Cthulhu
17,809
1,020
4,090
5,481
15,520
18,486
342
7,291
8,229
42,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,369
Gold Earned
58,046
138
Minions Killed
167
0
Camps Cleared
0
1,156,802
Distance Traveled
1,355,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,562
504
13
1
0
112,310
0
W
Artemis
11,380
759
34
2
0
254,537
0
W
He Bo
10,411
694
14
1
0
273,030
0
L
Camazotz
10,520
701
11
1
0
253,167
0
L
Lancelot
9,915
661
13
1
0
276,388
0
L
Scylla
11,946
796
77
5
0
266,970
0
W
Xbalanque
12,486
832
30
2
0
268,498
0
L
Cthulhu
10,426
695
24
2
0
247,967
0
W
Hun Batz
10,891
726
45
3
0
271,707
0
W
Cthulhu
12,878
859
44
3
0
287,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role