Player Matchup

Maui
Maui
AntoineAlcatraz1
Maui
Level 71
God Stats
2W - 2L
1,201 SR
Queue Stats
90W - 94L
1,502 Elo+
Party 2
Aphrodite
Aphrodite
kawack-21000
Aphrodite
Level 67
God Stats
5W - 2L
1,684 SR
Queue Stats
103W - 97L
1,505 Elo+
Party 2
Awilix
Awilix
nooby_Capeflaque
Awilix
Level 37
God Stats
6W - 2L
1,593 SR
Queue Stats
19W - 21L
1,428 Elo+
Party 2
Team Averages
Level 58
1,492 SR
1,479 Elo+

VS

Team Averages
Level 57
1,477 SR
1,157 Elo+
Ishtar
Ishtar
GiUsEpPe06780
Ishtar
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,096 Elo+
Party 1
Cthulhu
Cthulhu
StevK
Cthulhu
Level 47
God Stats
5W - 3L
1,431 SR
Queue Stats
18W - 23L
1,279 Elo+
Solo
Yemoja
Yemoja
forteUA-1
Yemoja
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 31L
1,096 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 18
9,777
815
7,429
15,811
17,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
kawack-21000
Aphrodite
15
4 / 0 / 16
9,435
786
9,798
10,223
6,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
14 / 2 / 6
10,594
883
21,573
17,405
8,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 0
6,801
567
8,059
15,732
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
StevK
Cthulhu
10
0 / 4 / 1
6,909
576
6,744
11,047
9,600
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yemoja
forteUA-1
Yemoja
11
1 / 7 / 1
7,780
648
8,468
18,184
12,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
3
20
Kills
1
2
Deaths
20
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
18
11
L
0
9
0
0
L
Cthulhu
StevK
Cthulhu
0
4
1
0.13
L
Yemoja
forteUA-1
Yemoja
1
7
1
0.21
W
Aphrodite
kawack-21000
Aphrodite
4
0
16
12
W
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,800
Damage
23,271
43,439
Taken
44,963
32,695
Mitigated
27,436
25,202
Healing
2,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,429
1,290
0
3,240
15,811
17,724
488
3,838
11,973
18,521
0
L
8,059
3,466
0
1,815
15,732
5,120
0
5,172
10,560
0
19,316
L
Cthulhu
StevK
Cthulhu
6,744
589
448
0
11,047
9,600
0
5,156
5,891
16,201
0
L
Yemoja
forteUA-1
Yemoja
8,468
561
381
0
18,184
12,716
0
6,899
11,285
18,730
0
W
Aphrodite
kawack-21000
Aphrodite
9,798
1,905
13,411
8,551
10,223
6,106
434
5,932
4,291
45,645
0
W
21,573
9,375
0
0
17,405
8,865
1,245
5,491
11,914
0
35,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,806
Gold Earned
21,490
126
Minions Killed
63
0
Camps Cleared
0
714,990
Distance Traveled
550,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,777
815
25
2
0
240,379
0
L
Ishtar
6,801
567
29
2
0
176,712
0
L
Cthulhu
6,909
576
18
2
0
168,151
0
L
Yemoja
7,780
648
16
1
0
205,139
0
W
Aphrodite
9,435
786
71
6
0
210,133
0
W
Awilix
10,594
883
30
3
0
264,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role